Player Matchup

Sol
Sol
Kadecko98
Sol
Level 136
God Stats
1W - 0L
1,728 SR
Queue Stats
126W - 110L
1,438 Elo+
Solo
Osiris
Osiris
Lancermomma-
Osiris
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,483 Elo+
Party 2
Poseidon
Poseidon
Moeskii 2x
Poseidon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,778 Elo+
Solo
Susano
Susano
ReggaeTempest
Susano
Level 117
God Stats
7W - 9L
1,417 SR
Queue Stats
549W - 606L
1,446 Elo+
Solo
Horus
Horus
creeper76391
Horus
Level 146
God Stats
4W - 7L
1,499 SR
Queue Stats
304W - 282L
1,483 Elo+
Party 2
Team Averages
Level 118
1,529 SR
1,526 Elo+

VS

Team Averages
Level 108
1,558 SR
1,454 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DauxGaming
Vulcan
Level 138
God Stats
1W - 1L
1,880 SR
Queue Stats
48W - 43L
1,527 Elo+
Solo
Mulan
Mulan
FearSpiderCrawl
Mulan
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 10L
1,336 Elo+
Party 1
Thanatos
Thanatos
SomeGuyYouKnow1
Thanatos
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 50L
1,514 Elo+
Solo
Sol
Sol
XxKyashanxX
Sol
Level 47
God Stats
23W - 23L
1,626 SR
Queue Stats
110W - 129L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
6,102
610
8,219
7,041
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
10
2 / 2 / 0
5,670
567
4,071
10,521
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Moeskii 2x
Poseidon
11
1 / 1 / 2
5,934
593
3,710
3,841
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
5 / 0 / 1
6,157
616
4,206
8,343
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 0 / 7
5,850
585
3,297
9,004
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 0
5,841
584
6,113
4,669
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
DauxGaming
Vulcan
11
1 / 1 / 0
6,357
636
2,023
4,269
1,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 1
4,649
465
3,118
10,267
6,522
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
9
1 / 2 / 1
5,654
565
2,481
9,161
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

9
1 / 4 / 1
5,393
539
8,051
7,377
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
0
2
L
Vulcan
DauxGaming
Vulcan
1
1
0
1
L
0
4
1
0.13
W
4
2
4
3
W
Osiris
2
2
0
1
W
Poseidon
Moeskii 2x
Poseidon
1
1
2
2
W
5
0
1
5.5
L
Thanatos
1
2
1
0.75
L
1
4
1
0.38
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,503
Damage
21,786
38,750
Taken
35,743
19,227
Mitigated
15,387
16,912
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,113
2,221
0
1,295
4,669
1,284
0
0
4,669
31,397
0
L
Vulcan
DauxGaming
Vulcan
2,023
632
542
782
4,269
1,719
0
1,563
2,706
40,450
0
L
3,118
474
232
3,101
10,267
6,522
0
4,021
6,246
0
14,016
W
8,219
4,164
0
2,658
7,041
2,571
1,151
4,040
2,951
47,485
0
W
Osiris
4,071
1,198
0
4,021
10,521
6,475
0
4,613
5,584
0
31,379
W
Poseidon
Moeskii 2x
Poseidon
3,710
829
0
370
3,841
1,051
0
1,598
2,193
40,667
0
W
4,206
1,511
0
3,758
8,343
3,054
0
629
7,664
0
37,706
L
Thanatos
2,481
614
0
5,182
9,161
3,414
0
1,621
7,540
0
37,575
L
8,051
5,104
0
2,244
7,377
2,448
0
4,724
2,653
42,063
0
W
3,297
1,695
1,340
4,765
9,004
6,076
160
4,783
4,171
0
13,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
27,894
286
Minions Killed
279
0
Camps Cleared
0
1,059,070
Distance Traveled
980,297
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,841
584
57
6
0
184,528
0
L
Vulcan
6,357
636
73
7
0
217,136
3
L
Mulan
4,649
465
18
2
0
175,705
0
W
Sol
6,102
610
83
8
0
188,527
2
W
Osiris
5,670
567
48
5
0
174,309
0
W
Poseidon
5,934
593
84
8
0
216,282
0
W
Susano
6,157
616
58
6
0
254,158
1
L
Thanatos
5,654
565
66
7
0
227,483
0
L
Sol
5,393
539
65
7
0
175,445
3
W
Horus
5,850
585
13
1
0
225,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role