Player Matchup

Jormungandr
Jormungandr
ChiefYammy
Jormungandr
Level 157
God Stats
8W - 8L
1,500 SR
Queue Stats
253W - 253L
1,604 Elo+
Solo
Danzaburou
Danzaburou
DankVisionary
Danzaburou
Level 156
God Stats
1W - 3L
1,399 SR
Queue Stats
45W - 72L
1,711 Elo+
Party 2
Discordia
Discordia
Flex Finesser
Discordia
Level 107
God Stats
16W - 10L
1,949 SR
Queue Stats
117W - 187L
1,527 Elo+
Party 2
Surtr
Surtr
Light Of Da Wae
Surtr
Level 92
God Stats
83W - 81L
1,620 SR
Queue Stats
478W - 525L
1,531 Elo+
Party 2
Kali
Kali
Reishi
Kali
Level 134
God Stats
3W - 3L
1,819 SR
Queue Stats
223W - 334L
1,473 Elo+
Party 2
Team Averages
Level 129
1,657 SR
1,569 Elo+

VS

Team Averages
Level 104
1,642 SR
1,565 Elo+
Cerberus
Cerberus
FutureCadavr
Cerberus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 72L
1,552 Elo+
Solo
Charybdis
Charybdis
Immunxty
Charybdis
Level 28
God Stats
8W - 4L
1,585 SR
Queue Stats
11W - 7L
1,577 Elo+
Party 1
Mercury
Mercury
NaturalBeings
Mercury
Level 101
God Stats
10W - 5L
1,796 SR
Queue Stats
101W - 79L
1,617 Elo+
Party 1
Xing Tian
Xing Tian
boxer111
Xing Tian
Level 125
God Stats
79W - 53L
1,613 SR
Queue Stats
164W - 143L
1,517 Elo+
Party 1
Eset
Eset
starboard012
Eset
Level 121
God Stats
47W - 20L
1,715 SR
Queue Stats
228W - 186L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChiefYammy
Jormungandr
12
1 / 0 / 1
6,436
495
2,921
8,135
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
DankVisionary
Danzaburou
1
0 / 0 / 0
2,484
191
0
0
0
Discordia
Flex Finesser
Discordia
11
0 / 5 / 3
6,455
497
4,115
9,419
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 0
7,058
543
9,089
15,852
10,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
Reishi
Kali
13
3 / 2 / 1
7,886
607
6,944
12,962
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FutureCadavr
Cerberus
10
0 / 1 / 4
5,952
458
4,644
15,203
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Immunxty
Charybdis
12
0 / 1 / 0
7,264
559
3,237
7,709
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
13
5 / 1 / 1
7,933
610
8,229
10,538
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
boxer111
Xing Tian
13
2 / 0 / 0
7,192
553
7,149
13,829
11,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 2 / 5
7,777
598
8,482
6,844
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
9
10
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChiefYammy
Jormungandr
1
0
1
1.5
L
Danzaburou
DankVisionary
Danzaburou
0
0
0
0
L
Discordia
Flex Finesser
Discordia
0
5
3
0.3
W
Cerberus
FutureCadavr
Cerberus
0
1
4
2
W
Charybdis
Immunxty
Charybdis
0
1
0
0
L
1
3
0
0.33
W
Mercury
5
1
1
5.5
L
Kali
Reishi
Kali
3
2
1
1.75
W
Xing Tian
boxer111
Xing Tian
2
0
0
2
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,069
Damage
31,741
46,368
Taken
54,123
25,170
Mitigated
30,748
12,904
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChiefYammy
Jormungandr
2,921
528
0
1,346
8,135
6,214
0
1,564
6,309
41,927
0
L
Danzaburou
DankVisionary
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Flex Finesser
Discordia
4,115
184
0
1,902
9,419
2,861
0
5,099
4,115
35,918
0
W
Cerberus
FutureCadavr
Cerberus
4,644
357
208
4,959
15,203
9,531
0
3,549
11,654
24,855
0
W
Charybdis
Immunxty
Charybdis
3,237
2,274
0
4,722
7,709
2,793
1,449
935
6,774
0
60,266
L
9,089
5,976
0
7,380
15,852
10,343
0
8,371
6,467
571
54,645
W
Mercury
8,229
4,226
0
2,111
10,538
4,523
0
1,776
8,762
0
64,497
L
Kali
Reishi
Kali
6,944
3,800
0
2,276
12,962
5,752
0
3,716
9,202
0
54,976
W
Xing Tian
boxer111
Xing Tian
7,149
932
0
2,542
13,829
11,404
126
152
13,677
44,697
0
W
8,482
1,166
0
1,872
6,844
2,497
280
1,565
5,279
55,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
36,118
295
Minions Killed
365
0
Camps Cleared
0
1,086,145
Distance Traveled
1,255,399
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,436
495
62
5
0
259,238
2
L
Danzaburou
2,484
191
0
0
0
0
0
L
Discordia
6,455
497
66
5
0
258,082
4
W
Cerberus
5,952
458
28
2
0
251,251
0
W
Charybdis
7,264
559
96
7
0
211,379
1
L
Surtr
7,058
543
88
7
0
227,512
4
W
Mercury
7,933
610
86
7
0
316,868
0
L
Kali
7,886
607
79
6
0
341,313
0
W
Xing Tian
7,192
553
50
4
0
207,359
0
W
Eset
7,777
598
105
8
0
268,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role