Player Matchup

Izanami
Izanami
Aldin_z
Izanami
Level 96
God Stats
7W - 10L
1,500 SR
Queue Stats
539W - 529L
1,289 Elo+
Solo
Yemoja
Yemoja
BorkanuPorkanu
Yemoja
Level 29
God Stats
1W - 1L
1,266 SR
Queue Stats
23W - 25L
1,582 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Josephyna
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,376 Elo+
Solo
Nu Wa
Nu Wa
WinnieTheFlu
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,595 Elo+
Party 1
Ares
Ares
somango30
Ares
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
184W - 192L
1,495 Elo+
Solo
Team Averages
Level 75
1,453 SR
1,468 Elo+

VS

Team Averages
Level 59
1,442 SR
1,460 Elo+
Surtr
Surtr
Smoku-Jin
Surtr
Level 89
God Stats
11W - 9L
1,469 SR
Queue Stats
820W - 792L
1,455 Elo+
Solo
Anhur
Anhur
Sour Dumplin
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,567 Elo+
Solo
Sobek
Sobek
Trembitochka
Sobek
Level 17
God Stats
0W - 1L
1,242 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Susano
Susano
ZakaGinger
Susano
Level 29
God Stats
0W - 2L
1,499 SR
Queue Stats
8W - 16L
1,337 Elo+
Party 2
Yemoja
Yemoja
nivic
Yemoja
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 326L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aldin_z
Izanami
14
4 / 4 / 10
8,647
865
9,451
9,984
4,435
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 15
8,275
828
1,899
10,206
11,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Josephyna
Morgan Le Fay
16
9 / 1 / 8
9,619
962
18,117
10,980
7,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 13
9,560
956
16,373
10,320
5,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
1 / 0 / 17
9,308
931
6,166
13,346
13,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Smoku-Jin
Surtr
13
0 / 3 / 4
6,803
680
5,917
11,293
10,977
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 4
7,257
726
9,177
9,248
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 3
7,450
745
8,081
14,239
23,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
ZakaGinger
Susano
12
2 / 7 / 4
6,895
690
7,201
11,450
5,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
nivic
Yemoja
14
1 / 3 / 2
7,614
761
7,934
10,161
5,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
21
Kills
7
7
Deaths
21
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aldin_z
Izanami
4
4
10
2.25
W
1
1
15
8.5
W
Morgan Le Fay
Josephyna
Morgan Le Fay
9
1
8
13
L
Surtr
Smoku-Jin
Surtr
0
3
4
0.67
L
2
3
4
1.33
L
2
5
3
0.7
W
6
1
13
12.5
L
Susano
ZakaGinger
Susano
2
7
4
0.57
L
Yemoja
nivic
Yemoja
1
3
2
0.67
W
Ares
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,006
Damage
38,310
54,836
Taken
56,391
41,603
Mitigated
49,949
26,435
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aldin_z
Izanami
9,451
6,870
194
390
9,984
4,435
1,282
2,483
7,501
0
17,838
W
1,899
1,375
11,769
3,917
10,206
11,073
1,875
2,096
8,110
4,444
0
W
Morgan Le Fay
Josephyna
Morgan Le Fay
18,117
3,516
242
1,665
10,980
7,193
1,744
3,949
7,031
34,770
0
L
Surtr
Smoku-Jin
Surtr
5,917
2,192
622
2,209
11,293
10,977
0
9,095
2,198
169
12,683
L
9,177
3,428
516
2,631
9,248
4,578
0
6,874
2,374
0
19,347
L
8,081
559
0
2,600
14,239
23,513
0
9,715
4,524
12,369
0
W
16,373
2,774
2,595
3,204
10,320
5,306
1,955
3,083
7,237
42,245
0
L
Susano
ZakaGinger
Susano
7,201
1,184
0
811
11,450
5,508
0
8,536
2,914
0
15,261
L
Yemoja
nivic
Yemoja
7,934
536
1,833
3,775
10,161
5,373
0
8,335
1,826
21,747
0
W
Ares
6,166
291
0
2,459
13,346
13,596
0
4,522
8,824
10,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,409
Gold Earned
36,019
141
Minions Killed
82
0
Camps Cleared
0
982,165
Distance Traveled
816,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,647
865
18
2
0
172,749
0
W
Yemoja
8,275
828
4
0
0
194,134
0
W
Morgan Le Fay
9,619
962
53
5
0
201,160
0
L
Surtr
6,803
680
9
1
0
180,349
0
L
Anhur
7,257
726
17
2
0
151,925
0
L
Sobek
7,450
745
10
1
0
190,687
0
W
Nu Wa
9,560
956
53
5
0
197,507
0
L
Susano
6,895
690
16
2
0
143,052
0
L
Yemoja
7,614
761
30
3
0
150,359
0
W
Ares
9,308
931
13
1
0
216,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role