Player Matchup

Izanami
Izanami
Beastyboiii52
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 286L
1,689 Elo+
Party 2
Ne Zha
Ne Zha
DrFuuck
Ne Zha
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,537 Elo+
Party 3
Sol
Sol
LuAlmighty-
Sol
Level 35
God Stats
3W - 3L
1,642 SR
Queue Stats
94W - 93L
1,436 Elo+
Solo
Surtr
Surtr
SickRags
Surtr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 3
Achilles
Achilles
TommySalami0420
Achilles
Level 124
God Stats
36W - 36L
1,419 SR
Queue Stats
295W - 292L
1,430 Elo+
Party 2
Team Averages
Level 45
1,512 SR
1,519 Elo+

VS

Team Averages
Level 53
1,560 SR
1,451 Elo+
Xbalanque
Xbalanque
Baron Samedi365
Xbalanque
Level 82
God Stats
178W - 141L
1,494 SR
Queue Stats
590W - 576L
1,401 Elo+
Solo
Hun Batz
Hun Batz
BrianR11
Hun Batz
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 98L
1,510 Elo+
Party 1
Hades
Hades
FL4K9RSS
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,513 Elo+
Party 1
Susano
Susano
Nicck_2306
Susano
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,293 Elo+
Solo
Danzaburou
Danzaburou
TJX Susano
Danzaburou
Level 100
God Stats
31W - 13L
1,805 SR
Queue Stats
154W - 123L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 1 / 1
5,136
467
2,338
4,975
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
DrFuuck
Ne Zha
9
3 / 6 / 0
6,276
571
5,201
10,762
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,250
477
3,161
7,046
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
SickRags
Surtr
10
0 / 2 / 1
5,829
530
5,348
8,543
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
9
1 / 0 / 2
5,202
473
4,861
6,886
5,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baron Samedi365
Xbalanque
10
2 / 1 / 0
5,760
524
5,736
6,913
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
BrianR11
Hun Batz
13
7 / 0 / 2
7,418
674
7,028
7,323
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
FL4K9RSS
Hades
11
4 / 1 / 5
7,001
636
6,543
8,521
3,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Nicck_2306
Susano
8
0 / 3 / 0
4,629
421
1,860
5,763
1,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
TJX Susano
Danzaburou
9
0 / 0 / 1
5,098
463
3,989
6,190
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
13
13
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Baron Samedi365
Xbalanque
2
1
0
2
L
Izanami
1
1
1
1.5
W
Hun Batz
BrianR11
Hun Batz
7
0
2
8
L
Ne Zha
DrFuuck
Ne Zha
3
6
0
0.5
W
Hades
FL4K9RSS
Hades
4
1
5
6.5
L
0
4
0
0
W
Susano
Nicck_2306
Susano
0
3
0
0
L
Surtr
SickRags
Surtr
0
2
1
0.25
W
Danzaburou
TJX Susano
Danzaburou
0
0
1
0.5
L
Achilles
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,909
Damage
25,156
38,212
Taken
34,710
17,839
Mitigated
12,103
9,613
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Baron Samedi365
Xbalanque
5,736
3,766
0
377
6,913
2,104
0
211
6,702
0
34,851
L
Izanami
2,338
2,193
0
1,374
4,975
1,502
0
328
4,647
0
28,433
W
Hun Batz
BrianR11
Hun Batz
7,028
3,327
0
3,800
7,323
2,670
0
371
6,952
0
55,479
L
Ne Zha
DrFuuck
Ne Zha
5,201
2,592
0
1,719
10,762
3,344
0
647
10,115
0
38,958
W
Hades
FL4K9RSS
Hades
6,543
355
20
4,278
8,521
3,573
171
2,813
5,708
44,016
0
L
3,161
1,384
0
2,232
7,046
2,290
0
5,022
2,024
24,934
0
W
Susano
Nicck_2306
Susano
1,860
103
0
1,066
5,763
1,827
0
0
5,763
0
14,715
L
Surtr
SickRags
Surtr
5,348
2,316
0
2,244
8,543
4,817
0
0
8,543
753
34,445
W
Danzaburou
TJX Susano
Danzaburou
3,989
1,805
0
3,845
6,190
1,929
0
0
6,190
0
35,209
L
Achilles
4,861
1,307
267
1,777
6,886
5,886
0
546
6,340
0
22,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
29,906
251
Minions Killed
326
0
Camps Cleared
0
977,787
Distance Traveled
1,072,938
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,760
524
65
6
0
197,548
0
L
Izanami
5,136
467
60
5
0
222,332
0
W
Hun Batz
7,418
674
94
9
0
252,692
0
L
Ne Zha
6,276
571
52
5
0
196,439
0
W
Hades
7,001
636
84
8
0
215,803
0
L
Sol
5,250
477
48
4
0
175,228
0
W
Susano
4,629
421
27
2
0
227,127
0
L
Surtr
5,829
530
55
5
0
151,438
0
W
Danzaburou
5,098
463
56
5
0
179,768
3
L
Achilles
5,202
473
36
3
0
232,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role