Player Matchup

He Bo
He Bo
BlauenZephyr
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,262 Elo+
Solo
Cupid
Cupid
BoneCrusher1292
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,350 Elo+
Solo
Cliodhna
Cliodhna
Burch_canoe
Cliodhna
Level 115
God Stats
0W - 1L
1,825 SR
Queue Stats
1W - 4L
1,315 Elo+
Party 1
Freya
Freya
Pepesilvia48076
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 151L
1,339 Elo+
Solo
Lancelot
Lancelot
worn-mammal24
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 1
Team Averages
Level 41
1,565 SR
1,316 Elo+

VS

Team Averages
Level 48
1,500 SR
1,395 Elo+
Mulan
Mulan
Croassant20
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 53L
1,206 Elo+
Party 2
Mercury
Mercury
DrDiabetis
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,281 Elo+
Solo
Persephone
Persephone
NWerdSnowman
Persephone
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 99L
1,428 Elo+
Solo
Danzaburou
Danzaburou
lordsnacky
Danzaburou
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 85L
1,527 Elo+
Party 2
Cupid
Cupid
tarrystone48
Cupid
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 74L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 16
11,257
750
13,427
16,104
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 4 / 10
9,080
605
4,616
9,494
3,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Burch_canoe
Cliodhna
20
16 / 7 / 9
13,807
920
28,060
19,279
11,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 7 / 17
12,738
849
20,671
21,376
11,961
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
worn-mammal24
Lancelot
16
0 / 10 / 11
9,695
646
2,268
21,469
19,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 21
11,353
757
6,431
20,335
23,260
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
DrDiabetis
Mercury
18
8 / 8 / 21
12,131
809
13,824
16,436
6,195
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
NWerdSnowman
Persephone
19
7 / 6 / 14
12,996
866
14,213
13,770
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
lordsnacky
Danzaburou
20
7 / 6 / 20
13,557
904
24,057
22,887
10,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 6 / 18
12,512
834
12,674
16,754
6,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
127
31
Kills
33
35
Deaths
33
63
Assists
94
Player
Kills
Deaths
Assists
KDA
L
5
7
16
1.86
L
2
4
10
1.75
L
Cliodhna
Burch_canoe
Cliodhna
16
7
9
2.93
W
4
7
21
2.07
W
Mercury
DrDiabetis
Mercury
8
8
21
2.31
W
Persephone
NWerdSnowman
Persephone
7
6
14
2.33
L
8
7
17
2.36
W
Danzaburou
lordsnacky
Danzaburou
7
6
20
2.83
W
7
6
18
2.67
L
Lancelot
worn-mammal24
Lancelot
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,042
Damage
71,199
87,722
Taken
90,182
53,601
Mitigated
52,238
19,047
Healing
25,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,427
1,721
991
2,371
16,104
7,182
976
3,968
12,136
27,516
0
L
4,616
1,569
993
1,730
9,494
3,738
410
1,619
7,875
0
8,597
L
Cliodhna
Burch_canoe
Cliodhna
28,060
2,903
815
1,983
19,279
11,155
1,262
2,323
16,956
0
47,953
W
6,431
1,170
0
375
20,335
23,260
533
10,662
9,673
0
9,741
W
Mercury
DrDiabetis
Mercury
13,824
5,976
889
1,675
16,436
6,195
1,771
5,172
9,886
0
27,890
W
Persephone
NWerdSnowman
Persephone
14,213
1,738
2,133
3,554
13,770
5,786
1,017
6,176
7,588
31,948
149
L
20,671
6,247
1,143
6,791
21,376
11,961
528
3,495
17,881
34,665
0
W
Danzaburou
lordsnacky
Danzaburou
24,057
11,021
1,454
10,532
22,887
10,520
2,841
7,897
14,990
0
52,681
W
12,674
5,622
1,351
3,972
16,754
6,477
2,406
4,186
12,568
0
28,493
L
Lancelot
worn-mammal24
Lancelot
2,268
283
21
2,209
21,469
19,565
364
2,808
18,661
0
10,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,577
Gold Earned
62,549
138
Minions Killed
141
0
Camps Cleared
0
1,069,849
Distance Traveled
1,208,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,257
750
30
2
0
218,377
0
L
Cupid
9,080
605
8
1
0
133,784
0
L
Cliodhna
13,807
920
51
3
0
237,252
0
W
Mulan
11,353
757
3
0
0
245,071
0
W
Mercury
12,131
809
37
2
0
294,265
0
W
Persephone
12,996
866
28
2
0
182,074
0
L
Freya
12,738
849
34
2
0
220,516
0
W
Danzaburou
13,557
904
60
4
0
254,650
0
W
Cupid
12,512
834
13
1
0
232,393
0
L
Lancelot
9,695
646
15
1
0
259,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role