Player Matchup

Terra
Terra
Bronze III
DeadSpider2020
Terra
Bronze III
Level 58
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 7L
1,500 MMR
Party 2
Zeus
Zeus
Bronze III
knightwing762
Zeus
Bronze III
Level 68
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 6L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
n0t_Dxnn
Tsukuyomi
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,346 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,483 SR
1,562 MMR
Sol
Sol
Silver V
Just2Krazy19
Sol
Silver V
Level 126
God Stats
9W - 11L
1,324 SR
Queue Stats
40W - 59L
1,244 MMR
Solo
Vamana
Vamana
Platinum III
Praise Khronic
Vamana
Platinum III
Level 128
God Stats
10W - 5L
1,500 SR
Queue Stats
807W - 540L
1,737 MMR
Party 1
Mulan
Mulan
Platinum II
Viizions
Mulan
Platinum II
Level 103
God Stats
14W - 15L
1,625 SR
Queue Stats
203W - 180L
1,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,362
636
2,047
10,843
10,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 6 / 0
6,584
658
6,207
8,520
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
n0t_Dxnn
Tsukuyomi
12
2 / 4 / 0
7,354
735
5,513
11,619
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
HadesAchillesMauiAo KuangKhepri

VS

Bans
Ne ZhaPoseidonAh Muzen CabPeleGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
8,805
881
10,971
6,066
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 1 / 9
8,368
837
6,892
10,097
10,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Viizions
Mulan
13
4 / 0 / 10
9,105
911
8,858
13,502
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
2
Kills
14
14
Deaths
2
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
6
1
7
9.5
W
4
1
9
8.5
W
Mulan
Viizions
Mulan
4
0
10
9
L
0
6
0
0
L
Tsukuyomi
n0t_Dxnn
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
26,721
30,982
Taken
29,665
19,086
Mitigated
25,819
3,835
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,047
264
569
768
10,843
10,088
0
4,250
6,384
5,975
0
W
10,971
2,544
0
2,000
6,066
2,164
1,977
1,840
4,226
37,255
0
W
6,892
2,859
0
883
10,097
10,340
414
2,376
7,721
0
27,486
W
Mulan
Viizions
Mulan
8,858
927
0
5,240
13,502
13,315
140
3,966
9,536
0
17,980
L
6,207
1,247
0
297
8,520
3,390
128
2,807
5,496
27,960
1,583
L
Tsukuyomi
n0t_Dxnn
Tsukuyomi
5,513
1,999
0
2,201
11,619
5,608
45
3,984
7,433
0
22,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,300
Gold Earned
26,278
96
Minions Killed
98
0
Camps Cleared
0
570,694
Distance Traveled
597,996
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,362
636
14
1
0
202,399
0
W
Sol
8,805
881
47
5
0
187,949
0
W
Vamana
8,368
837
33
3
0
207,632
0
W
Mulan
9,105
911
18
2
0
202,415
3
L
Zeus
6,584
658
44
4
0
174,435
0
L
Tsukuyomi
7,354
735
38
4
0
193,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role