Player Matchup

Artemis
Artemis
BucknastyBrad
Artemis
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
345W - 295L
1,535 Elo+
Solo
Sylvanus
Sylvanus
CarloKururu
Sylvanus
Level 127
God Stats
2W - 0L
1,754 SR
Queue Stats
10W - 12L
1,475 Elo+
Party 1
Khepri
Khepri
TheBunnyKill3r11
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 42L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
golumdia
Sun Wukong
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,087 Elo+
Party 1
Hou Yi
Hou Yi
nameless2099
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
958 Elo+
Party 1
Team Averages
Level 65
1,551 SR
1,278 Elo+

VS

Team Averages
Level 27
1,540 SR
1,511 Elo+
Ao Kuang
Ao Kuang
Duguinha
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Gamerchunks02
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,673 Elo+
Solo
Tsukuyomi
Tsukuyomi
HouseOfDrip
Tsukuyomi
Level 25
God Stats
3W - 3L
1,700 SR
Queue Stats
390W - 360L
1,487 Elo+
Solo
Cthulhu
Cthulhu
MrBonTemps
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,462 Elo+
Solo
Terra
Terra
TIM--THE-T00LMAN
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
13 / 4 / 11
11,867
913
30,118
19,082
10,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
CarloKururu
Sylvanus
19
4 / 0 / 19
12,017
924
7,710
12,705
17,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 3 / 16
10,923
840
5,877
14,029
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
golumdia
Sun Wukong
17
3 / 3 / 20
10,563
813
7,350
16,120
19,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
17
6 / 2 / 13
10,523
809
15,836
9,915
5,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Duguinha
Ao Kuang
16
3 / 6 / 1
8,972
690
12,903
17,552
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Gamerchunks02
Heimdallr
17
2 / 9 / 5
9,334
718
7,441
16,302
7,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
HouseOfDrip
Tsukuyomi
15
3 / 8 / 3
8,808
678
20,302
19,597
7,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
MrBonTemps
Cthulhu
18
4 / 4 / 4
9,986
768
12,078
17,024
20,747
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

5
0 / 2 / 0
6,296
484
0
3,159
1,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
29
Kills
12
12
Deaths
29
79
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
13
4
11
4.63
W
Sylvanus
CarloKururu
Sylvanus
4
0
19
13.5
L
Ao Kuang
Duguinha
Ao Kuang
3
6
1
0.58
L
Heimdallr
Gamerchunks02
Heimdallr
2
9
5
0.5
L
Tsukuyomi
HouseOfDrip
Tsukuyomi
3
8
3
0.56
L
Cthulhu
MrBonTemps
Cthulhu
4
4
4
1.5
L
0
2
0
0
W
3
3
16
3.67
W
Sun Wukong
golumdia
Sun Wukong
3
3
20
4.33
W
Hou Yi
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,891
Damage
52,724
71,851
Taken
73,634
70,753
Mitigated
47,789
33,394
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
30,118
25,098
0
7,657
19,082
10,908
5,220
7,516
11,324
0
49,910
W
Sylvanus
CarloKururu
Sylvanus
7,710
1,760
7,771
7,847
12,705
17,063
702
3,622
8,802
18,255
0
L
Ao Kuang
Duguinha
Ao Kuang
12,903
2,337
734
4,566
17,552
11,030
0
2,654
14,898
17,976
0
L
Heimdallr
Gamerchunks02
Heimdallr
7,441
2,402
0
53
16,302
7,350
0
4,587
11,715
0
24,847
L
Tsukuyomi
HouseOfDrip
Tsukuyomi
20,302
3,665
1,702
4,008
19,597
7,539
0
4,226
15,371
0
31,457
L
Cthulhu
MrBonTemps
Cthulhu
12,078
508
1,259
2,299
17,024
20,747
0
2,077
14,947
24,304
1,381
L
0
0
0
0
3,159
1,123
0
0
3,159
0
0
W
5,877
1,327
0
1,307
14,029
17,584
454
4,050
9,839
14,152
43
W
Sun Wukong
golumdia
Sun Wukong
7,350
2,277
1,239
4,136
16,120
19,800
1,190
3,994
11,958
0
19,304
W
Hou Yi
15,836
8,483
1,990
1,447
9,915
5,398
1,516
3,543
6,328
0
35,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,893
Gold Earned
43,396
136
Minions Killed
101
0
Camps Cleared
0
1,203,491
Distance Traveled
833,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,867
913
54
4
0
194,859
0
W
Sylvanus
12,017
924
18
1
0
255,879
0
L
Ao Kuang
8,972
690
17
1
0
194,741
0
L
Heimdallr
9,334
718
32
2
0
179,351
0
L
Tsukuyomi
8,808
678
18
1
0
213,018
0
L
Cthulhu
9,986
768
34
3
0
246,506
0
L
Terra
6,296
484
0
0
0
0
0
W
Khepri
10,923
840
8
1
0
243,117
0
W
Sun Wukong
10,563
813
23
2
0
284,664
0
W
Hou Yi
10,523
809
33
3
0
224,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role