Player Matchup

Hera
Hera
Darkfall-125-
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
415W - 484L
1,466 Elo+
Party 1
Xbalanque
Xbalanque
Eggie13-PR
Xbalanque
Level 46
God Stats
18W - 22L
1,646 SR
Queue Stats
621W - 692L
1,473 Elo+
Party 1
Maui
Maui
VvFamouzsvV
Maui
Level 59
God Stats
10W - 14L
1,537 SR
Queue Stats
346W - 410L
1,448 Elo+
Party 1
Fenrir
Fenrir
xxjean47G
Fenrir
Level 67
God Stats
33W - 29L
1,750 SR
Queue Stats
350W - 429L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
yourenbo
Jormungandr
Level 125
God Stats
3W - 3L
1,329 SR
Queue Stats
220W - 299L
1,459 Elo+
Party 1
Team Averages
Level 73
1,552 SR
1,460 Elo+

VS

Team Averages
Level 115
1,580 SR
1,566 Elo+
Da Ji
Da Ji
GoldPhoenix53
Da Ji
Level 108
God Stats
11W - 6L
1,724 SR
Queue Stats
52W - 45L
1,595 Elo+
Party 2
Lancelot
Lancelot
LinkMineXCOM
Lancelot
Level 146
God Stats
8W - 6L
1,679 SR
Queue Stats
398W - 330L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LukePlayz4
Tsukuyomi
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,630 Elo+
Solo
Freya
Freya
SeventhSquash06
Freya
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
588W - 509L
1,544 Elo+
Solo
Sylvanus
Sylvanus
lollol0123456789
Sylvanus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,711
610
5,314
6,087
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Eggie13-PR
Xbalanque
9
0 / 1 / 0
5,207
473
1,242
4,476
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 3
6,133
558
830
5,682
3,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
xxjean47G
Fenrir
12
7 / 2 / 3
7,543
686
7,736
9,578
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
yourenbo
Jormungandr
13
3 / 0 / 3
7,714
701
5,121
7,596
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,793
527
2,731
6,871
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
LinkMineXCOM
Lancelot
11
3 / 5 / 1
6,646
604
6,801
10,820
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
LukePlayz4
Tsukuyomi
8
0 / 5 / 0
4,934
449
4,688
11,551
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 1
6,312
574
3,935
5,499
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 1 / 0
3,590
326
47
895
625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
7
7
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
Xbalanque
Eggie13-PR
Xbalanque
0
1
0
0
L
3
2
1
1.75
L
Lancelot
LinkMineXCOM
Lancelot
3
5
1
0.7
L
Tsukuyomi
LukePlayz4
Tsukuyomi
0
5
0
0
L
1
1
1
1.5
W
0
1
3
1.5
L
0
1
0
0
W
Fenrir
xxjean47G
Fenrir
7
2
3
4.25
W
Jormungandr
yourenbo
Jormungandr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,243
Damage
18,202
33,419
Taken
35,636
14,603
Mitigated
16,022
10,264
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,314
1,902
76
1,239
6,087
1,467
447
0
6,087
38,289
0
W
Xbalanque
Eggie13-PR
Xbalanque
1,242
573
0
1,820
4,476
1,552
593
1,799
2,677
0
32,088
L
2,731
478
0
2,788
6,871
2,308
0
1,088
5,783
0
28,431
L
Lancelot
LinkMineXCOM
Lancelot
6,801
1,091
0
1,427
10,820
4,630
0
5,217
5,500
0
49,019
L
Tsukuyomi
LukePlayz4
Tsukuyomi
4,688
833
0
1,513
11,551
5,859
0
4,655
6,896
0
30,985
L
3,935
1,329
0
2,533
5,499
2,600
0
305
5,194
49,971
0
W
830
189
1,313
1,213
5,682
3,353
103
684
4,998
15,009
0
L
47
0
91
0
895
625
0
0
895
47
0
W
Fenrir
xxjean47G
Fenrir
7,736
3,501
0
1,931
9,578
3,673
0
1,499
8,079
0
50,304
W
Jormungandr
yourenbo
Jormungandr
5,121
2,416
0
2,672
7,596
4,558
0
0
7,596
55,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
27,275
328
Minions Killed
253
0
Camps Cleared
0
1,031,778
Distance Traveled
829,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,711
610
61
6
0
198,396
0
W
Xbalanque
5,207
473
59
5
0
173,678
0
L
Da Ji
5,793
527
47
4
0
215,091
0
L
Lancelot
6,646
604
75
7
0
216,557
0
L
Tsukuyomi
4,934
449
50
5
0
185,381
0
L
Freya
6,312
574
81
7
0
197,021
0
W
Maui
6,133
558
16
1
0
214,060
0
L
Sylvanus
3,590
326
0
0
0
15,679
0
W
Fenrir
7,543
686
76
7
0
250,518
0
W
Jormungandr
7,714
701
116
11
0
195,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role