Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LORD NELSON 911
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
Level 105
God Stats
22W - 11L
1,711 SR
Queue Stats
291W - 231L
1,520 Elo+
Solo
Medusa
Medusa
soulsteeler10
Medusa
Level 67
God Stats
4W - 4L
1,492 SR
Queue Stats
30W - 31L
1,378 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,460 Elo+

VS

Team Averages
Level 71
1,426 SR
1,507 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TheSnaill
Hercules
Level 145
God Stats
1W - 1L
1,291 SR
Queue Stats
50W - 30L
1,593 Elo+
Solo
Merlin
Merlin
bichixdd
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Horus
Horus
bonitiGOD
Horus
Level 87
God Stats
1W - 1L
1,516 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
bufalitogamer
Cernunnos
Level 58
God Stats
6W - 12L
1,323 SR
Queue Stats
49W - 50L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 1 / 0
4,357
871
2,224
4,364
3,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
 
Merlin
6
0 / 0 / 0
3,691
738
0
403
86
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
LORD NELSON 911
Gilgamesh
8
0 / 2 / 0
3,833
767
2,167
5,364
3,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
9
0 / 2 / 1
4,317
863
2,803
3,603
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 0 / 0
4,120
824
2,520
2,471
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 0 / 2
5,185
1,037
3,851
2,287
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
TheSnaill
Hercules
9
0 / 1 / 2
4,245
849
3,428
3,587
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
bichixdd
Merlin
8
1 / 0 / 1
4,165
833
1,906
2,546
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
bonitiGOD
Horus
8
1 / 0 / 3
4,221
844
2,163
2,132
1,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
bufalitogamer
Cernunnos
9
1 / 0 / 3
4,361
872
1,763
2,270
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
5
5
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
1
0
1
L
Merlin
 
Merlin
0
0
0
0
W
Kukulkan
 
Kukulkan
2
0
2
3
L
Gilgamesh
LORD NELSON 911
Gilgamesh
0
2
0
0
L
Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
0
2
1
0.25
W
Hercules
TheSnaill
Hercules
0
1
2
1
W
Merlin
bichixdd
Merlin
1
0
1
1.5
W
Horus
bonitiGOD
Horus
1
0
3
2.5
W
Cernunnos
bufalitogamer
Cernunnos
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,714
Damage
13,111
16,205
Taken
12,822
9,146
Mitigated
6,935
2,382
Healing
3,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,224
398
0
474
4,364
3,769
0
1,228
3,056
719
9,724
L
Merlin
 
Merlin
0
0
0
0
403
86
0
0
368
0
0
W
Kukulkan
 
Kukulkan
3,851
498
0
478
2,287
861
370
620
1,590
19,225
0
L
Gilgamesh
LORD NELSON 911
Gilgamesh
2,167
410
0
782
5,364
3,000
0
2,196
2,936
0
4,616
L
Morgan Le Fay
NoobofSchrödingr
Morgan Le Fay
2,803
408
0
345
3,603
1,396
0
1,189
2,222
9,010
0
W
Hercules
TheSnaill
Hercules
3,428
1,433
0
894
3,587
2,886
0
1,399
2,080
0
8,988
W
Merlin
bichixdd
Merlin
1,906
88
0
250
2,546
944
305
853
1,654
6,643
0
W
Horus
bonitiGOD
Horus
2,163
776
315
547
2,132
1,415
100
158
1,894
0
3,653
W
Cernunnos
bufalitogamer
Cernunnos
1,763
896
0
1,039
2,270
829
0
125
2,145
0
5,534
L
2,520
1,341
0
781
2,471
895
0
1,144
1,327
0
10,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,318
Gold Earned
22,177
68
Minions Killed
87
0
Camps Cleared
0
429,728
Distance Traveled
531,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,357
871
21
4
0
108,080
0
L
Merlin
3,691
738
0
0
0
16,835
0
W
Kukulkan
5,185
1,037
42
8
0
108,174
0
L
Gilgamesh
3,833
767
4
1
0
99,011
0
L
Morgan Le Fay
4,317
863
18
4
0
104,521
0
W
Hercules
4,245
849
17
3
0
115,680
0
W
Merlin
4,165
833
14
3
0
90,654
0
W
Horus
4,221
844
5
1
0
112,060
0
W
Cernunnos
4,361
872
9
2
0
104,678
0
L
Medusa
4,120
824
25
5
0
101,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role