Player Matchup

Cthulhu
Cthulhu
Heavenly Liu
Cthulhu
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
347W - 378L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LingeringShadow1
Tsukuyomi
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
253W - 260L
1,529 Elo+
Party 1
Surtr
Surtr
Yokai Akemi2387
Surtr
Level 109
God Stats
5W - 5L
1,643 SR
Queue Stats
90W - 94L
1,579 Elo+
Party 1
Xbalanque
Xbalanque
Yukamo6709
Xbalanque
Level 105
God Stats
3W - 3L
1,801 SR
Queue Stats
34W - 68L
1,310 Elo+
Party 1
Anubis
Anubis
calculonthebot
Anubis
Level 108
God Stats
1W - 4L
1,788 SR
Queue Stats
165W - 181L
1,443 Elo+
Party 1
Team Averages
Level 117
1,646 SR
1,469 Elo+

VS

Team Averages
Level 138
1,618 SR
1,512 Elo+
Hades
Hades
 
Hades
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dont Hard Reset
Mercury
Level 203
God Stats
8W - 7L
1,783 SR
Queue Stats
1,891W - 1,783L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Fett7980
Sylvanus
Level 145
God Stats
17W - 17L
1,756 SR
Queue Stats
261W - 259L
1,584 Elo+
Solo
Tyr
Tyr
Terrorbirb
Tyr
Level 65
God Stats
4W - 2L
1,609 SR
Queue Stats
20W - 25L
1,424 Elo+
Solo
Sol
Sol
zQu4NTuMz
Sol
Level 108
God Stats
21W - 11L
1,441 SR
Queue Stats
112W - 83L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heavenly Liu
Cthulhu
10
0 / 3 / 3
7,073
442
7,601
17,015
14,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
13
3 / 6 / 1
8,132
508
7,437
15,861
6,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 2
9,199
575
17,640
19,682
17,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Yukamo6709
Xbalanque
13
1 / 2 / 1
7,857
491
6,056
10,608
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 3 / 3
7,374
461
9,210
12,004
6,011
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
6 / 1 / 4
9,496
594
13,157
12,591
7,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 2 / 5
9,458
591
8,137
10,345
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Fett7980
Sylvanus
13
2 / 1 / 7
7,616
476
6,757
15,666
14,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 4 / 4
8,366
523
8,584
20,123
17,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 0 / 3
8,958
560
14,236
9,820
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
17
17
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
4
8
W
5
2
5
3.75
W
Sylvanus
Fett7980
Sylvanus
2
1
7
5.5
L
Cthulhu
Heavenly Liu
Cthulhu
0
3
3
0.5
L
Tsukuyomi
3
6
1
0.58
W
0
4
4
0.5
L
4
3
2
1.67
L
Xbalanque
Yukamo6709
Xbalanque
1
2
1
0.75
L
0
3
3
0.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,944
Damage
50,871
75,170
Taken
68,545
48,759
Mitigated
47,819
22,941
Healing
30,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,157
1,398
514
6,645
12,591
7,679
0
6,426
6,165
71,125
0
W
8,137
2,902
0
1,438
10,345
4,172
946
1,800
8,545
0
90,141
W
Sylvanus
Fett7980
Sylvanus
6,757
1,995
2,932
4,388
15,666
14,207
0
5,057
10,609
25,792
8,900
L
Cthulhu
Heavenly Liu
Cthulhu
7,601
531
2,315
2,415
17,015
14,653
0
9,253
7,756
26,990
0
L
Tsukuyomi
7,437
1,928
0
1,449
15,861
6,383
53
6,770
9,088
0
48,232
W
8,584
1,058
0
8,528
20,123
17,420
0
4,603
15,520
0
65,968
L
17,640
6,404
0
9,090
19,682
17,477
615
5,258
14,412
6,292
70,118
L
Xbalanque
Yukamo6709
Xbalanque
6,056
2,532
0
3,162
10,608
4,235
0
5,439
5,163
0
50,695
L
9,210
860
0
4,510
12,004
6,011
27
7,035
4,958
55,496
0
W
14,236
5,931
0
6,246
9,820
4,341
670
2,935
6,885
80,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
43,894
405
Minions Killed
559
0
Camps Cleared
0
1,627,984
Distance Traveled
1,624,700
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,496
594
119
7
0
309,354
3
W
Mercury
9,458
591
126
8
0
386,243
2
W
Sylvanus
7,616
476
53
3
0
283,115
2
L
Cthulhu
7,073
442
22
1
0
343,047
0
L
Tsukuyomi
8,132
508
73
5
0
365,062
0
W
Tyr
8,366
523
135
8
0
340,707
0
L
Surtr
9,199
575
129
8
0
292,840
2
L
Xbalanque
7,857
491
96
6
0
316,809
0
L
Anubis
7,374
461
85
5
0
310,226
3
W
Sol
8,958
560
126
8
0
305,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role