Player Matchup

Medusa
Medusa
DimethyGnome
Medusa
Level 21
God Stats
4W - 1L
1,874 SR
Queue Stats
14W - 9L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
HER0T0AD
Danzaburou
Level 127
God Stats
4W - 3L
1,908 SR
Queue Stats
69W - 57L
1,556 Elo+
Party 1
Skadi
Skadi
kentaferret
Skadi
Level 29
God Stats
2W - 0L
1,683 SR
Queue Stats
5W - 10L
1,610 Elo+
Party 1
Team Averages
Level 59
1,822 SR
1,571 Elo+

VS

Team Averages
Level 59
1,378 SR
1,472 Elo+
Kukulkan
Kukulkan
DrWelcome_CR
Kukulkan
Level 29
God Stats
6W - 10L
1,310 SR
Queue Stats
16W - 15L
1,449 Elo+
Party 2
Fenrir
Fenrir
SiX_Chris
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,530 Elo+
Party 2
Cerberus
Cerberus
daniel_rs98
Cerberus
Level 25
God Stats
0W - 2L
1,325 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 4 / 3
9,462
789
14,264
12,359
4,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
HER0T0AD
Danzaburou
14
4 / 4 / 4
9,634
803
11,831
9,665
3,627
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 4
7,922
660
5,075
10,641
3,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrWelcome_CR
Kukulkan
13
4 / 5 / 2
8,710
726
6,395
9,010
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
SiX_Chris
Fenrir
14
8 / 3 / 3
9,898
825
12,677
17,698
20,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
daniel_rs98
Cerberus
12
0 / 1 / 9
8,698
725
5,108
13,701
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
12
12
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
4
3
1.63
L
Kukulkan
DrWelcome_CR
Kukulkan
4
5
2
1
W
Danzaburou
HER0T0AD
Danzaburou
4
4
4
1.5
L
Fenrir
SiX_Chris
Fenrir
8
3
3
3.17
L
Cerberus
daniel_rs98
Cerberus
0
1
9
4.5
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,170
Damage
24,180
32,665
Taken
40,409
12,302
Mitigated
41,272
3,779
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,264
8,329
0
1,875
12,359
4,835
1,668
3,760
8,599
0
33,600
L
Kukulkan
DrWelcome_CR
Kukulkan
6,395
993
0
0
9,010
4,658
0
32
8,978
35,131
0
W
Danzaburou
HER0T0AD
Danzaburou
11,831
5,853
0
633
9,665
3,627
803
3,839
5,826
0
39,342
L
Fenrir
SiX_Chris
Fenrir
12,677
1,678
0
1,109
17,698
20,617
13
0
17,698
0
25,829
L
Cerberus
daniel_rs98
Cerberus
5,108
431
0
1,930
13,701
15,997
0
0
13,701
14,868
0
W
5,075
1,805
0
1,271
10,641
3,840
1,038
3,916
6,725
0
31,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
27,306
138
Minions Killed
119
0
Camps Cleared
0
629,139
Distance Traveled
631,855
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,462
789
34
3
0
214,810
0
L
Kukulkan
8,710
726
67
6
0
175,976
4
W
Danzaburou
9,634
803
52
4
0
210,273
0
L
Fenrir
9,898
825
16
1
0
230,085
2
L
Cerberus
8,698
725
36
3
0
225,794
0
W
Skadi
7,922
660
52
4
0
204,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role