Player Matchup

Baron Samedi
Baron Samedi
Colinator15
Baron Samedi
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 21L
1,588 Elo+
Party 1
Mulan
Mulan
JonnyBoy066
Mulan
Level 148
God Stats
1W - 1L
1,296 SR
Queue Stats
46W - 36L
1,585 Elo+
Party 1
Cerberus
Cerberus
Royal7Knight
Cerberus
Level 159
God Stats
11W - 9L
1,444 SR
Queue Stats
12W - 13L
1,478 Elo+
Party 1
Team Averages
Level 144
1,413 SR
1,550 Elo+

VS

Team Averages
Level 121
1,611 SR
1,632 Elo+
Nemesis
Nemesis
alloutmonkey
Nemesis
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 10L
1,731 Elo+
Solo
Eset
Eset
chbq72
Eset
Level 148
God Stats
6W - 9L
1,555 SR
Queue Stats
112W - 102L
1,630 Elo+
Solo
Guan Yu
Guan Yu
skeeetonyou
Guan Yu
Level 146
God Stats
1W - 2L
1,562 SR
Queue Stats
59W - 62L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Colinator15
Baron Samedi
16
4 / 2 / 7
9,905
825
14,951
9,726
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 0 / 6
9,078
757
10,074
11,163
12,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Royal7Knight
Cerberus
14
3 / 0 / 8
8,701
725
7,908
17,117
17,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
alloutmonkey
Nemesis
13
1 / 5 / 1
7,742
645
8,156
14,330
10,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
chbq72
Eset
14
1 / 4 / 1
8,439
703
11,321
9,558
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
skeeetonyou
Guan Yu
11
0 / 2 / 2
7,095
591
7,581
14,079
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
2
2
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Colinator15
Baron Samedi
4
2
7
3.75
W
4
0
6
7
W
Cerberus
Royal7Knight
Cerberus
3
0
8
7
L
Nemesis
alloutmonkey
Nemesis
1
5
1
0.3
L
Eset
chbq72
Eset
1
4
1
0.38
L
Guan Yu
skeeetonyou
Guan Yu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,933
Damage
27,058
38,006
Taken
37,967
35,574
Mitigated
26,903
17,490
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Colinator15
Baron Samedi
14,951
827
3,226
3,618
9,726
4,792
1,498
2,286
7,139
56,822
508
W
10,074
1,306
0
3,272
11,163
12,846
548
3,249
7,665
446
31,082
W
Cerberus
Royal7Knight
Cerberus
7,908
1,070
0
7,374
17,117
17,936
579
5,501
11,044
20,671
0
L
Nemesis
alloutmonkey
Nemesis
8,156
3,959
0
1,109
14,330
10,411
0
8,169
5,784
0
24,403
L
Eset
chbq72
Eset
11,321
1,475
216
830
9,558
4,253
0
6,434
2,944
48,402
0
L
Guan Yu
skeeetonyou
Guan Yu
7,581
614
757
1,718
14,079
12,239
0
8,429
5,305
0
13,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
23,276
175
Minions Killed
139
0
Camps Cleared
0
669,830
Distance Traveled
670,160
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,905
825
97
8
0
223,506
0
W
Mulan
9,078
757
40
3
0
212,022
0
W
Cerberus
8,701
725
38
3
0
234,302
3
L
Nemesis
7,742
645
31
3
0
218,279
0
L
Eset
8,439
703
98
8
0
214,363
0
L
Guan Yu
7,095
591
10
1
0
237,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role