Player Matchup

Sol
Sol
Cpshooter1
Sol
Level 28
God Stats
2W - 7L
1,282 SR
Queue Stats
135W - 121L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MadaraUchia647
Cu Chulainn
Level 47
God Stats
3W - 10L
1,195 SR
Queue Stats
29W - 37L
1,403 Elo+
Solo
Bellona
Bellona
NerfMeAlready-_-
Bellona
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 121L
1,423 Elo+
Party 2
Loki
Loki
XDScorpionJames
Loki
Level 37
God Stats
5W - 3L
1,475 SR
Queue Stats
81W - 85L
1,350 Elo+
Party 2
Athena
Athena
powings2
Athena
Level 64
God Stats
23W - 11L
1,678 SR
Queue Stats
95W - 108L
1,416 Elo+
Party 2
Team Averages
Level 49
1,426 SR
1,406 Elo+

VS

Team Averages
Level 34
1,474 SR
1,271 Elo+
Yu Huang
Yu Huang
Insane_EviL_
Yu Huang
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,418 Elo+
Solo
Charybdis
Charybdis
JOYSTlllCK
Charybdis
Level 41
God Stats
8W - 6L
1,703 SR
Queue Stats
145W - 163L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Lazy_Tr3way
Kukulkan
Level 33
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 75L
1,014 Elo+
Party 1
Loki
Loki
Urkozamanjezor
Loki
Level 37
God Stats
27W - 40L
1,381 SR
Queue Stats
241W - 280L
1,378 Elo+
Solo
Atlas
Atlas
ivivo1015-ivo
Atlas
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,512
651
5,120
4,926
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
MadaraUchia647
Cu Chulainn
10
2 / 2 / 8
6,217
622
10,998
9,170
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 2
6,878
688
4,070
5,332
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
7 / 0 / 3
7,204
720
4,664
5,359
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
powings2
Athena
8
2 / 1 / 7
6,235
624
3,954
9,354
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Insane_EviL_
Yu Huang
8
2 / 6 / 1
5,230
523
5,083
9,593
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
JOYSTlllCK
Charybdis
8
0 / 5 / 1
4,902
490
3,544
9,672
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Lazy_Tr3way
Kukulkan
8
0 / 0 / 1
5,008
501
3,839
4,456
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 1
4,935
494
1,633
6,742
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 4 / 1
4,299
430
2,230
12,754
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
3
3
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Yu Huang
Insane_EviL_
Yu Huang
2
6
1
0.42
L
Charybdis
JOYSTlllCK
Charybdis
0
5
1
0.1
L
Kukulkan
Lazy_Tr3way
Kukulkan
0
0
1
0.5
W
Cu Chulainn
MadaraUchia647
Cu Chulainn
2
2
8
3
W
1
0
2
2
L
1
2
1
0.75
W
7
0
3
8.5
L
0
4
1
0.13
W
Athena
powings2
Athena
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
16,329
34,141
Taken
43,217
20,149
Mitigated
17,332
15,431
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,120
2,882
0
3,741
4,926
1,392
2,894
519
4,407
44,519
0
L
Yu Huang
Insane_EviL_
Yu Huang
5,083
1,452
0
1,462
9,593
2,960
0
467
9,034
24,104
0
L
Charybdis
JOYSTlllCK
Charybdis
3,544
2,035
0
2,396
9,672
3,070
0
3,449
6,223
0
27,607
L
Kukulkan
Lazy_Tr3way
Kukulkan
3,839
780
0
375
4,456
1,451
0
350
3,893
30,402
0
W
Cu Chulainn
MadaraUchia647
Cu Chulainn
10,998
3,127
0
3,495
9,170
3,991
0
4,138
5,031
0
36,236
W
4,070
533
0
1,616
5,332
5,237
0
2,160
3,163
0
52,830
L
1,633
365
0
900
6,742
2,198
0
672
6,070
0
24,581
W
4,664
1,519
0
3,426
5,359
1,933
0
1,248
4,109
0
35,621
L
2,230
824
0
554
12,754
7,653
0
3,994
8,570
10,052
0
W
Athena
powings2
Athena
3,954
1,596
0
3,153
9,354
7,596
0
3,070
6,279
19,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
24,374
307
Minions Killed
213
0
Camps Cleared
0
1,053,427
Distance Traveled
969,678
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,512
651
77
8
0
173,573
0
L
Yu Huang
5,230
523
51
5
0
182,021
2
L
Charybdis
4,902
490
45
5
0
202,727
0
L
Kukulkan
5,008
501
59
6
0
192,193
0
W
Cu Chulainn
6,217
622
49
5
0
211,279
0
W
Bellona
6,878
688
106
11
0
220,441
0
L
Loki
4,935
494
41
4
0
199,288
0
W
Loki
7,204
720
59
6
0
236,877
0
L
Atlas
4,299
430
17
2
0
193,449
1
W
Athena
6,235
624
16
2
0
211,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role