Player Matchup

Artemis
Artemis
AdamR65-_-
Artemis
Level 99
God Stats
16W - 20L
1,645 SR
Queue Stats
328W - 298L
1,480 Elo+
Party 3
Discordia
Discordia
ElHaracakoso
Discordia
Level 119
God Stats
25W - 27L
1,448 SR
Queue Stats
72W - 75L
1,506 Elo+
Party 4
Achilles
Achilles
GeneralESP_FJ
Achilles
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 86L
1,543 Elo+
Party 4
Mercury
Mercury
SongEunWoo_C
Mercury
Level 88
God Stats
4W - 7L
1,316 SR
Queue Stats
448W - 420L
1,445 Elo+
Party 3
Bellona
Bellona
vad1
Bellona
Level 125
God Stats
0W - 2L
1,289 SR
Queue Stats
105W - 116L
1,433 Elo+
Solo
Team Averages
Level 110
1,439 SR
1,482 Elo+

VS

Team Averages
Level 113
1,514 SR
1,536 Elo+
Cupid
Cupid
 
Cupid
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mr_Mole2001
Thanatos
Level 146
God Stats
4W - 3L
1,349 SR
Queue Stats
189W - 192L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
Race Zesty
Guan Yu
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 48L
1,553 Elo+
Party 1
Athena
Athena
dawginho
Athena
Level 101
God Stats
9W - 5L
1,723 SR
Queue Stats
85W - 74L
1,552 Elo+
Party 1
Discordia
Discordia
yamom62
Discordia
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 197L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdamR65-_-
Artemis
14
3 / 3 / 1
8,132
542
12,876
14,482
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
ElHaracakoso
Discordia
9
0 / 4 / 0
6,135
409
2,259
6,370
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GeneralESP_FJ
Achilles
6
0 / 3 / 1
5,662
377
3,460
8,514
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
SongEunWoo_C
Mercury
12
1 / 4 / 0
7,034
469
3,093
13,193
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
vad1
Bellona
13
0 / 3 / 0
7,564
504
10,492
14,303
14,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 4 / 3
6,998
467
3,983
11,497
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Mr_Mole2001
Thanatos
15
8 / 0 / 6
9,323
622
10,149
10,446
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Race Zesty
Guan Yu
13
2 / 0 / 0
7,637
509
7,430
15,159
18,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
dawginho
Athena
12
3 / 0 / 7
7,896
526
4,623
18,544
15,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
yamom62
Discordia
15
4 / 0 / 5
8,956
597
9,489
8,479
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
17
17
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
4
3
0.38
L
Artemis
AdamR65-_-
Artemis
3
3
1
1.17
L
Discordia
ElHaracakoso
Discordia
0
4
0
0
L
Achilles
GeneralESP_FJ
Achilles
0
3
1
0.17
W
Thanatos
Mr_Mole2001
Thanatos
8
0
6
11
W
Guan Yu
Race Zesty
Guan Yu
2
0
0
2
L
Mercury
SongEunWoo_C
Mercury
1
4
0
0.25
W
Athena
dawginho
Athena
3
0
7
6.5
L
Bellona
vad1
Bellona
0
3
0
0
W
Discordia
yamom62
Discordia
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
35,674
56,862
Taken
64,125
33,050
Mitigated
46,851
14,315
Healing
30,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,983
2,316
399
3,735
11,497
4,353
441
0
11,497
0
43,897
L
Artemis
AdamR65-_-
Artemis
12,876
6,914
0
6,723
14,482
5,459
0
3,298
11,184
0
62,410
L
Discordia
ElHaracakoso
Discordia
2,259
68
0
448
6,370
2,038
165
3,191
3,179
39,811
0
L
Achilles
GeneralESP_FJ
Achilles
3,460
181
0
1,670
8,514
6,507
0
3,065
5,449
0
12,891
W
Thanatos
Mr_Mole2001
Thanatos
10,149
3,094
0
11,684
10,446
5,419
1,066
909
9,537
0
74,709
W
Guan Yu
Race Zesty
Guan Yu
7,430
1,038
217
5,846
15,159
18,007
0
0
15,159
0
54,840
L
Mercury
SongEunWoo_C
Mercury
3,093
1,596
0
501
13,193
4,468
0
3,651
9,542
0
49,430
W
Athena
dawginho
Athena
4,623
1,117
0
6,503
18,544
15,917
338
542
18,002
22,034
0
L
Bellona
vad1
Bellona
10,492
3,902
0
4,973
14,303
14,578
0
907
13,396
0
65,944
W
Discordia
yamom62
Discordia
9,489
876
102
2,103
8,479
3,155
138
808
7,671
80,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
40,810
362
Minions Killed
416
0
Camps Cleared
0
1,303,325
Distance Traveled
1,552,907
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,998
467
69
5
0
255,271
0
L
Artemis
8,132
542
87
6
0
262,256
4
L
Discordia
6,135
409
64
4
0
225,324
0
L
Achilles
5,662
377
19
1
0
202,006
0
W
Thanatos
9,323
622
104
7
0
350,664
2
W
Guan Yu
7,637
509
89
6
0
312,665
0
L
Mercury
7,034
469
78
5
0
328,570
0
W
Athena
7,896
526
20
1
0
346,154
2
L
Bellona
7,564
504
114
8
0
285,169
0
W
Discordia
8,956
597
134
9
0
288,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role