Player Matchup

Susano
Susano
 
Susano
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Glaak2
Baron Samedi
Level 141
God Stats
13W - 5L
1,701 SR
Queue Stats
1,394W - 1,415L
1,551 Elo+
Solo
Atlas
Atlas
GoodGinBlues
Atlas
Level 141
God Stats
5W - 4L
1,691 SR
Queue Stats
402W - 411L
1,506 Elo+
Solo
Heimdallr
Heimdallr
jupiter25
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Set
Set
zeta27
Set
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2
Team Averages
Level 117
1,578 SR
1,512 Elo+

VS

Team Averages
Level 120
1,500 SR
1,463 Elo+
Baron Samedi
Baron Samedi
BossBeefy
Baron Samedi
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 152L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
DrunkenFerret
Gilgamesh
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 125L
1,417 Elo+
Party 1
Arachne
Arachne
ONE910Falk
Arachne
Level 165
God Stats
6W - 4L
1,500 SR
Queue Stats
570W - 574L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
Windandwater
Cu Chulainn
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 101L
1,478 Elo+
Party 1
Charybdis
Charybdis
rafaeloswaldo14
Charybdis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
5 / 8 / 12
12,122
758
19,861
20,736
15,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Glaak2
Baron Samedi
18
9 / 5 / 8
11,498
719
23,070
15,970
12,044
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 6 / 16
12,547
784
14,515
29,083
41,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
jupiter25
Heimdallr
17
1 / 5 / 16
10,111
632
14,130
15,689
10,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
zeta27
Set
16
3 / 6 / 11
10,016
626
16,154
22,262
27,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BossBeefy
Baron Samedi
20
7 / 3 / 19
12,886
805
21,375
14,399
7,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DrunkenFerret
Gilgamesh
20
6 / 3 / 23
13,287
830
27,752
29,527
43,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
ONE910Falk
Arachne
20
10 / 7 / 12
13,476
842
21,461
24,969
14,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Windandwater
Cu Chulainn
16
3 / 7 / 7
10,934
683
8,605
23,090
16,119
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
rafaeloswaldo14
Charybdis
18
3 / 3 / 13
11,204
700
11,484
11,607
5,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
103
23
Kills
29
30
Deaths
23
63
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
8
12
1.38
W
Baron Samedi
BossBeefy
Baron Samedi
7
3
19
5.5
W
Gilgamesh
DrunkenFerret
Gilgamesh
6
3
23
5.83
L
Baron Samedi
Glaak2
Baron Samedi
9
5
8
2.6
L
5
6
16
2.17
W
Arachne
ONE910Falk
Arachne
10
7
12
2.29
W
Cu Chulainn
Windandwater
Cu Chulainn
3
7
7
0.93
L
Heimdallr
jupiter25
Heimdallr
1
5
16
1.8
W
Charybdis
rafaeloswaldo14
Charybdis
3
3
13
3.17
L
Set
zeta27
Set
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,730
Damage
90,677
103,740
Taken
103,592
107,772
Mitigated
87,785
27,564
Healing
43,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
19,861
2,005
92
1,508
20,736
15,803
156
3,147
17,589
0
40,285
W
Baron Samedi
BossBeefy
Baron Samedi
21,375
2,046
7,883
5,576
14,399
7,898
401
5,723
8,676
47,391
874
W
Gilgamesh
DrunkenFerret
Gilgamesh
27,752
5,010
3,314
8,961
29,527
43,503
661
11,110
18,417
5,631
37,672
L
Baron Samedi
Glaak2
Baron Samedi
23,070
2,173
6,018
3,724
15,970
12,044
271
3,741
12,229
45,219
0
L
14,515
6,105
2,173
5,715
29,083
41,541
76
8,950
20,133
28,292
0
W
Arachne
ONE910Falk
Arachne
21,461
10,827
1,393
7,114
24,969
14,760
4,698
6,362
18,607
0
42,393
W
Cu Chulainn
Windandwater
Cu Chulainn
8,605
2,504
1,613
3,993
23,090
16,119
1,201
10,622
12,468
0
13,912
L
Heimdallr
jupiter25
Heimdallr
14,130
7,645
669
2,089
15,689
10,574
825
3,209
12,480
0
33,674
W
Charybdis
rafaeloswaldo14
Charybdis
11,484
5,750
1,468
2,134
11,607
5,505
1,077
3,768
7,839
0
29,183
L
Set
zeta27
Set
16,154
9,073
1,476
4,100
22,262
27,810
306
5,907
16,355
0
27,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,294
Gold Earned
61,787
207
Minions Killed
178
0
Camps Cleared
0
1,207,673
Distance Traveled
1,480,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,122
758
47
3
0
279,324
0
W
Baron Samedi
12,886
805
52
3
0
277,716
0
W
Gilgamesh
13,287
830
32
2
0
349,612
0
L
Baron Samedi
11,498
719
55
3
0
231,084
0
L
Atlas
12,547
784
25
2
0
225,147
0
W
Arachne
13,476
842
41
3
0
276,987
0
W
Cu Chulainn
10,934
683
7
0
0
277,610
0
L
Heimdallr
10,111
632
42
3
0
213,764
0
W
Charybdis
11,204
700
46
3
0
298,372
0
L
Set
10,016
626
38
2
0
258,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role