Player Matchup

Ne Zha
Ne Zha
BigBlackBamba
Ne Zha
Level 127
God Stats
7W - 4L
1,798 SR
Queue Stats
101W - 104L
1,511 Elo+
Solo
Aphrodite
Aphrodite
Evilduckie33
Aphrodite
Level 100
God Stats
2W - 0L
1,737 SR
Queue Stats
30W - 25L
1,461 Elo+
Party 1
Medusa
Medusa
Ryanm365
Medusa
Level 123
God Stats
5W - 2L
1,720 SR
Queue Stats
153W - 129L
1,507 Elo+
Party 1
Xing Tian
Xing Tian
TheHobGobbler
Xing Tian
Level 89
God Stats
2W - 0L
1,723 SR
Queue Stats
12W - 14L
1,482 Elo+
Party 1
Pele
Pele
swamiii
Pele
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 98L
1,605 Elo+
Solo
Team Averages
Level 109
1,695 SR
1,513 Elo+

VS

Team Averages
Level 96
1,757 SR
1,536 Elo+
Mercury
Mercury
JasonIX
Mercury
Level 136
God Stats
35W - 24L
1,633 SR
Queue Stats
92W - 79L
1,554 Elo+
Party 3
Bakasura
Bakasura
OTTMGK
Bakasura
Level 85
God Stats
6W - 3L
1,516 SR
Queue Stats
162W - 163L
1,356 Elo+
Party 2
Tiamat
Tiamat
SJG1998
Tiamat
Level 88
God Stats
6W - 7L
1,832 SR
Queue Stats
223W - 196L
1,583 Elo+
Party 3
Freya
Freya
Zouman1
Freya
Level 109
God Stats
13W - 5L
2,083 SR
Queue Stats
91W - 67L
1,686 Elo+
Solo
Surtr
Surtr
bushta666
Surtr
Level 64
God Stats
1W - 1L
1,720 SR
Queue Stats
38W - 29L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,440
603
4,498
12,904
7,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Evilduckie33
Aphrodite
14
4 / 0 / 4
8,302
593
7,069
8,607
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Ryanm365
Medusa
14
0 / 3 / 6
8,027
573
8,112
12,423
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TheHobGobbler
Xing Tian
12
3 / 1 / 4
8,028
573
4,665
11,900
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
swamiii
Pele
15
3 / 2 / 6
9,424
673
14,155
15,108
12,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JasonIX
Mercury
12
1 / 3 / 0
7,012
501
2,405
12,111
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
OTTMGK
Bakasura
14
3 / 4 / 0
8,434
602
9,611
17,630
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SJG1998
Tiamat
12
0 / 1 / 1
7,380
527
6,737
4,524
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Zouman1
Freya
14
4 / 3 / 0
8,577
613
11,104
12,086
5,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
bushta666
Surtr
10
0 / 3 / 4
6,315
451
4,057
13,369
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
8
8
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Aphrodite
Evilduckie33
Aphrodite
4
0
4
6
L
Mercury
JasonIX
Mercury
1
3
0
0.33
L
Bakasura
OTTMGK
Bakasura
3
4
0
0.75
W
Medusa
Ryanm365
Medusa
0
3
6
1
L
Tiamat
SJG1998
Tiamat
0
1
1
0.5
W
Xing Tian
TheHobGobbler
Xing Tian
3
1
4
5
L
Freya
Zouman1
Freya
4
3
0
1.33
L
Surtr
bushta666
Surtr
0
3
4
0.67
W
Pele
swamiii
Pele
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,499
Damage
33,914
60,942
Taken
59,720
38,154
Mitigated
26,990
23,569
Healing
18,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,498
1,508
0
3,154
12,904
7,120
93
2,914
9,860
0
64,286
W
Aphrodite
Evilduckie33
Aphrodite
7,069
877
2,490
5,787
8,607
3,760
0
2,727
5,880
62,805
560
L
Mercury
JasonIX
Mercury
2,405
700
0
750
12,111
4,259
431
3,819
8,292
0
59,903
L
Bakasura
OTTMGK
Bakasura
9,611
6,442
0
8,136
17,630
7,075
310
813
16,817
0
52,457
W
Medusa
Ryanm365
Medusa
8,112
4,489
0
5,332
12,423
5,519
1,018
6,667
5,756
0
73,689
L
Tiamat
SJG1998
Tiamat
6,737
156
0
1,640
4,524
2,202
183
1,060
3,464
60,625
0
W
Xing Tian
TheHobGobbler
Xing Tian
4,665
512
0
2,065
11,900
9,669
95
4,911
6,933
22,000
0
L
Freya
Zouman1
Freya
11,104
3,956
0
4,515
12,086
5,307
469
2,848
9,238
72,323
0
L
Surtr
bushta666
Surtr
4,057
1,326
0
3,762
13,369
8,147
0
3,905
9,464
318
27,657
W
Pele
swamiii
Pele
14,155
2,136
0
4,741
15,108
12,086
252
1,135
12,243
2,671
87,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
37,718
509
Minions Killed
469
0
Camps Cleared
0
1,517,420
Distance Traveled
1,459,295
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,440
603
74
5
0
355,238
0
W
Aphrodite
8,302
593
123
9
0
285,319
2
L
Mercury
7,012
501
84
6
0
300,012
0
L
Bakasura
8,434
602
120
9
0
296,598
0
W
Medusa
8,027
573
101
7
0
267,898
0
L
Tiamat
7,380
527
115
8
0
286,971
1
W
Xing Tian
8,028
573
46
3
0
297,939
1
L
Freya
8,577
613
113
8
0
275,607
3
L
Surtr
6,315
451
37
3
0
300,107
1
W
Pele
9,424
673
165
12
0
311,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role