Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
DarkblazeCBZ
Vamana
Level 85
God Stats
4W - 9L
1,293 SR
Queue Stats
170W - 179L
1,387 Elo+
Solo
Discordia
Discordia
LeoElGamer123
Discordia
Level 69
God Stats
9W - 5L
1,460 SR
Queue Stats
90W - 80L
1,384 Elo+
Solo
Awilix
Awilix
tynomite
Awilix
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,354 Elo+
Party 2
Team Averages
Level 88
1,451 SR
1,425 Elo+

VS

Team Averages
Level 75
1,373 SR
1,317 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DestreroJV
Odin
Level 8
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 3L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ErudaTenshi
Ah Muzen Cab
Level 89
God Stats
0W - 2L
1,517 SR
Queue Stats
2W - 9L
1,182 Elo+
Party 1
Amaterasu
Amaterasu
Fitzonder
Amaterasu
Level 29
God Stats
0W - 2L
1,124 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 1
Nemesis
Nemesis
LeePerry
Nemesis
Level 107
God Stats
0W - 2L
1,314 SR
Queue Stats
2W - 11L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
11 / 1 / 3
7,053
705
11,746
10,291
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
 
Cerberus
11
3 / 0 / 1
6,403
640
4,538
4,713
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
8
1 / 0 / 9
5,945
595
3,354
8,611
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
LeoElGamer123
Discordia
9
1 / 0 / 5
5,847
585
6,987
3,579
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
tynomite
Awilix
11
5 / 1 / 1
6,422
642
5,276
7,865
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 5 / 1
5,540
554
3,917
7,902
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 4 / 1
4,041
404
1,844
7,856
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ErudaTenshi
Ah Muzen Cab
7
1 / 6 / 1
4,923
492
6,416
9,653
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
Fitzonder
Amaterasu
8
0 / 4 / 0
5,083
508
1,783
7,306
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
LeePerry
Nemesis
6
0 / 2 / 1
4,545
455
1,293
9,317
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
21
Kills
2
2
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
1
3
12.5
W
Cerberus
 
Cerberus
3
0
1
3.5
L
Kukulkan
 
Kukulkan
1
5
1
0.3
W
Vamana
1
0
9
5.5
L
0
4
1
0.13
L
Ah Muzen Cab
ErudaTenshi
Ah Muzen Cab
1
6
1
0.25
L
Amaterasu
Fitzonder
Amaterasu
0
4
0
0
L
Nemesis
LeePerry
Nemesis
0
2
1
0.25
W
Discordia
LeoElGamer123
Discordia
1
0
5
3.5
W
Awilix
tynomite
Awilix
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
15,253
35,059
Taken
42,034
15,715
Mitigated
16,267
11,548
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,746
6,900
0
5,741
10,291
3,534
781
891
9,225
0
41,693
W
Cerberus
 
Cerberus
4,538
369
0
1,812
4,713
2,862
0
0
4,713
38,218
723
L
Kukulkan
 
Kukulkan
3,917
305
81
1,625
7,902
2,902
0
3,831
4,071
30,101
0
W
Vamana
3,354
1,503
0
3,205
8,611
5,003
472
208
8,265
0
17,151
L
1,844
445
0
1,276
7,856
5,162
0
1,310
6,546
0
8,567
L
Ah Muzen Cab
ErudaTenshi
Ah Muzen Cab
6,416
2,313
249
1,927
9,653
2,941
0
456
9,197
0
22,134
L
Amaterasu
Fitzonder
Amaterasu
1,783
666
0
1,517
7,306
2,766
0
3,816
3,164
0
23,636
L
Nemesis
LeePerry
Nemesis
1,293
433
0
2,019
9,317
2,496
0
1,643
7,606
0
16,073
W
Discordia
LeoElGamer123
Discordia
6,987
50
0
500
3,579
1,132
365
1,475
2,104
37,826
0
W
Awilix
tynomite
Awilix
5,276
1,927
0
290
7,865
3,184
0
1,343
6,484
0
46,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
24,132
339
Minions Killed
163
0
Camps Cleared
0
1,017,379
Distance Traveled
931,525
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,053
705
74
7
0
187,101
0
W
Cerberus
6,403
640
118
12
0
166,409
0
L
Kukulkan
5,540
554
45
5
0
179,380
0
W
Vamana
5,945
595
18
2
0
213,516
0
L
Odin
4,041
404
16
2
0
204,274
0
L
Ah Muzen Cab
4,923
492
23
2
0
183,451
0
L
Amaterasu
5,083
508
53
5
0
171,940
0
L
Nemesis
4,545
455
26
3
0
192,480
2
W
Discordia
5,847
585
58
6
0
196,834
0
W
Awilix
6,422
642
71
7
0
253,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role