Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DylanDayPhD
Hercules
Level 204
God Stats
10W - 8L
1,870 SR
Queue Stats
323W - 177L
1,770 Elo+
Party 1
Freya
Freya
gonadmonster
Freya
Level 29
God Stats
3W - 3L
1,184 SR
Queue Stats
192W - 170L
1,649 Elo+
Party 2
Tiamat
Tiamat
ihaveaDUI321
Tiamat
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 110L
1,645 Elo+
Party 2
Team Averages
Level 95
1,511 SR
1,613 Elo+

VS

Team Averages
Level 138
1,492 SR
1,620 Elo+
Maui
Maui
 
Maui
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Fundametal
Gilgamesh
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 104L
1,618 Elo+
Solo
Merlin
Merlin
HeraldofSalt
Merlin
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 14L
1,634 Elo+
Party 3
Achilles
Achilles
KxngSinatra05
Achilles
Level 29
God Stats
2W - 5L
1,460 SR
Queue Stats
172W - 122L
1,782 Elo+
Party 4
Rama
Rama
Lletya
Rama
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 0 / 0
7,693
699
7,770
5,496
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
 
Cliodhna
11
6 / 1 / 4
7,027
639
8,069
7,339
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
DylanDayPhD
Hercules
11
3 / 3 / 2
6,991
636
8,164
13,616
8,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 5
6,237
567
5,035
8,296
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
11
3 / 1 / 3
6,629
603
5,671
6,434
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
0 / 1 / 2
4,653
423
2,881
7,863
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Fundametal
Gilgamesh
10
1 / 2 / 3
5,793
527
4,292
9,882
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
10
4 / 6 / 1
6,149
559
5,973
7,635
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
KxngSinatra05
Achilles
10
2 / 5 / 1
5,516
501
10,201
15,263
9,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Lletya
Rama
9
0 / 4 / 0
5,145
468
1,520
8,929
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
7
7
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
0
4
W
Cliodhna
 
Cliodhna
6
1
4
8
L
Maui
 
Maui
0
1
2
1
W
Hercules
DylanDayPhD
Hercules
3
3
2
1.33
L
Gilgamesh
Fundametal
Gilgamesh
1
2
3
1.25
L
Merlin
4
6
1
0.75
L
Achilles
KxngSinatra05
Achilles
2
5
1
0.5
L
Rama
Lletya
Rama
0
4
0
0
W
2
2
5
2.25
W
Tiamat
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
24,867
41,181
Taken
49,572
19,495
Mitigated
23,368
16,814
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,770
3,776
0
2,611
5,496
1,904
28
912
4,584
0
67,656
W
Cliodhna
 
Cliodhna
8,069
2,228
0
2,451
7,339
2,526
0
2,554
4,780
0
33,560
L
Maui
 
Maui
2,881
1,380
127
2,751
7,863
4,811
0
3,478
4,385
12,267
0
W
Hercules
DylanDayPhD
Hercules
8,164
3,195
0
5,121
13,616
8,482
0
50
13,566
189
50,544
L
Gilgamesh
Fundametal
Gilgamesh
4,292
2,058
0
1,218
9,882
4,009
0
2,774
7,108
0
35,025
L
Merlin
5,973
97
0
283
7,635
2,688
0
3,380
4,254
48,367
0
L
Achilles
KxngSinatra05
Achilles
10,201
4,273
0
5,317
15,263
9,029
0
1,071
14,192
0
44,144
L
Rama
Lletya
Rama
1,520
1,377
0
2,493
8,929
2,831
0
122
8,807
0
35,241
W
5,035
1,821
0
4,690
8,296
2,983
0
2,893
5,403
37,465
0
W
Tiamat
5,671
510
0
1,941
6,434
3,600
0
2,440
3,994
44,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
27,256
390
Minions Killed
298
0
Camps Cleared
0
1,123,684
Distance Traveled
1,066,364
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,693
699
121
11
0
193,605
0
W
Cliodhna
7,027
639
53
5
0
254,254
0
L
Maui
4,653
423
16
1
0
178,099
0
W
Hercules
6,991
636
80
7
0
220,109
0
L
Gilgamesh
5,793
527
64
6
0
264,198
3
L
Merlin
6,149
559
79
7
0
197,511
1
L
Achilles
5,516
501
63
6
0
219,163
1
L
Rama
5,145
468
76
7
0
207,393
0
W
Freya
6,237
567
57
5
0
236,659
0
W
Tiamat
6,629
603
79
7
0
219,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role