Player Matchup

Terra
Terra
Benefactr
Terra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 34L
1,458 Elo+
Party 1
Medusa
Medusa
Chapeckk
Medusa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,221 Elo+
Solo
Discordia
Discordia
Dzzs
Discordia
Level 72
God Stats
7W - 10L
1,534 SR
Queue Stats
30W - 35L
1,458 Elo+
Party 1
Chang'e
Chang'e
Hedges
Chang'e
Level 98
God Stats
5W - 1L
1,689 SR
Queue Stats
28W - 25L
1,461 Elo+
Solo
Bellona
Bellona
Hel Vaak
Bellona
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 153L
1,536 Elo+
Solo
Team Averages
Level 71
1,545 SR
1,427 Elo+

VS

Team Averages
Level 70
1,499 SR
1,483 Elo+
Poseidon
Poseidon
 
Poseidon
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DaddyLngPipe333
Izanami
Level 38
God Stats
6W - 14L
1,495 SR
Queue Stats
17W - 31L
1,399 Elo+
Solo
Tyr
Tyr
JR 2 SHORT
Tyr
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
66W - 75L
1,492 Elo+
Solo
Loki
Loki
PepperJack482
Loki
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 153L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Benefactr
Terra
13
0 / 0 / 8
7,518
1,253
1,619
4,632
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Chapeckk
Medusa
12
2 / 2 / 4
6,899
1,150
4,282
6,045
2,693
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Dzzs
Discordia
13
1 / 0 / 6
7,321
1,220
3,028
951
374
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Hedges
Chang'e
13
6 / 0 / 4
8,593
1,432
9,611
5,754
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Hel Vaak
Bellona
13
1 / 0 / 9
7,587
1,265
5,543
6,236
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

365

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 1 / 2
6,651
1,109
6,588
2,736
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
 
Ah Puch
11
0 / 0 / 0
6,324
1,054
2,993
1,415
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 2
6,776
1,129
4,156
8,117
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 1
6,651
1,109
4,199
9,562
9,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 0
6,946
1,158
2,898
4,973
1,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
10
Kills
2
2
Deaths
10
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
2
1
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Terra
Benefactr
Terra
0
0
8
4
W
Medusa
Chapeckk
Medusa
2
2
4
2
L
0
3
2
0.33
W
Discordia
Dzzs
Discordia
1
0
6
4
W
Chang'e
Hedges
Chang'e
6
0
4
8
W
Bellona
Hel Vaak
Bellona
1
0
9
5.5
L
0
4
1
0.13
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,083
Damage
20,834
23,618
Taken
26,803
15,411
Mitigated
16,552
9,763
Healing
1,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,588
218
0
0
2,736
1,072
0
1,663
1,073
20,752
0
L
Ah Puch
 
Ah Puch
2,993
214
0
143
1,415
514
0
412
1,003
10,411
0
W
Terra
Benefactr
Terra
1,619
517
919
1,663
4,632
4,576
0
2,117
2,515
3,568
0
W
Medusa
Chapeckk
Medusa
4,282
2,394
0
0
6,045
2,693
0
2,238
3,807
0
10,014
L
4,156
2,264
0
912
8,117
3,406
0
4,800
3,317
0
18,106
W
Discordia
Dzzs
Discordia
3,028
484
0
0
951
374
0
735
216
22,502
0
W
Chang'e
Hedges
Chang'e
9,611
889
2,497
3,095
5,754
2,362
0
3,176
2,578
29,356
0
W
Bellona
Hel Vaak
Bellona
5,543
2,053
0
1,589
6,236
5,406
0
3,065
3,171
0
12,257
L
4,199
322
0
327
9,562
9,674
0
4,671
4,891
1,750
13,698
L
2,898
444
0
155
4,973
1,886
0
2,712
2,261
0
6,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
33,348
135
Minions Killed
114
7
Camps Cleared
5
662,797
Distance Traveled
537,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,651
1,109
34
6
0
110,931
0
L
Ah Puch
6,324
1,054
20
3
1
77,664
0
W
Terra
7,518
1,253
3
1
0
136,654
0
W
Medusa
6,899
1,150
9
2
0
121,803
0
L
Izanami
6,776
1,129
38
6
0
102,497
0
W
Discordia
7,321
1,220
43
7
0
124,863
0
W
Chang'e
8,593
1,432
65
11
3
144,195
0
W
Bellona
7,587
1,265
15
3
4
135,282
0
L
Tyr
6,651
1,109
20
3
3
123,925
0
L
Loki
6,946
1,158
2
0
1
122,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role