Player Matchup

Jing Wei
Jing Wei
Elite_Delinquent
Jing Wei
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
400W - 405L
1,502 Elo+
Solo
Cabrakan
Cabrakan
KingMo1342
Cabrakan
Level 98
God Stats
0W - 3L
1,298 SR
Queue Stats
190W - 177L
1,545 Elo+
Solo
Skadi
Skadi
Mandip1679
Skadi
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
600W - 613L
1,575 Elo+
Solo
Sylvanus
Sylvanus
NinjaAssassiny
Sylvanus
Level 153
God Stats
1W - 2L
1,322 SR
Queue Stats
260W - 300L
1,530 Elo+
Solo
Ishtar
Ishtar
TheXGuardian
Ishtar
Level 129
God Stats
8W - 8L
1,285 SR
Queue Stats
332W - 318L
1,502 Elo+
Solo
Team Averages
Level 135
1,381 SR
1,531 Elo+

VS

Team Averages
Level 131
1,585 SR
1,467 Elo+
Nu Wa
Nu Wa
ByFelisha4363
Nu Wa
Level 121
God Stats
8W - 5L
1,466 SR
Queue Stats
220W - 227L
1,502 Elo+
Party 1
Baba Yaga
Baba Yaga
HLG LazerBeam
Baba Yaga
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,425 Elo+
Party 1
Pele
Pele
OTC SixPaths
Pele
Level 148
God Stats
3W - 0L
1,718 SR
Queue Stats
185W - 190L
1,493 Elo+
Party 1
Terra
Terra
Wilbur07
Terra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 148L
1,375 Elo+
Solo
Ah Puch
Ah Puch
xTrojan23x
Ah Puch
Level 212
God Stats
18W - 5L
1,739 SR
Queue Stats
505W - 540L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
10,080
720
13,689
16,208
10,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
KingMo1342
Cabrakan
14
1 / 7 / 11
8,971
641
9,749
18,994
24,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
16
5 / 8 / 5
10,075
720
18,064
19,375
9,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
18
3 / 4 / 13
10,051
718
5,946
21,653
21,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
20
7 / 4 / 9
11,190
799
21,535
14,956
8,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 15
10,299
736
8,365
14,063
6,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
HLG LazerBeam
Baba Yaga
19
3 / 4 / 19
11,761
840
11,032
16,646
8,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 7 / 12
11,725
838
22,214
22,673
11,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Wilbur07
Terra
19
8 / 4 / 14
11,762
840
17,253
21,548
27,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
xTrojan23x
Ah Puch
20
7 / 1 / 19
11,904
850
21,706
11,204
6,254
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
109
19
Kills
30
30
Deaths
19
44
Assists
79
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
3
7
6
0.86
W
Baba Yaga
HLG LazerBeam
Baba Yaga
3
4
19
3.13
L
Cabrakan
KingMo1342
Cabrakan
1
7
11
0.93
L
Skadi
5
8
5
0.94
L
Sylvanus
3
4
13
2.38
W
8
7
12
2
L
Ishtar
7
4
9
2.88
W
Terra
Wilbur07
Terra
8
4
14
3.75
W
Ah Puch
xTrojan23x
Ah Puch
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,983
Damage
80,570
91,186
Taken
86,134
73,623
Mitigated
60,555
29,597
Healing
40,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,365
4,044
731
3,216
14,063
6,185
1,008
1,569
12,410
17,736
0
L
13,689
8,649
1,364
2,692
16,208
10,283
1,149
9,619
6,450
0
29,665
W
Baba Yaga
HLG LazerBeam
Baba Yaga
11,032
1,659
1,723
4,667
16,646
8,915
1,937
1,884
14,554
25,911
1,187
L
Cabrakan
KingMo1342
Cabrakan
9,749
1,146
851
3,184
18,994
24,207
0
10,141
8,558
15,125
187
L
Skadi
18,064
7,108
765
3,285
19,375
9,426
74
12,613
6,452
0
35,116
L
Sylvanus
5,946
1,115
7,656
7,507
21,653
21,599
114
13,524
7,806
12,119
0
W
22,214
5,038
1,485
5,213
22,673
11,869
2,440
6,237
16,146
0
38,550
L
Ishtar
21,535
16,985
544
1,749
14,956
8,108
903
10,642
4,117
0
50,677
W
Terra
Wilbur07
Terra
17,253
1,073
8,809
7,011
21,548
27,332
30
2,912
18,435
25,609
0
W
Ah Puch
xTrojan23x
Ah Puch
21,706
1,018
2,987
4,992
11,204
6,254
1,791
1,989
9,081
46,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,367
Gold Earned
57,451
207
Minions Killed
169
0
Camps Cleared
0
994,214
Distance Traveled
1,321,149
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,299
736
20
1
0
256,181
0
L
Jing Wei
10,080
720
43
3
0
173,448
0
W
Baba Yaga
11,761
840
34
2
0
250,678
0
L
Cabrakan
8,971
641
9
1
0
193,319
0
L
Skadi
10,075
720
45
3
0
204,413
0
L
Sylvanus
10,051
718
29
2
0
205,564
0
W
Pele
11,725
838
32
2
0
260,402
0
L
Ishtar
11,190
799
81
6
0
217,470
0
W
Terra
11,762
840
24
2
0
278,007
0
W
Ah Puch
11,904
850
59
4
0
275,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role