Player Matchup

Amaterasu
Amaterasu
Elementsaber
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,549 Elo+
Solo
Anubis
Anubis
MessyTioDaa
Anubis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,295 Elo+
Party 2
Danzaburou
Danzaburou
ZestyKing
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,534 Elo+
Solo
Geb
Geb
drboom14bb
Geb
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 98L
1,399 Elo+
Solo
Horus
Horus
leonisul1312
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,248 Elo+
Party 2
Team Averages
Level 24
1,500 SR
1,405 Elo+

VS

Team Averages
Level 36
1,457 SR
1,523 Elo+
Sylvanus
Sylvanus
GR1ML0CK 08
Sylvanus
Level 37
God Stats
0W - 2L
1,285 SR
Queue Stats
31W - 26L
1,468 Elo+
Solo
King Arthur
King Arthur
LeKminFrin
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 76L
1,408 Elo+
Solo
Rama
Rama
Ost88
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
Yakoru
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,541 Elo+
Party 1
Baba Yaga
Baba Yaga
vdurkuego
Baba Yaga
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elementsaber
Amaterasu
20
10 / 3 / 19
12,583
699
20,469
37,340
39,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
20
11 / 4 / 14
13,847
769
27,904
21,855
13,765
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ZestyKing
Danzaburou
20
7 / 3 / 17
13,330
741
24,571
22,518
12,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 24
11,981
666
15,019
26,737
33,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 1 / 28
13,087
727
12,350
29,462
38,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GR1ML0CK 08
Sylvanus
17
2 / 7 / 6
10,528
585
14,899
29,229
35,730
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
LeKminFrin
King Arthur
15
1 / 10 / 6
10,118
562
9,059
27,453
37,378
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rama
Ost88
Rama
20
4 / 2 / 9
11,988
666
28,445
15,995
10,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Yakoru
Hun Batz
16
2 / 11 / 8
10,956
609
19,702
23,022
12,423
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
vdurkuego
Baba Yaga
20
5 / 1 / 8
13,513
751
46,852
16,891
11,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
51
31
Kills
14
15
Deaths
31
102
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Elementsaber
Amaterasu
10
3
19
6.5
L
Sylvanus
GR1ML0CK 08
Sylvanus
2
7
6
0.71
L
King Arthur
LeKminFrin
King Arthur
1
10
6
0.4
W
Anubis
11
4
14
4.5
L
Rama
Ost88
Rama
4
2
9
4.25
L
Hun Batz
Yakoru
Hun Batz
2
11
8
0.55
W
Danzaburou
ZestyKing
Danzaburou
7
3
17
5.17
W
1
4
24
3.25
W
2
1
28
16
L
Baba Yaga
vdurkuego
Baba Yaga
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,313
Damage
118,957
137,912
Taken
112,590
137,791
Mitigated
108,440
70,978
Healing
36,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Elementsaber
Amaterasu
20,469
10,145
1,698
11,891
37,340
39,806
404
16,265
21,075
0
30,392
L
Sylvanus
GR1ML0CK 08
Sylvanus
14,899
4,492
10,076
8,034
29,229
35,730
75
9,167
20,062
21,246
0
L
King Arthur
LeKminFrin
King Arthur
9,059
559
2,023
2,092
27,453
37,378
0
10,277
17,176
0
14,145
W
Anubis
27,904
3,257
858
8,256
21,855
13,765
2,513
11,374
10,481
59,392
1,351
L
Rama
Ost88
Rama
28,445
21,109
1,312
4,504
15,995
10,916
2,255
6,105
9,890
0
49,681
L
Hun Batz
Yakoru
Hun Batz
19,702
3,129
1,016
791
23,022
12,423
0
9,425
13,597
0
29,528
W
Danzaburou
ZestyKing
Danzaburou
24,571
7,793
3,154
5,399
22,518
12,602
4,160
10,711
11,807
0
62,220
W
15,019
1,211
2,895
4,388
26,737
33,548
495
10,123
16,614
24,043
0
W
12,350
5,856
16,202
16,237
29,462
38,070
626
11,627
17,835
0
19,282
L
Baba Yaga
vdurkuego
Baba Yaga
46,852
4,647
0
6,238
16,891
11,993
1,699
7,521
9,370
80,100
2,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,828
Gold Earned
57,103
222
Minions Killed
183
0
Camps Cleared
0
1,633,093
Distance Traveled
1,398,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,583
699
23
1
0
344,714
0
L
Sylvanus
10,528
585
14
1
0
258,648
0
L
King Arthur
10,118
562
8
0
0
251,828
0
W
Anubis
13,847
769
81
5
0
264,512
0
L
Rama
11,988
666
40
2
0
297,484
0
L
Hun Batz
10,956
609
24
1
0
269,821
0
W
Danzaburou
13,330
741
89
5
0
300,115
0
W
Geb
11,981
666
10
1
0
352,183
0
W
Horus
13,087
727
19
1
0
371,569
0
L
Baba Yaga
13,513
751
97
5
0
320,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role