Player Matchup

Thanatos
Thanatos
Daemonutz
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
993 Elo+
Party 2
Izanami
Izanami
Masonwindu
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,329 Elo+
Party 2
Ah Puch
Ah Puch
zaq_lows
Ah Puch
Level 105
God Stats
0W - 3L
1,150 SR
Queue Stats
7W - 13L
1,292 Elo+
Party 2
Team Averages
Level 45
1,383 SR
1,205 Elo+

VS

Team Averages
Level 88
1,636 SR
1,504 Elo+
Artemis
Artemis
DeathbyFire2
Artemis
Level 143
God Stats
16W - 5L
1,792 SR
Queue Stats
351W - 360L
1,521 Elo+
Party 1
Shiva
Shiva
JayWay3073
Shiva
Level 21
God Stats
79W - 67L
1,588 SR
Queue Stats
309W - 305L
1,544 Elo+
Party 1
Discordia
Discordia
VA RAISED 757
Discordia
Level 101
God Stats
21W - 23L
1,529 SR
Queue Stats
236W - 250L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daemonutz
Thanatos
7
0 / 5 / 0
5,527
553
890
7,818
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Masonwindu
Izanami
9
0 / 1 / 0
5,742
574
807
9,527
2,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
zaq_lows
Ah Puch
13
0 / 0 / 0
6,803
680
8,683
4,531
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeathbyFire2
Artemis
12
2 / 0 / 4
7,434
743
7,703
5,862
2,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
13
2 / 0 / 1
7,353
735
4,018
5,149
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
VA RAISED 757
Discordia
13
2 / 0 / 2
7,496
750
8,062
4,862
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Daemonutz
Thanatos
0
5
0
0
W
Artemis
DeathbyFire2
Artemis
2
0
4
4
W
Shiva
2
0
1
2.5
L
Izanami
Masonwindu
Izanami
0
1
0
0
W
Discordia
VA RAISED 757
Discordia
2
0
2
3
L
Ah Puch
zaq_lows
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,380
Damage
19,783
21,876
Taken
15,873
7,281
Mitigated
8,298
3,219
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Daemonutz
Thanatos
890
96
0
1,574
7,818
2,675
0
3,265
4,553
0
2,030
W
Artemis
DeathbyFire2
Artemis
7,703
1,626
0
799
5,862
2,362
344
3,300
2,562
0
31,971
W
Shiva
4,018
432
0
616
5,149
3,904
0
2,220
2,929
125
23,116
L
Izanami
Masonwindu
Izanami
807
394
0
342
9,527
2,885
0
3,350
6,177
0
7,470
W
Discordia
VA RAISED 757
Discordia
8,062
474
418
394
4,862
2,032
748
3,260
1,602
35,649
0
L
Ah Puch
zaq_lows
Ah Puch
8,683
72
0
1,303
4,531
1,721
0
1,588
2,943
33,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,072
Gold Earned
22,283
91
Minions Killed
160
0
Camps Cleared
0
427,472
Distance Traveled
581,115
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,527
553
2
0
0
109,162
0
W
Artemis
7,434
743
48
5
0
167,845
0
W
Shiva
7,353
735
45
5
0
223,339
0
L
Izanami
5,742
574
22
2
0
142,778
0
W
Discordia
7,496
750
67
7
0
189,931
0
L
Ah Puch
6,803
680
67
7
0
175,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role