Player Matchup

Achilles
Achilles
Frenzylullaby
Achilles
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 18L
1,592 Elo+
Party 1
Hades
Hades
Nazutul
Hades
Level 149
God Stats
1W - 1L
1,544 SR
Queue Stats
13W - 13L
1,135 Elo+
Solo
Neith
Neith
squeefrog
Neith
Level 121
God Stats
3W - 1L
1,689 SR
Queue Stats
14W - 7L
1,609 Elo+
Party 1
Team Averages
Level 131
1,577 SR
1,445 Elo+

VS

Team Averages
Level 104
1,436 SR
1,576 Elo+
Atlas
Atlas
Mikolla1
Atlas
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,661 Elo+
Party 2
Lancelot
Lancelot
PRINCE-LIGHT-SKN
Lancelot
Level 84
God Stats
16W - 8L
1,667 SR
Queue Stats
254W - 260L
1,486 Elo+
Solo
Yu Huang
Yu Huang
heatflar3
Yu Huang
Level 129
God Stats
1W - 5L
1,141 SR
Queue Stats
133W - 126L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Frenzylullaby
Achilles
16
6 / 2 / 0
10,427
745
12,416
16,408
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Nazutul
Hades
15
0 / 2 / 7
9,396
671
10,105
13,050
6,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
squeefrog
Neith
16
2 / 1 / 6
10,318
737
13,371
9,733
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mikolla1
Atlas
13
1 / 3 / 3
9,416
673
8,800
16,699
19,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 2
9,740
696
6,512
13,473
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
heatflar3
Yu Huang
14
1 / 3 / 2
9,154
654
12,278
8,897
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
5
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Frenzylullaby
Achilles
6
2
0
3
L
Atlas
Mikolla1
Atlas
1
3
3
0.83
W
Hades
Nazutul
Hades
0
2
7
1.75
L
2
2
2
1.5
L
Yu Huang
heatflar3
Yu Huang
1
3
2
0.67
W
Neith
squeefrog
Neith
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,892
Damage
27,590
39,191
Taken
39,069
25,110
Mitigated
31,791
13,558
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Frenzylullaby
Achilles
12,416
2,353
0
2,579
16,408
15,042
79
6,911
9,043
0
32,309
L
Atlas
Mikolla1
Atlas
8,800
3,373
192
3,563
16,699
19,850
0
5,161
10,761
23,292
0
W
Hades
Nazutul
Hades
10,105
638
1,381
6,021
13,050
6,148
471
7,895
4,847
43,886
0
L
6,512
2,262
0
1,312
13,473
7,584
0
3,130
10,176
0
32,727
L
Yu Huang
heatflar3
Yu Huang
12,278
1,178
0
730
8,897
4,357
0
1,850
6,865
41,691
0
W
Neith
squeefrog
Neith
13,371
4,779
518
3,059
9,733
3,920
2,378
5,357
4,184
0
66,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
28,310
191
Minions Killed
160
0
Camps Cleared
0
808,213
Distance Traveled
755,991
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,427
745
32
2
0
280,107
0
L
Atlas
9,416
673
18
1
0
249,520
0
W
Hades
9,396
671
57
4
0
278,471
9
L
Lancelot
9,740
696
79
6
0
278,587
0
L
Yu Huang
9,154
654
63
5
0
227,884
0
W
Neith
10,318
737
102
7
0
249,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role