Player Matchup

Zeus
Zeus
ACEMANIX
Zeus
Level 64
God Stats
6W - 6L
1,367 SR
Queue Stats
273W - 274L
1,264 Elo+
Solo
Horus
Horus
Arnorki
Horus
Level 121
God Stats
1W - 2L
1,510 SR
Queue Stats
177W - 222L
1,408 Elo+
Solo
Ishtar
Ishtar
GanjaLuffy
Ishtar
Level 88
God Stats
5W - 4L
1,502 SR
Queue Stats
64W - 66L
1,362 Elo+
Solo
Cliodhna
Cliodhna
VULCAO83
Cliodhna
Level 119
God Stats
9W - 10L
1,667 SR
Queue Stats
526W - 530L
1,434 Elo+
Solo
Bacchus
Bacchus
deedanSTLOISs
Bacchus
Level 81
God Stats
1W - 1L
1,747 SR
Queue Stats
12W - 19L
1,464 Elo+
Solo
Team Averages
Level 95
1,558 SR
1,386 Elo+

VS

Team Averages
Level 97
1,549 SR
1,484 Elo+
Da Ji
Da Ji
Blighted Path
Da Ji
Level 160
God Stats
1W - 0L
1,233 SR
Queue Stats
30W - 38L
1,616 Elo+
Party 1
Charybdis
Charybdis
Crd Brd B0X
Charybdis
Level 45
God Stats
2W - 0L
1,660 SR
Queue Stats
9W - 14L
1,396 Elo+
Party 1
Surtr
Surtr
Dr Mortgage5233
Surtr
Level 123
God Stats
24W - 25L
1,511 SR
Queue Stats
123W - 155L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
Hunger ll
Xing Tian
Level 44
God Stats
2W - 1L
1,698 SR
Queue Stats
85W - 138L
1,466 Elo+
Party 1
Freya
Freya
Lil Murkage
Freya
Level 112
God Stats
10W - 6L
1,643 SR
Queue Stats
221W - 234L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 13 / 0
8,318
396
10,442
20,047
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Arnorki
Horus
13
0 / 3 / 0
7,980
380
1,881
13,998
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
GanjaLuffy
Ishtar
12
0 / 16 / 0
7,876
375
8,925
30,868
11,413
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
VULCAO83
Cliodhna
13
3 / 9 / 0
8,411
401
9,782
23,456
8,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
12
0 / 16 / 3
7,383
352
8,372
26,448
11,658
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
27 / 0 / 11
13,720
653
36,535
19,874
10,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Crd Brd B0X
Charybdis
17
14 / 2 / 10
12,337
587
26,765
20,362
9,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 9
11,154
531
12,316
21,629
22,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Hunger ll
Xing Tian
14
4 / 1 / 20
11,619
553
3,514
26,061
36,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
10 / 1 / 18
12,035
573
13,603
14,514
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
125
5
Kills
57
57
Deaths
6
3
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
13
0
0.15
L
Horus
Arnorki
Horus
0
3
0
0
W
27
0
11
32.5
W
Charybdis
Crd Brd B0X
Charybdis
14
2
10
9.5
W
2
2
9
3.25
L
Ishtar
GanjaLuffy
Ishtar
0
16
0
0
W
Xing Tian
Hunger ll
Xing Tian
4
1
20
14
W
10
1
18
19
L
Cliodhna
VULCAO83
Cliodhna
3
9
0
0.33
L
Bacchus
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,402
Damage
92,733
114,817
Taken
102,440
48,081
Mitigated
86,407
13,328
Healing
42,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,442
905
0
1,235
20,047
5,340
280
3,818
16,007
40,513
307
L
Horus
Arnorki
Horus
1,881
1,348
279
3,308
13,998
11,363
0
1,282
12,676
0
49,546
W
36,535
9,919
0
8,700
19,874
10,385
309
3,593
14,542
0
115,295
W
Charybdis
Crd Brd B0X
Charybdis
26,765
11,642
0
11,422
20,362
9,934
5,599
4,516
15,846
0
95,729
W
12,316
5,726
0
10,258
21,629
22,513
2,414
3,082
18,547
1,067
86,599
L
Ishtar
GanjaLuffy
Ishtar
8,925
4,800
0
4,035
30,868
11,413
0
3,733
26,955
0
51,312
W
Xing Tian
Hunger ll
Xing Tian
3,514
270
0
4,414
26,061
36,159
2,196
5,230
20,831
28,592
0
W
13,603
3,866
0
7,769
14,514
7,416
3,272
3,440
11,074
98,211
0
L
Cliodhna
VULCAO83
Cliodhna
9,782
1,404
231
4,001
23,456
8,307
0
2,632
20,702
0
59,016
L
Bacchus
8,372
1,011
0
239
26,448
11,658
434
5,255
21,009
34,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,968
Gold Earned
60,865
338
Minions Killed
525
0
Camps Cleared
0
1,559,750
Distance Traveled
1,962,347
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,318
396
59
3
0
261,160
0
L
Horus
7,980
380
60
3
0
340,575
1
W
Da Ji
13,720
653
120
6
0
482,656
0
W
Charybdis
12,337
587
122
6
0
371,434
0
W
Surtr
11,154
531
111
5
0
328,597
0
L
Ishtar
7,876
375
86
4
0
279,433
0
W
Xing Tian
11,619
553
28
1
0
389,799
0
W
Freya
12,035
573
144
7
0
389,861
0
L
Cliodhna
8,411
401
91
4
0
317,994
0
L
Bacchus
7,383
352
42
2
0
360,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role