Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Undurwurld
Hera
Level 68
God Stats
13W - 7L
1,500 SR
Queue Stats
699W - 669L
1,420 Elo+
Solo
Anubis
Anubis
javyleon
Anubis
Level 156
God Stats
3W - 2L
1,653 SR
Queue Stats
167W - 158L
1,411 Elo+
Solo
Ares
Ares
xhrisamad
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 47L
1,672 Elo+
Solo
Team Averages
Level 80
1,531 SR
1,501 Elo+

VS

Team Averages
Level 61
1,325 SR
1,453 Elo+
Cthulhu
Cthulhu
GlansDillzig
Cthulhu
Level 29
God Stats
3W - 4L
1,401 SR
Queue Stats
182W - 158L
1,501 Elo+
Party 2
Terra
Terra
Gwayy93
Terra
Level 121
God Stats
1W - 2L
1,460 SR
Queue Stats
23W - 23L
1,487 Elo+
Solo
Bellona
Bellona
JakerMayfield
Bellona
Level 62
God Stats
1W - 3L
1,182 SR
Queue Stats
135W - 119L
1,381 Elo+
Party 1
The Morrigan
The Morrigan
MrStealUrMan
The Morrigan
Level 30
God Stats
0W - 2L
1,296 SR
Queue Stats
60W - 48L
1,488 Elo+
Party 2
Discordia
Discordia
brenndaddy3
Discordia
Level 63
God Stats
3W - 5L
1,288 SR
Queue Stats
244W - 241L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
6 / 1 / 19
10,732
767
18,651
21,821
27,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
 
Medusa
16
6 / 6 / 15
10,438
746
11,669
16,303
10,481
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 17
9,921
709
14,399
9,177
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
javyleon
Anubis
19
5 / 1 / 15
11,409
815
10,791
10,516
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
7 / 3 / 19
10,935
781
18,197
22,082
29,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GlansDillzig
Cthulhu
15
1 / 6 / 4
7,929
566
8,619
17,363
17,824
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Gwayy93
Terra
16
2 / 4 / 7
9,388
671
6,014
16,501
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
13
1 / 8 / 4
8,242
589
6,644
20,163
23,604
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
MrStealUrMan
The Morrigan
16
3 / 5 / 3
8,851
632
13,526
9,641
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
brenndaddy3
Discordia
17
4 / 5 / 6
9,429
674
14,745
15,460
6,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
35
28
Kills
11
13
Deaths
28
85
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
1
19
15.5
W
Medusa
 
Medusa
6
6
15
2.25
L
Cthulhu
GlansDillzig
Cthulhu
1
6
4
0.5
L
Terra
Gwayy93
Terra
2
4
7
1.38
L
Bellona
1
8
4
0.38
L
The Morrigan
MrStealUrMan
The Morrigan
3
5
3
0.9
W
4
2
17
6.25
L
Discordia
brenndaddy3
Discordia
4
5
6
1.4
W
Anubis
javyleon
Anubis
5
1
15
12.5
W
Ares
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,707
Damage
49,548
79,899
Taken
79,128
79,905
Mitigated
64,386
38,727
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
18,651
1,006
11,607
10,235
21,821
27,152
785
10,826
10,195
0
30,907
W
Medusa
 
Medusa
11,669
6,734
1,255
1,936
16,303
10,481
2,543
8,790
7,513
0
24,637
L
Cthulhu
GlansDillzig
Cthulhu
8,619
310
1,123
1,158
17,363
17,824
0
8,305
7,967
18,379
0
L
Terra
Gwayy93
Terra
6,014
486
4,522
5,848
16,501
12,461
0
10,034
5,907
11,663
0
L
Bellona
6,644
861
1,067
880
20,163
23,604
0
8,565
10,793
0
11,728
L
The Morrigan
MrStealUrMan
The Morrigan
13,526
1,820
60
1,020
9,641
3,780
0
4,667
4,630
34,081
1,238
W
14,399
2,662
861
1,345
9,177
5,110
2,625
5,115
4,062
31,711
733
L
Discordia
brenndaddy3
Discordia
14,745
990
2,049
5,205
15,460
6,717
0
8,721
6,541
31,772
0
W
Anubis
javyleon
Anubis
10,791
277
2,196
2,310
10,516
7,184
1,654
5,878
4,638
42,888
0
W
Ares
18,197
1,003
1,735
5,247
22,082
29,978
427
11,616
10,466
32,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,435
Gold Earned
43,839
165
Minions Killed
96
0
Camps Cleared
0
1,288,938
Distance Traveled
1,207,263
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,732
767
22
2
0
299,576
0
W
Medusa
10,438
746
30
2
0
202,889
0
L
Cthulhu
7,929
566
10
1
0
251,137
0
L
Terra
9,388
671
11
1
0
264,132
0
L
Bellona
8,242
589
8
1
0
230,250
0
L
The Morrigan
8,851
632
41
3
0
235,218
0
W
Hera
9,921
709
23
2
0
258,609
0
L
Discordia
9,429
674
26
2
0
226,526
0
W
Anubis
11,409
815
62
4
0
280,908
0
W
Ares
10,935
781
28
2
0
246,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role