Player Matchup

Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BROWNS ELF
Cthulhu
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 157L
1,490 Elo+
Solo
Jormungandr
Jormungandr
BrandonOL2404
Jormungandr
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
253W - 245L
1,474 Elo+
Solo
Ullr
Ullr
MerelyADeity
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 102L
1,477 Elo+
Solo
Chernobog
Chernobog
cephalopod17
Chernobog
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 224L
1,463 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,481 Elo+

VS

Team Averages
Level 129
1,550 SR
1,578 Elo+
Heimdallr
Heimdallr
DontDoitAnakin
Heimdallr
Level 153
God Stats
4W - 5L
1,379 SR
Queue Stats
262W - 264L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
Elliot8
Cernunnos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,884 Elo+
Solo
Agni
Agni
N H Crusader
Agni
Level 129
God Stats
3W - 0L
1,872 SR
Queue Stats
277W - 263L
1,556 Elo+
Solo
Poseidon
Poseidon
Wyndair
Poseidon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,490 Elo+
Solo
Hercules
Hercules
thegreatpandu
Hercules
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 165L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 5 / 4
8,485
771
15,787
10,670
4,513
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
BROWNS ELF
Cthulhu
15
4 / 6 / 2
9,122
829
11,055
14,950
9,182
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
BrandonOL2404
Jormungandr
15
3 / 3 / 2
8,449
768
13,824
22,510
14,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 3
7,900
718
5,904
8,453
3,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
cephalopod17
Chernobog
13
0 / 7 / 6
7,600
691
6,231
12,799
5,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DontDoitAnakin
Heimdallr
17
6 / 5 / 14
9,789
890
14,287
12,992
6,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
Elliot8
Cernunnos
16
6 / 2 / 11
9,518
865
9,808
9,038
3,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
5 / 2 / 15
9,314
847
19,817
11,159
4,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Wyndair
Poseidon
15
2 / 2 / 10
9,219
838
9,156
7,465
2,994
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
thegreatpandu
Hercules
17
5 / 1 / 17
10,530
957
11,851
30,115
24,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
11
Kills
24
24
Deaths
12
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
4
1
L
Cthulhu
BROWNS ELF
Cthulhu
4
6
2
0.83
L
Jormungandr
BrandonOL2404
Jormungandr
3
3
2
1.33
W
Heimdallr
DontDoitAnakin
Heimdallr
6
5
14
2.6
W
Cernunnos
Elliot8
Cernunnos
6
2
11
5.75
L
1
3
3
0.83
W
5
2
15
6.25
W
Poseidon
Wyndair
Poseidon
2
2
10
3.5
L
Chernobog
cephalopod17
Chernobog
0
7
6
0.43
W
Hercules
thegreatpandu
Hercules
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,801
Damage
64,919
69,382
Taken
70,769
37,187
Mitigated
42,715
19,631
Healing
37,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,787
58
842
630
10,670
4,513
0
3,910
6,760
30,526
0
L
Cthulhu
BROWNS ELF
Cthulhu
11,055
0
0
2,300
14,950
9,182
0
6,037
8,913
19,516
0
L
Jormungandr
BrandonOL2404
Jormungandr
13,824
2,396
1,305
8,569
22,510
14,239
0
11,690
10,820
22,849
0
W
Heimdallr
DontDoitAnakin
Heimdallr
14,287
4,507
677
2,129
12,992
6,184
112
8,251
4,635
0
26,881
W
Cernunnos
Elliot8
Cernunnos
9,808
4,588
649
2,212
9,038
3,800
2,455
7,475
1,356
0
20,878
L
5,904
858
1,211
1,400
8,453
3,588
0
2,561
5,892
0
11,403
W
19,817
1,806
2,762
3,619
11,159
4,799
774
7,691
3,118
26,857
0
W
Poseidon
Wyndair
Poseidon
9,156
1,150
2,184
2,765
7,465
2,994
377
5,162
2,287
25,811
0
L
Chernobog
cephalopod17
Chernobog
6,231
3,190
1,195
2,179
12,799
5,665
0
5,613
7,186
0
12,322
W
Hercules
thegreatpandu
Hercules
11,851
2,733
1,622
19,208
30,115
24,938
262
11,142
18,707
866
16,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
48,370
101
Minions Killed
117
0
Camps Cleared
0
1,102,843
Distance Traveled
1,158,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,485
771
37
3
0
211,081
0
L
Cthulhu
9,122
829
16
1
0
226,167
0
L
Jormungandr
8,449
768
19
2
0
216,635
0
W
Heimdallr
9,789
890
24
2
0
214,649
0
W
Cernunnos
9,518
865
23
2
0
235,810
0
L
Ullr
7,900
718
6
1
0
231,279
0
W
Agni
9,314
847
23
2
0
206,355
0
W
Poseidon
9,219
838
40
4
0
243,560
0
L
Chernobog
7,600
691
23
2
0
217,681
0
W
Hercules
10,530
957
7
1
0
258,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role