Player Matchup

Discordia
Discordia
Atocz
Discordia
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 19L
1,281 Elo+
Party 1
Izanami
Izanami
ThatGuyNamedFish
Izanami
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 64L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
TheEnglishman
Cthulhu
Level 80
God Stats
5W - 2L
1,602 SR
Queue Stats
49W - 40L
1,546 Elo+
Party 1
Team Averages
Level 82
1,534 SR
1,458 Elo+

VS

Team Averages
Level 27
1,497 SR
1,493 Elo+
Apollo
Apollo
ANALBEAR23
Apollo
Level 41
God Stats
1W - 1L
1,679 SR
Queue Stats
8W - 15L
1,166 Elo+
Solo
Sun Wukong
Sun Wukong
Chadthegamer
Sun Wukong
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 81L
1,813 Elo+
Party 2
Ra
Ra
nathlovesnob
Ra
Level 6
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Atocz
Discordia
12
2 / 1 / 9
7,683
768
6,478
3,800
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
10 / 0 / 2
9,189
919
16,756
8,190
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
12
1 / 0 / 9
7,142
714
3,653
5,454
4,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ANALBEAR23
Apollo
9
0 / 4 / 0
6,003
600
5,062
10,779
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Chadthegamer
Sun Wukong
11
1 / 4 / 0
6,693
669
6,344
11,519
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 1
6,550
655
2,676
7,544
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
ANALBEAR23
Apollo
0
4
0
0
W
Discordia
Atocz
Discordia
2
1
9
6.5
L
Sun Wukong
Chadthegamer
Sun Wukong
1
4
0
0.25
W
10
0
2
11
W
Cthulhu
1
0
9
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
14,082
17,444
Taken
29,842
10,550
Mitigated
15,219
6,771
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ANALBEAR23
Apollo
5,062
2,284
0
1,031
10,779
4,045
0
4,437
6,342
0
16,695
W
Discordia
Atocz
Discordia
6,478
630
0
559
3,800
1,370
557
441
3,143
26,276
0
L
Sun Wukong
Chadthegamer
Sun Wukong
6,344
1,089
0
2,975
11,519
8,139
0
2,837
8,682
0
24,556
W
16,756
11,397
0
3,832
8,190
4,253
2,101
1,410
6,583
0
59,519
W
Cthulhu
3,653
295
181
2,199
5,454
4,927
445
859
4,384
11,214
0
L
2,676
484
293
1,126
7,544
3,035
0
2,893
4,651
20,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,014
Gold Earned
19,246
142
Minions Killed
110
0
Camps Cleared
0
543,310
Distance Traveled
496,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,003
600
27
3
0
170,097
0
W
Discordia
7,683
768
43
4
0
166,513
0
L
Sun Wukong
6,693
669
25
3
0
173,535
0
W
Izanami
9,189
919
87
9
0
182,966
0
W
Cthulhu
7,142
714
12
1
0
193,831
0
L
Ra
6,550
655
58
6
0
152,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role