Player Matchup

Sol
Sol
Abbask47
Sol
Level 124
God Stats
4W - 5L
1,533 SR
Queue Stats
39W - 39L
1,552 Elo+
Solo
Merlin
Merlin
DauxGaming
Merlin
Level 138
God Stats
0W - 1L
1,308 SR
Queue Stats
48W - 43L
1,516 Elo+
Solo
Chaac
Chaac
ItzFavo
Chaac
Level 104
God Stats
2W - 1L
1,736 SR
Queue Stats
71W - 59L
1,546 Elo+
Solo
Arachne
Arachne
Savalav
Arachne
Level 124
God Stats
3W - 3L
1,380 SR
Queue Stats
10W - 21L
1,387 Elo+
Solo
Geb
Geb
frmk93
Geb
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 123L
1,410 Elo+
Solo
Team Averages
Level 130
1,492 SR
1,482 Elo+

VS

Team Averages
Level 118
1,666 SR
1,479 Elo+
Horus
Horus
Armooganon
Horus
Level 149
God Stats
4W - 4L
1,672 SR
Queue Stats
100W - 93L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
McGeek
Cliodhna
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,554 Elo+
Party 1
Chang'e
Chang'e
Montalvo DC
Chang'e
Level 125
God Stats
5W - 2L
1,774 SR
Queue Stats
132W - 122L
1,458 Elo+
Solo
Cabrakan
Cabrakan
ReggaeTempest
Cabrakan
Level 117
God Stats
14W - 6L
1,806 SR
Queue Stats
549W - 606L
1,456 Elo+
Solo
Sol
Sol
itakezoloft
Sol
Level 107
God Stats
5W - 5L
1,580 SR
Queue Stats
185W - 180L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,471
588
5,850
6,187
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
DauxGaming
Merlin
9
0 / 1 / 0
5,129
466
6,137
5,285
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
ItzFavo
Chaac
10
0 / 3 / 0
5,443
495
4,954
10,909
9,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Savalav
Arachne
9
0 / 4 / 0
5,165
470
3,536
8,567
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
frmk93
Geb
8
1 / 2 / 1
5,445
495
3,734
9,430
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
6 / 0 / 0
6,842
622
9,245
7,986
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
McGeek
Cliodhna
10
2 / 0 / 4
5,859
533
4,098
9,961
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Montalvo DC
Chang'e
10
1 / 0 / 2
6,025
548
5,401
7,891
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
ReggaeTempest
Cabrakan
9
1 / 1 / 5
5,961
542
3,662
9,535
8,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
6,340
576
4,254
5,667
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Horus
6
0
0
6
L
Merlin
DauxGaming
Merlin
0
1
0
0
L
Chaac
ItzFavo
Chaac
0
3
0
0
W
Cliodhna
McGeek
Cliodhna
2
0
4
4
W
Chang'e
Montalvo DC
Chang'e
1
0
2
2
W
Cabrakan
ReggaeTempest
Cabrakan
1
1
5
3.5
L
Arachne
Savalav
Arachne
0
4
0
0
L
Geb
frmk93
Geb
1
2
1
0.75
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,211
Damage
26,660
40,378
Taken
41,040
21,860
Mitigated
22,434
12,101
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,850
3,156
0
2,901
6,187
2,135
0
3,116
3,071
58,910
0
W
Horus
9,245
4,324
165
4,059
7,986
5,305
0
894
7,092
0
52,485
L
Merlin
DauxGaming
Merlin
6,137
543
0
1,190
5,285
1,884
0
3,469
1,816
35,059
0
L
Chaac
ItzFavo
Chaac
4,954
1,092
0
3,593
10,909
9,273
0
600
9,784
0
35,506
W
Cliodhna
McGeek
Cliodhna
4,098
1,139
0
2,754
9,961
3,453
319
1,140
8,821
0
42,381
W
Chang'e
Montalvo DC
Chang'e
5,401
498
1,005
4,453
7,891
3,127
432
5,303
2,588
41,879
0
W
Cabrakan
ReggaeTempest
Cabrakan
3,662
880
1,552
2,659
9,535
8,436
0
5,281
4,254
13,057
0
L
Arachne
Savalav
Arachne
3,536
2,549
23
3,119
8,567
2,669
0
1,800
6,613
0
31,735
L
Geb
frmk93
Geb
3,734
356
0
1,275
9,430
5,899
0
4,332
5,098
13,422
0
W
4,254
1,949
0
2,585
5,667
2,113
0
3,103
2,564
55,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
31,027
315
Minions Killed
340
0
Camps Cleared
0
1,057,720
Distance Traveled
1,088,581
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,471
588
110
10
0
216,908
0
W
Horus
6,842
622
81
7
0
220,928
0
L
Merlin
5,129
466
55
5
0
211,396
1
L
Chaac
5,443
495
73
7
0
190,894
2
W
Cliodhna
5,859
533
64
6
0
251,846
0
W
Chang'e
6,025
548
81
7
0
191,501
0
W
Cabrakan
5,961
542
18
2
0
206,487
2
L
Arachne
5,165
470
61
6
0
243,630
0
L
Geb
5,445
495
16
1
0
194,892
2
W
Sol
6,340
576
96
9
0
217,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role