Player Matchup

Khepri
Khepri
Cartmanbrah
Khepri
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,649 Elo+
Party 3
Chaac
Chaac
Chubbš
Chaac
Level 125
God Stats
3W - 3L
1,694 SR
Queue Stats
10W - 10L
1,517 Elo+
Party 3
Rama
Rama
Donkeysnather8
Rama
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 43L
1,461 Elo+
Party 3
Mercury
Mercury
buGNOr
Mercury
Level 123
God Stats
1W - 2L
1,785 SR
Queue Stats
75W - 68L
1,511 Elo+
Solo
Agni
Agni
dirtyharryy
Agni
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,501 Elo+
Party 3
Team Averages
Level 113
1,596 SR
1,528 Elo+

VS

Team Averages
Level 142
1,451 SR
1,484 Elo+
Surtr
Surtr
GODFATHERJOEY
Surtr
Level 129
God Stats
6W - 11L
1,299 SR
Queue Stats
272W - 262L
1,473 Elo+
Party 2
Mercury
Mercury
Gobble09
Mercury
Level 141
God Stats
21W - 13L
1,505 SR
Queue Stats
49W - 47L
1,528 Elo+
Party 1
Skadi
Skadi
Mu964
Skadi
Level 156
God Stats
10W - 10L
1,541 SR
Queue Stats
389W - 355L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Peele Jeff
Gilgamesh
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
345W - 366L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
oPrinceOfPeaceo
Kukulkan
Level 146
God Stats
20W - 19L
1,412 SR
Queue Stats
47W - 50L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 1 / 1
5,256
438
1,853
6,234
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Chubbš
Chaac
11
0 / 1 / 0
6,552
546
5,808
10,010
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 3 / 0
6,045
504
3,651
8,104
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
buGNOr
Mercury
10
0 / 5 / 1
5,584
465
2,860
11,719
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 0
5,350
446
1,771
5,376
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,664
472
3,528
8,398
7,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Gobble09
Mercury
13
5 / 0 / 3
7,333
611
6,341
7,926
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Mu964
Skadi
12
3 / 0 / 2
6,761
563
6,332
6,674
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Peele Jeff
Gilgamesh
8
0 / 1 / 4
5,084
424
1,728
5,094
3,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
12
4 / 0 / 3
7,435
620
7,426
3,161
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
12
12
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
1
1
0.5
L
Chaac
Chubbš
Chaac
0
1
0
0
L
1
3
0
0.33
W
0
0
0
0
W
Mercury
Gobble09
Mercury
5
0
3
6.5
W
Skadi
Mu964
Skadi
3
0
2
4
W
Gilgamesh
Peele Jeff
Gilgamesh
0
1
4
2
L
Mercury
buGNOr
Mercury
0
5
1
0.1
L
0
2
0
0
W
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
25,355
41,443
Taken
31,253
20,748
Mitigated
17,009
11,015
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,853
135
0
1,735
6,234
5,373
0
1,921
4,313
17,587
0
L
Chaac
Chubbš
Chaac
5,808
1,687
0
4,547
10,010
5,687
381
1,037
8,973
0
55,169
L
3,651
3,150
0
3,062
8,104
3,038
0
0
8,104
0
40,231
W
3,528
1,518
0
3,269
8,398
7,205
0
0
8,398
307
34,833
W
Mercury
Gobble09
Mercury
6,341
3,175
0
685
7,926
2,864
0
1,227
6,699
0
54,624
W
Skadi
Mu964
Skadi
6,332
2,802
0
2,654
6,674
2,099
0
496
6,178
0
49,202
W
Gilgamesh
Peele Jeff
Gilgamesh
1,728
601
0
951
5,094
3,498
0
657
4,437
0
16,309
L
Mercury
buGNOr
Mercury
2,860
1,005
0
860
11,719
4,667
0
1,731
9,988
0
35,440
L
1,771
86
0
811
5,376
1,983
0
2,806
2,570
30,630
0
W
Kukulkan
7,426
372
0
550
3,161
1,343
58
1,244
1,917
56,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
32,277
322
Minions Killed
343
0
Camps Cleared
0
1,205,470
Distance Traveled
1,225,112
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,256
438
18
2
0
261,304
3
L
Chaac
6,552
546
103
9
0
255,743
2
L
Rama
6,045
504
89
7
0
209,124
0
W
Surtr
5,664
472
65
5
0
199,883
1
W
Mercury
7,333
611
78
7
0
300,050
0
W
Skadi
6,761
563
80
7
0
233,480
0
W
Gilgamesh
5,084
424
23
2
0
257,708
0
L
Mercury
5,584
465
59
5
0
261,621
0
L
Agni
5,350
446
53
4
0
217,678
2
W
Kukulkan
7,435
620
97
8
0
233,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role