Player Matchup

Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Atrocity
Cernunnos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,334 Elo+
Solo
Thoth
Thoth
Master_Baffo
Thoth
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,540 Elo+
Party 1
Bellona
Bellona
Xy-Joker97-Yx
Bellona
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,512 Elo+
Party 1
Thor
Thor
kiiki226
Thor
Level 65
God Stats
10W - 9L
1,715 SR
Queue Stats
964W - 870L
1,444 Elo+
Party 2
Team Averages
Level 119
1,543 SR
1,466 Elo+

VS

Team Averages
Level 100
1,436 SR
1,659 Elo+
Set
Set
BagmanPT
Set
Level 136
God Stats
2W - 5L
1,178 SR
Queue Stats
170W - 142L
1,608 Elo+
Party 3
Danzaburou
Danzaburou
Gouki666
Danzaburou
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 126L
1,588 Elo+
Party 3
Zhong Kui
Zhong Kui
Storsh
Zhong Kui
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 132L
1,604 Elo+
Party 3
Khepri
Khepri
TheUndefeatedPT
Khepri
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 13L
1,864 Elo+
Party 3
Bacchus
Bacchus
oPoet4
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 22L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 3 / 7
9,918
661
12,091
12,512
5,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Atrocity
Cernunnos
17
3 / 3 / 12
10,256
684
13,094
13,568
6,561
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 9 / 9
10,431
695
12,203
16,708
7,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
17
1 / 5 / 12
10,402
693
6,552
24,534
30,043
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
19
6 / 8 / 7
11,492
766
12,007
15,612
7,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 13
11,190
746
16,452
12,261
9,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Gouki666
Danzaburou
19
9 / 3 / 11
12,732
849
19,735
13,303
7,136
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Storsh
Zhong Kui
19
7 / 5 / 15
11,632
775
17,723
17,187
12,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 19
11,470
765
12,575
13,205
16,748
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
oPoet4
Bacchus
19
3 / 4 / 22
11,240
749
10,059
19,323
29,755
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
18
Kills
28
28
Deaths
18
47
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
3
7
2.5
L
Cernunnos
Atrocity
Cernunnos
3
3
12
3
W
5
4
13
2.88
W
Danzaburou
Gouki666
Danzaburou
9
3
11
4.83
L
4
9
9
0.94
W
Zhong Kui
Storsh
Zhong Kui
7
5
15
2.9
W
4
2
19
6.75
L
Bellona
1
5
12
1.4
L
Thor
6
8
7
1.19
W
Bacchus
oPoet4
Bacchus
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,947
Damage
76,544
82,934
Taken
75,279
56,643
Mitigated
75,082
24,372
Healing
27,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,091
966
2,348
3,393
12,512
5,674
154
4,489
8,023
26,245
357
L
Cernunnos
Atrocity
Cernunnos
13,094
6,206
1,881
3,120
13,568
6,561
688
7,472
6,096
0
26,393
W
16,452
5,391
4,644
2,859
12,261
9,132
1,605
5,004
7,130
0
31,906
W
Danzaburou
Gouki666
Danzaburou
19,735
10,277
138
4,617
13,303
7,136
4,996
4,938
8,226
0
50,580
L
12,203
761
242
863
16,708
7,029
0
7,720
8,988
23,929
0
W
Zhong Kui
Storsh
Zhong Kui
17,723
2,473
1,563
4,253
17,187
12,311
1,336
4,665
12,457
31,524
0
W
12,575
88
1,557
1,510
13,205
16,748
589
4,383
8,718
25,349
0
L
Bellona
6,552
1,975
5,033
6,820
24,534
30,043
159
11,516
13,018
0
12,935
L
Thor
12,007
1,087
212
460
15,612
7,336
540
9,160
6,452
0
24,731
W
Bacchus
oPoet4
Bacchus
10,059
1,029
1,813
5,042
19,323
29,755
82
4,507
14,746
14,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,499
Gold Earned
58,264
136
Minions Killed
162
0
Camps Cleared
0
1,206,675
Distance Traveled
1,419,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,918
661
33
2
0
281,593
0
L
Cernunnos
10,256
684
35
2
0
205,185
0
W
Set
11,190
746
37
2
0
279,186
0
W
Danzaburou
12,732
849
59
4
0
265,661
0
L
Thoth
10,431
695
27
2
0
220,082
0
W
Zhong Kui
11,632
775
35
2
0
259,860
0
W
Khepri
11,470
765
23
2
0
314,930
0
L
Bellona
10,402
693
19
1
0
268,835
0
L
Thor
11,492
766
22
1
0
230,980
0
W
Bacchus
11,240
749
8
1
0
299,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role