Player Matchup

Merlin
Merlin
Chomk475
Merlin
Level 77
God Stats
3W - 3L
1,730 SR
Queue Stats
122W - 109L
1,432 Elo+
Solo
Ravana
Ravana
EpicGamerCameron
Ravana
Level 127
God Stats
1W - 1L
1,298 SR
Queue Stats
29W - 32L
1,489 Elo+
Party 2
Ares
Ares
Gluttony7s
Ares
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 127L
1,401 Elo+
Party 1
Ishtar
Ishtar
SunsetKingK17
Ishtar
Level 74
God Stats
1W - 1L
1,251 SR
Queue Stats
76W - 71L
1,335 Elo+
Party 1
Guan Yu
Guan Yu
kingpaloo
Guan Yu
Level 120
God Stats
3W - 4L
1,492 SR
Queue Stats
12W - 10L
1,630 Elo+
Party 2
Team Averages
Level 105
1,454 SR
1,457 Elo+

VS

Team Averages
Level 98
1,465 SR
1,447 Elo+
Charybdis
Charybdis
Enodion
Charybdis
Level 72
God Stats
12W - 14L
1,325 SR
Queue Stats
164W - 165L
1,512 Elo+
Solo
Terra
Terra
Graffiti Signs
Terra
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 36L
1,520 Elo+
Solo
Lancelot
Lancelot
II_AzTeK_II
Lancelot
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 159L
1,437 Elo+
Solo
Scylla
Scylla
Knight4Night
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 328L
1,428 Elo+
Solo
Shiva
Shiva
kaneburns
Shiva
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chomk475
Merlin
9
1 / 0 / 1
5,313
664
2,316
2,793
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
4 / 0 / 1
5,407
676
3,686
4,212
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 1
4,337
542
1,974
8,320
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 2 / 1
4,229
529
4,512
5,100
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
kingpaloo
Guan Yu
10
3 / 1 / 0
5,606
701
4,586
7,672
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Enodion
Charybdis
8
3 / 0 / 1
4,941
618
5,997
5,670
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 3
4,695
587
2,784
5,449
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
II_AzTeK_II
Lancelot
7
0 / 2 / 0
4,223
528
742
6,820
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Scylla
6
0 / 2 / 0
3,820
478
705
3,291
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
kaneburns
Shiva
9
1 / 3 / 0
4,953
619
3,817
8,381
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
4
5
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chomk475
Merlin
1
0
1
1.5
L
Charybdis
Enodion
Charybdis
3
0
1
3.5
W
4
0
1
4.5
W
0
2
1
0.25
L
0
1
3
1.5
L
Lancelot
II_AzTeK_II
Lancelot
0
2
0
0
L
Scylla
0
2
0
0
W
0
2
1
0.25
L
Shiva
kaneburns
Shiva
1
3
0
0.33
W
Guan Yu
kingpaloo
Guan Yu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,074
Damage
14,045
28,097
Taken
29,611
15,585
Mitigated
11,741
8,566
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chomk475
Merlin
2,316
54
0
344
2,793
890
241
820
1,973
33,793
0
L
Charybdis
Enodion
Charybdis
5,997
3,931
0
3,590
5,670
1,925
0
1,457
4,213
0
29,974
W
3,686
1,092
0
2,273
4,212
1,526
22
613
3,599
0
26,464
W
1,974
125
0
2,410
8,320
4,698
0
728
7,592
12,352
0
L
2,784
619
326
2,971
5,449
3,508
0
569
4,880
17,453
0
L
Lancelot
II_AzTeK_II
Lancelot
742
195
0
1,061
6,820
2,000
0
598
6,222
0
23,069
L
Scylla
705
117
140
982
3,291
916
0
1,666
1,625
14,677
0
W
4,512
2,114
0
349
5,100
1,616
0
1,328
3,772
0
24,266
L
Shiva
kaneburns
Shiva
3,817
656
0
1,324
8,381
3,392
0
0
7,814
0
30,457
W
Guan Yu
kingpaloo
Guan Yu
4,586
915
279
2,911
7,672
6,855
0
0
7,672
0
33,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
22,632
227
Minions Killed
192
0
Camps Cleared
0
815,820
Distance Traveled
822,362
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,313
664
66
8
0
141,905
2
L
Charybdis
4,941
618
47
6
0
156,928
1
W
Ravana
5,407
676
41
5
0
186,712
0
W
Ares
4,337
542
16
2
0
166,565
0
L
Terra
4,695
587
24
3
0
190,225
0
L
Lancelot
4,223
528
45
6
0
195,977
0
L
Scylla
3,820
478
20
3
0
101,660
0
W
Ishtar
4,229
529
43
5
0
153,994
0
L
Shiva
4,953
619
56
7
0
177,572
0
W
Guan Yu
5,606
701
61
8
0
166,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role