Player Matchup

Neith
Neith
 
Neith
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
FooterFan69
Jormungandr
Level 15
God Stats
14W - 16L
1,324 SR
Queue Stats
37W - 50L
1,368 Elo+
Party 3
Chaac
Chaac
Mawrs
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,368 Elo+
Party 3
Olorun
Olorun
Patriot131313
Olorun
Level 44
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 2
Anubis
Anubis
S3X4DD1CT
Anubis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,275 Elo+
Party 3
Team Averages
Level 63
1,428 SR
1,352 Elo+

VS

Team Averages
Level 30
1,458 SR
1,533 Elo+
Poseidon
Poseidon
 
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RainmaNek
Fenrir
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,685 Elo+
Party 1
Surtr
Surtr
Sabaath
Surtr
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,782 Elo+
Party 1
Bacchus
Bacchus
XBA29
Bacchus
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
17W - 14L
1,160 Elo+
Solo
Artemis
Artemis
ZoltekiLizaki
Artemis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 6 / 0
6,958
633
2,311
10,655
4,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
FooterFan69
Jormungandr
12
0 / 3 / 0
7,093
645
6,352
10,261
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
Mawrs
Chaac
14
1 / 4 / 0
7,694
699
8,444
12,866
8,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 0
6,969
634
2,133
7,961
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
S3X4DD1CT
Anubis
14
0 / 3 / 0
7,279
662
7,756
6,952
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 0 / 9
8,736
794
10,434
5,595
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
RainmaNek
Fenrir
16
8 / 1 / 5
9,343
849
14,082
11,905
5,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
Sabaath
Surtr
16
2 / 0 / 9
8,567
779
7,317
13,451
15,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
XBA29
Bacchus
14
2 / 0 / 10
8,611
783
4,354
8,591
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
15
4 / 0 / 6
8,287
753
6,729
6,447
2,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
1
Kills
19
19
Deaths
1
0
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
W
Poseidon
 
Poseidon
3
0
9
7.5
L
Jormungandr
FooterFan69
Jormungandr
0
3
0
0
L
Chaac
Mawrs
Chaac
1
4
0
0.25
L
0
3
0
0
W
Fenrir
RainmaNek
Fenrir
8
1
5
10.5
L
Anubis
S3X4DD1CT
Anubis
0
3
0
0
W
Surtr
Sabaath
Surtr
2
0
9
6.5
W
Bacchus
XBA29
Bacchus
2
0
10
7
W
Artemis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,996
Damage
42,916
48,695
Taken
45,989
26,346
Mitigated
35,777
7,379
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,311
903
0
1,216
10,655
4,004
0
2,803
7,676
0
21,796
W
Poseidon
 
Poseidon
10,434
1,101
0
2,384
5,595
2,336
444
1,513
4,082
36,866
0
L
Jormungandr
FooterFan69
Jormungandr
6,352
1,561
0
1,110
10,261
7,558
0
4,335
5,508
21,217
0
L
Chaac
Mawrs
Chaac
8,444
1,185
0
2,379
12,866
8,341
0
4,094
8,337
0
23,675
L
2,133
1,095
132
300
7,961
3,123
0
1,431
6,366
14,211
0
W
Fenrir
RainmaNek
Fenrir
14,082
6,394
0
3,465
11,905
5,945
0
3,243
8,662
0
37,997
L
Anubis
S3X4DD1CT
Anubis
7,756
252
0
2,242
6,952
3,320
0
1,182
5,657
30,235
0
W
Surtr
Sabaath
Surtr
7,317
2,523
0
3,302
13,451
15,020
507
4,910
8,541
1,145
27,223
W
Bacchus
XBA29
Bacchus
4,354
232
0
4,068
8,591
9,665
225
4,614
3,977
12,627
0
W
Artemis
6,729
4,029
0
3,391
6,447
2,811
4,508
1,961
4,486
0
29,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
43,544
213
Minions Killed
240
0
Camps Cleared
0
947,124
Distance Traveled
1,182,365
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,958
633
41
4
0
173,038
0
W
Poseidon
8,736
794
79
7
0
237,286
0
L
Jormungandr
7,093
645
27
2
0
186,686
0
L
Chaac
7,694
699
51
5
0
187,495
0
L
Olorun
6,969
634
37
3
0
208,725
0
W
Fenrir
9,343
849
40
4
0
258,785
0
L
Anubis
7,279
662
57
5
0
191,180
0
W
Surtr
8,567
779
41
4
0
240,938
0
W
Bacchus
8,611
783
23
2
0
220,007
5
W
Artemis
8,287
753
57
5
0
225,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role