Player Matchup

Cerberus
Cerberus
DaNNi23
Cerberus
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 18L
1,221 Elo+
Party 1
Merlin
Merlin
XDirectionX
Merlin
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 21L
1,178 Elo+
Party 1
Camazotz
Camazotz
psynet
Camazotz
Level 168
God Stats
5W - 15L
1,444 SR
Queue Stats
50W - 54L
1,484 Elo+
Solo
Team Averages
Level 89
1,481 SR
1,294 Elo+

VS

Team Averages
Level 91
1,411 SR
1,404 Elo+
Nemesis
Nemesis
ComradeJar
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
King Arthur
King Arthur
Czaro156
King Arthur
Level 105
God Stats
0W - 1L
1,254 SR
Queue Stats
2W - 2L
1,523 Elo+
Party 2
Scylla
Scylla
SoyNagore
Scylla
Level 46
God Stats
82W - 84L
1,478 SR
Queue Stats
619W - 621L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaNNi23
Cerberus
16
0 / 1 / 5
10,402
693
7,809
18,237
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
18
3 / 0 / 6
10,683
712
14,250
8,174
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
psynet
Camazotz
16
7 / 0 / 3
10,784
719
10,287
15,475
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ComradeJar
Nemesis
13
1 / 5 / 0
8,563
571
15,604
16,290
6,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Czaro156
King Arthur
13
0 / 3 / 1
8,478
565
5,524
14,165
12,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SoyNagore
Scylla
15
0 / 2 / 1
9,079
605
11,175
8,930
3,685
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ComradeJar
Nemesis
1
5
0
0.2
L
King Arthur
Czaro156
King Arthur
0
3
1
0.17
W
Cerberus
DaNNi23
Cerberus
0
1
5
2.5
L
Scylla
SoyNagore
Scylla
0
2
1
0.25
W
Merlin
3
0
6
6
W
Camazotz
psynet
Camazotz
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,346
Damage
32,303
41,886
Taken
39,385
32,607
Mitigated
23,449
13,762
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ComradeJar
Nemesis
15,604
8,033
0
3,156
16,290
6,826
0
7,580
8,296
0
42,327
L
King Arthur
Czaro156
King Arthur
5,524
297
0
1,184
14,165
12,938
0
8,174
5,607
0
22,136
W
Cerberus
DaNNi23
Cerberus
7,809
955
0
4,334
18,237
19,084
0
5,405
12,832
34,473
0
L
Scylla
SoyNagore
Scylla
11,175
1,627
0
708
8,930
3,685
0
6,349
2,397
44,192
1,070
W
Merlin
14,250
1,385
251
1,791
8,174
2,986
703
2,121
6,053
60,519
0
W
Camazotz
psynet
Camazotz
10,287
1,630
0
7,386
15,475
10,537
296
3,186
12,289
0
35,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
26,120
223
Minions Killed
166
0
Camps Cleared
0
846,896
Distance Traveled
820,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,563
571
40
3
0
293,572
0
L
King Arthur
8,478
565
31
2
0
260,379
0
W
Cerberus
10,402
693
85
6
0
278,021
0
L
Scylla
9,079
605
95
6
0
266,880
0
W
Merlin
10,683
712
104
7
0
282,398
0
W
Camazotz
10,784
719
34
2
0
286,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role