Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BePe
Anubis
Level 180
God Stats
2W - 5L
1,500 SR
Queue Stats
95W - 157L
1,579 Elo+
Party 2
Olorun
Olorun
Frontage
Olorun
Level 158
God Stats
9W - 13L
1,735 SR
Queue Stats
425W - 575L
1,622 Elo+
Party 2
Horus
Horus
Wardthech
Horus
Level 30
God Stats
4W - 0L
1,712 SR
Queue Stats
22W - 14L
1,627 Elo+
Party 2
Ullr
Ullr
cantseehits
Ullr
Level 129
God Stats
10W - 6L
1,760 SR
Queue Stats
464W - 533L
1,620 Elo+
Party 2
Team Averages
Level 120
1,641 SR
1,590 Elo+

VS

Team Averages
Level 67
1,519 SR
1,455 Elo+
Surtr
Surtr
Hitzen
Surtr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,401 Elo+
Party 1
Fenrir
Fenrir
Majoshin
Fenrir
Level 103
God Stats
11W - 10L
1,500 SR
Queue Stats
201W - 172L
1,386 Elo+
Solo
Charybdis
Charybdis
Nigtelf
Charybdis
Level 87
God Stats
2W - 1L
1,736 SR
Queue Stats
88W - 77L
1,497 Elo+
Party 1
Khepri
Khepri
Odores
Khepri
Level 69
God Stats
2W - 4L
1,358 SR
Queue Stats
89W - 85L
1,489 Elo+
Party 1
Scylla
Scylla
lalelarsen
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 0 / 8
6,816
682
5,558
8,897
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
BePe
Anubis
12
7 / 1 / 4
7,579
758
13,627
9,649
4,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Frontage
Olorun
12
5 / 0 / 2
7,577
758
9,212
6,820
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Wardthech
Horus
9
4 / 1 / 10
6,569
657
5,910
8,234
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
7 / 1 / 2
7,308
731
4,277
4,952
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Hitzen
Surtr
8
2 / 6 / 0
5,036
504
5,827
13,355
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Majoshin
Fenrir
9
1 / 6 / 0
5,488
549
2,828
11,657
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Nigtelf
Charybdis
8
0 / 4 / 0
4,602
460
3,674
8,796
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Odores
Khepri
7
0 / 4 / 1
4,606
461
2,729
10,210
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
lalelarsen
Scylla
8
0 / 7 / 3
5,204
520
3,203
8,065
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
26
Kills
3
3
Deaths
27
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
8
7
W
Anubis
BePe
Anubis
7
1
4
9
W
Olorun
Frontage
Olorun
5
0
2
6
L
Surtr
Hitzen
Surtr
2
6
0
0.33
L
Fenrir
Majoshin
Fenrir
1
6
0
0.17
L
Charybdis
Nigtelf
Charybdis
0
4
0
0
L
Khepri
Odores
Khepri
0
4
1
0.13
W
Horus
Wardthech
Horus
4
1
10
9
W
7
1
2
8
L
Scylla
lalelarsen
Scylla
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
18,261
38,552
Taken
52,083
19,302
Mitigated
20,635
22,313
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,558
2,328
0
4,941
8,897
3,226
0
461
8,436
0
47,310
W
Anubis
BePe
Anubis
13,627
2,003
0
7,384
9,649
4,740
642
1,322
8,327
59,022
0
W
Olorun
Frontage
Olorun
9,212
6,075
625
4,894
6,820
3,101
1,495
510
6,310
60,852
0
L
Surtr
Hitzen
Surtr
5,827
2,303
0
3,390
13,355
5,736
0
8,669
4,686
443
24,211
L
Fenrir
Majoshin
Fenrir
2,828
890
0
1,623
11,657
3,692
0
2,008
9,649
0
31,299
L
Charybdis
Nigtelf
Charybdis
3,674
2,762
0
3,150
8,796
2,731
0
4,977
3,819
0
29,515
L
Khepri
Odores
Khepri
2,729
957
182
1,491
10,210
6,420
0
4,763
5,447
5,384
0
W
Horus
Wardthech
Horus
5,910
3,145
751
3,278
8,234
6,070
0
1,902
6,332
0
13,869
W
4,277
1,960
0
440
4,952
2,165
0
1,935
3,017
0
53,800
L
Scylla
lalelarsen
Scylla
3,203
966
0
500
8,065
2,056
0
2,422
5,643
25,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
24,936
393
Minions Killed
187
0
Camps Cleared
0
995,868
Distance Traveled
956,440
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,816
682
76
8
0
273,196
1
W
Anubis
7,579
758
104
10
0
173,506
0
W
Olorun
7,577
758
107
11
0
189,813
0
L
Surtr
5,036
504
34
3
0
170,681
0
L
Fenrir
5,488
549
44
4
0
218,965
0
L
Charybdis
4,602
460
52
5
0
183,239
0
L
Khepri
4,606
461
5
1
0
194,069
1
W
Horus
6,569
657
12
1
0
157,695
2
W
Ullr
7,308
731
94
9
0
201,658
1
L
Scylla
5,204
520
52
5
0
189,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role