Player Matchup

Cthulhu
Cthulhu
Navy838lol
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
Plifas
Gilgamesh
Level 85
God Stats
3W - 2L
1,597 SR
Queue Stats
11W - 14L
1,469 Elo+
Party 2
Ra
Ra
alescan04
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,520 Elo+
Party 2
Team Averages
Level 60
1,532 SR
1,538 Elo+

VS

Team Averages
Level 118
1,430 SR
1,577 Elo+
Bacchus
Bacchus
TheOtherBadger
Bacchus
Level 162
God Stats
2W - 1L
1,316 SR
Queue Stats
233W - 189L
1,700 Elo+
Solo
Charybdis
Charybdis
TinyPandaXx
Charybdis
Level 86
God Stats
8W - 7L
1,491 SR
Queue Stats
31W - 40L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
squidge3000
Baron Samedi
Level 107
God Stats
3W - 1L
1,482 SR
Queue Stats
29W - 31L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Navy838lol
Cthulhu
12
0 / 3 / 1
6,577
598
5,083
7,892
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Plifas
Gilgamesh
11
1 / 3 / 0
6,990
635
4,742
10,207
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 1
7,250
659
5,826
5,903
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,579
780
6,407
11,259
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
TinyPandaXx
Charybdis
13
3 / 0 / 3
8,028
730
7,480
7,378
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
squidge3000
Baron Samedi
14
3 / 0 / 4
7,998
727
8,049
3,607
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Navy838lol
Cthulhu
0
3
1
0.17
L
Gilgamesh
Plifas
Gilgamesh
1
3
0
0.33
W
2
1
6
5
W
Charybdis
TinyPandaXx
Charybdis
3
0
3
4.5
L
0
2
1
0.25
W
Baron Samedi
squidge3000
Baron Samedi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,651
Damage
21,936
24,002
Taken
22,244
12,008
Mitigated
18,898
5,161
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Navy838lol
Cthulhu
5,083
436
133
1,054
7,892
4,721
0
4,019
3,873
13,606
0
L
Gilgamesh
Plifas
Gilgamesh
4,742
1,240
0
802
10,207
4,729
0
6,513
3,694
0
17,867
W
6,407
801
0
3,498
11,259
13,798
99
5,503
5,756
21,842
0
W
Charybdis
TinyPandaXx
Charybdis
7,480
3,331
0
3,759
7,378
3,244
1,841
3,766
3,612
0
27,903
L
5,826
537
1,392
1,780
5,903
2,558
0
4,004
1,899
40,285
447
W
Baron Samedi
squidge3000
Baron Samedi
8,049
952
1,955
2,102
3,607
1,856
718
1,540
2,067
40,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,817
Gold Earned
24,605
125
Minions Killed
151
0
Camps Cleared
0
608,053
Distance Traveled
599,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,577
598
18
2
0
203,599
0
L
Gilgamesh
6,990
635
26
2
0
196,911
0
W
Bacchus
8,579
780
11
1
0
208,111
0
W
Charybdis
8,028
730
50
5
0
203,052
0
L
Ra
7,250
659
81
7
0
207,543
0
W
Baron Samedi
7,998
727
90
8
0
188,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role