Player Matchup

Guan Yu
Guan Yu
EastwooDD
Guan Yu
Level 143
God Stats
5W - 3L
1,582 SR
Queue Stats
133W - 122L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Ewinoss21
Cthulhu
Level 50
God Stats
3W - 1L
1,556 SR
Queue Stats
5W - 7L
1,380 Elo+
Party 2
Thanatos
Thanatos
Matiroyal
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,223 Elo+
Party 2
Chernobog
Chernobog
TheGuesco
Chernobog
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,137 Elo+
Party 2
Chang'e
Chang'e
Yumiikaa
Chang'e
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 12L
1,154 Elo+
Party 2
Team Averages
Level 63
1,528 SR
1,266 Elo+

VS

Team Averages
Level 94
1,494 SR
1,481 Elo+
Nox
Nox
DieOrYouWillDie
Nox
Level 156
God Stats
30W - 36L
1,424 SR
Queue Stats
450W - 424L
1,520 Elo+
Solo
Fenrir
Fenrir
KeptFish757534
Fenrir
Level 68
God Stats
1W - 6L
1,277 SR
Queue Stats
31W - 42L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
LukasPran
Xbalanque
Level 61
God Stats
16W - 10L
1,741 SR
Queue Stats
29W - 25L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
MatZflames
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,489 Elo+
Party 1
Cerberus
Cerberus
TheBrigantine
Cerberus
Level 84
God Stats
1W - 2L
1,530 SR
Queue Stats
77W - 82L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EastwooDD
Guan Yu
13
3 / 0 / 5
8,631
575
8,360
10,073
11,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Ewinoss21
Cthulhu
13
2 / 0 / 8
8,354
557
8,057
15,739
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Matiroyal
Thanatos
14
10 / 3 / 4
8,781
585
8,392
17,527
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
TheGuesco
Chernobog
14
6 / 0 / 7
8,641
576
13,231
12,768
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Yumiikaa
Chang'e
12
0 / 4 / 2
7,018
468
1,887
10,032
3,465
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
6,888
459
12,844
11,703
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 5 / 0
6,741
449
6,059
13,876
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
LukasPran
Xbalanque
12
1 / 4 / 0
6,893
460
11,356
13,150
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
MatZflames
Gilgamesh
8
0 / 3 / 0
5,493
366
3,211
9,160
6,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
TheBrigantine
Cerberus
9
1 / 3 / 0
5,872
391
3,537
9,606
7,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
21
Kills
6
7
Deaths
21
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Guan Yu
EastwooDD
Guan Yu
3
0
5
5.5
W
Cthulhu
Ewinoss21
Cthulhu
2
0
8
6
L
1
5
0
0.2
L
Xbalanque
LukasPran
Xbalanque
1
4
0
0.25
L
Gilgamesh
MatZflames
Gilgamesh
0
3
0
0
W
Thanatos
Matiroyal
Thanatos
10
3
4
4
L
Cerberus
TheBrigantine
Cerberus
1
3
0
0.33
W
Chernobog
TheGuesco
Chernobog
6
0
7
9.5
W
Chang'e
Yumiikaa
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
37,007
66,139
Taken
57,495
40,990
Mitigated
29,746
30,241
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,844
607
0
609
11,703
4,414
0
1,903
9,800
39,122
583
W
Guan Yu
EastwooDD
Guan Yu
8,360
1,061
298
3,005
10,073
11,010
0
859
9,188
0
57,137
W
Cthulhu
Ewinoss21
Cthulhu
8,057
1,036
578
5,217
15,739
13,062
293
1,709
13,948
39,119
0
L
6,059
1,075
0
4,524
13,876
5,330
0
516
13,360
0
50,080
L
Xbalanque
LukasPran
Xbalanque
11,356
5,534
0
3,519
13,150
5,193
0
5,039
8,111
0
51,022
L
Gilgamesh
MatZflames
Gilgamesh
3,211
757
0
1,434
9,160
6,822
0
0
9,160
863
24,542
W
Thanatos
Matiroyal
Thanatos
8,392
2,843
0
11,112
17,527
8,028
0
4,348
12,967
0
47,354
L
Cerberus
TheBrigantine
Cerberus
3,537
83
0
2,789
9,606
7,987
0
2,486
7,120
18,934
0
W
Chernobog
TheGuesco
Chernobog
13,231
9,812
0
7,159
12,768
5,425
1,337
4,317
8,343
0
71,682
W
Chang'e
Yumiikaa
Chang'e
1,887
530
561
2,311
10,032
3,465
276
4,497
5,277
29,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
31,887
378
Minions Killed
302
0
Camps Cleared
0
1,301,006
Distance Traveled
1,160,768
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,888
459
59
4
0
278,349
3
W
Guan Yu
8,631
575
96
6
0
255,158
0
W
Cthulhu
8,354
557
41
3
0
272,923
0
L
Fenrir
6,741
449
75
5
0
285,553
0
L
Xbalanque
6,893
460
74
5
0
243,950
0
L
Gilgamesh
5,493
366
48
3
0
178,392
4
W
Thanatos
8,781
585
69
5
0
295,915
0
L
Cerberus
5,872
391
46
3
0
174,524
0
W
Chernobog
8,641
576
116
8
0
247,964
0
W
Chang'e
7,018
468
56
4
0
229,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role