Player Matchup

Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
GodOfSwagapino
Gilgamesh
Level 7
God Stats
0W - 2L
1,266 SR
Queue Stats
13W - 14L
1,351 Elo+
Party 1
Atlas
Atlas
HyperRedYeti
Atlas
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,757 Elo+
Party 2
Anubis
Anubis
KindaGayDoe
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,356 Elo+
Party 1
Mercury
Mercury
TheCharlieBoy
Mercury
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 49L
1,759 Elo+
Party 2
Team Averages
Level 50
1,453 SR
1,545 Elo+

VS

Team Averages
Level 45
1,457 SR
1,495 Elo+
Pele
Pele
CrowRampage
Pele
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
JimOwns
Cernunnos
Level 37
God Stats
2W - 1L
1,287 SR
Queue Stats
11W - 12L
1,459 Elo+
Solo
Bacchus
Bacchus
KaydyK
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,716 Elo+
Party 3
Lancelot
Lancelot
aCubanboy
Lancelot
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,367 Elo+
Party 3
Ra
Ra
tomboy23
Ra
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 155L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 2 / 0
5,488
457
3,297
6,250
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
GodOfSwagapino
Gilgamesh
9
1 / 4 / 0
5,206
434
3,967
9,437
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 1
5,616
468
2,026
6,492
3,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
1 / 3 / 0
5,706
476
3,424
7,371
3,594
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
11
1 / 4 / 0
6,130
511
3,628
8,509
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,235
603
6,736
8,551
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
JimOwns
Cernunnos
11
0 / 0 / 3
5,867
489
2,501
5,432
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
KaydyK
Bacchus
10
1 / 0 / 6
6,129
511
5,176
7,271
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
aCubanboy
Lancelot
13
5 / 1 / 0
7,515
626
7,324
9,200
4,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 1 / 1
7,153
596
3,092
6,018
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
13
13
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
W
4
1
4
6
L
Gilgamesh
GodOfSwagapino
Gilgamesh
1
4
0
0.25
L
0
0
1
0.5
W
Cernunnos
JimOwns
Cernunnos
0
0
3
1.5
W
Bacchus
KaydyK
Bacchus
1
0
6
4
L
Anubis
1
3
0
0.33
L
Mercury
1
4
0
0.25
W
Lancelot
aCubanboy
Lancelot
5
1
0
5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,342
Damage
24,829
38,059
Taken
36,472
16,251
Mitigated
18,659
9,211
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,297
1,129
274
1,260
6,250
2,301
177
1,662
4,554
0
39,449
W
6,736
1,837
0
1,707
8,551
3,020
0
2,125
6,426
0
59,440
L
Gilgamesh
GodOfSwagapino
Gilgamesh
3,967
1,121
0
719
9,437
4,506
0
0
9,437
0
20,714
L
2,026
888
1,103
1,958
6,492
3,202
0
2,436
4,014
20,434
0
W
Cernunnos
JimOwns
Cernunnos
2,501
1,061
0
2,941
5,432
2,037
0
435
4,997
0
38,976
W
Bacchus
KaydyK
Bacchus
5,176
558
446
3,369
7,271
6,940
0
1,598
5,673
20,898
0
L
Anubis
3,424
40
0
3,157
7,371
3,594
0
2,725
4,448
41,425
0
L
Mercury
3,628
992
0
740
8,509
2,648
0
1,507
6,992
0
41,617
W
Lancelot
aCubanboy
Lancelot
7,324
994
0
3,590
9,200
4,544
0
179
8,504
0
46,789
W
3,092
166
282
2,887
6,018
2,118
0
1,586
4,432
56,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
33,899
284
Minions Killed
353
0
Camps Cleared
0
1,151,259
Distance Traveled
1,187,815
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,488
457
66
6
0
223,471
1
W
Pele
7,235
603
94
8
0
291,926
0
L
Gilgamesh
5,206
434
30
3
0
226,370
0
L
Atlas
5,616
468
32
3
0
236,395
0
W
Cernunnos
5,867
489
64
5
0
177,742
0
W
Bacchus
6,129
511
30
3
0
242,547
6
L
Anubis
5,706
476
85
7
0
201,458
3
L
Mercury
6,130
511
71
6
0
263,565
1
W
Lancelot
7,515
626
68
6
0
247,516
0
W
Ra
7,153
596
97
8
0
228,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role