Player Matchup

Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
JojiNka
Ah Puch
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,355 Elo+
Party 3
Horus
Horus
Sh4d0wL0v3
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,349 Elo+
Party 1
Artemis
Artemis
YetiWanKenobi
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,418 Elo+
Party 1
Eset
Eset
dadudedi
Eset
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,506 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,426 Elo+

VS

Team Averages
Level 47
1,500 SR
1,425 Elo+
Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
DanaaQ8
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,146 Elo+
Party 2
Athena
Athena
Kasparbg
Athena
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 8L
1,727 Elo+
Solo
Chaac
Chaac
PaEsYn
Chaac
Level 51
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 25L
1,343 Elo+
Solo
King Arthur
King Arthur
Virtaus
King Arthur
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 78L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 0 / 2
6,716
1,119
1,887
4,807
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
JojiNka
Ah Puch
11
0 / 3 / 2
6,275
1,046
7,631
6,315
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
11
0 / 4 / 1
6,204
1,034
3,510
11,192
10,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
11
0 / 3 / 2
6,427
1,071
7,666
6,547
2,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
11
2 / 4 / 0
6,954
1,159
6,202
7,963
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

296

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 0 / 5
9,349
1,558
10,118
4,639
2,307
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
DanaaQ8
Chronos
13
2 / 0 / 9
7,881
1,314
5,988
4,879
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Kasparbg
Athena
12
1 / 0 / 9
7,431
1,239
7,022
7,560
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
PaEsYn
Chaac
12
1 / 0 / 5
6,804
1,134
6,038
6,205
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Virtaus
King Arthur
12
1 / 2 / 5
6,877
1,146
4,312
7,816
7,244
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
2
Kills
14
14
Deaths
2
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
2
1
W
Fenrir
 
Fenrir
9
0
5
11.5
W
Chronos
DanaaQ8
Chronos
2
0
9
6.5
L
Ah Puch
JojiNka
Ah Puch
0
3
2
0.33
W
Athena
Kasparbg
Athena
1
0
9
5.5
W
Chaac
PaEsYn
Chaac
1
0
5
3.5
L
Horus
0
4
1
0.13
W
King Arthur
Virtaus
King Arthur
1
2
5
1.75
L
Artemis
0
3
2
0.33
L
Eset
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,896
Damage
33,478
36,824
Taken
31,099
25,148
Mitigated
21,838
5,501
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,887
315
0
733
4,807
5,869
0
2,597
2,210
3,947
0
W
Fenrir
 
Fenrir
10,118
3,479
0
777
4,639
2,307
0
1,832
2,711
0
21,379
W
Chronos
DanaaQ8
Chronos
5,988
1,256
251
1,527
4,879
1,896
0
2,760
1,956
21,429
0
L
Ah Puch
JojiNka
Ah Puch
7,631
295
0
177
6,315
2,293
0
2,285
4,030
17,605
0
W
Athena
Kasparbg
Athena
7,022
1,342
0
689
7,560
6,894
0
3,860
3,532
14,433
0
W
Chaac
PaEsYn
Chaac
6,038
1,292
0
1,781
6,205
3,497
0
3,335
2,772
0
14,070
L
Horus
3,510
2,371
1,210
1,218
11,192
10,996
0
3,919
7,273
0
5,551
W
King Arthur
Virtaus
King Arthur
4,312
807
0
0
7,816
7,244
0
3,256
4,408
0
10,706
L
Artemis
7,666
4,198
0
368
6,547
2,707
0
2,185
4,362
0
23,757
L
Eset
6,202
343
642
1,153
7,963
3,283
0
2,024
5,939
18,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
38,342
109
Minions Killed
110
3
Camps Cleared
7
514,157
Distance Traveled
646,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,716
1,119
2
0
0
85,413
0
W
Fenrir
9,349
1,558
14
2
5
133,717
0
W
Chronos
7,881
1,314
48
8
2
145,809
0
L
Ah Puch
6,275
1,046
23
4
0
97,401
0
W
Athena
7,431
1,239
20
3
0
136,506
0
W
Chaac
6,804
1,134
12
2
0
128,659
0
L
Horus
6,204
1,034
3
1
2
101,480
0
W
King Arthur
6,877
1,146
16
3
0
101,963
0
L
Artemis
6,427
1,071
38
6
1
111,614
0
L
Eset
6,954
1,159
43
7
0
118,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role