Player Matchup

Bellona
Bellona
 
Bellona
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BigPapiMikel
Hel
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,430 Elo+
Party 2
Set
Set
Czsn
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,701 Elo+
Party 2
Rama
Rama
YamiShino
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,701 Elo+
Party 2
Zhong Kui
Zhong Kui
slowpoke729
Zhong Kui
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
100W - 122L
1,136 Elo+
Solo
Team Averages
Level 27
1,500 SR
1,494 Elo+

VS

Team Averages
Level 27
1,547 SR
1,485 Elo+
Agni
Agni
EastLakeDaidai
Agni
Level 29
God Stats
3W - 0L
1,733 SR
Queue Stats
128W - 107L
1,541 Elo+
Party 1
Ares
Ares
En3rgy3xtraction
Ares
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 83L
1,520 Elo+
Party 1
Chronos
Chronos
Kuzenblow
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 75L
1,469 Elo+
Solo
Hel
Hel
xPurification
Hel
Level 27
God Stats
9W - 4L
1,500 SR
Queue Stats
330W - 286L
1,421 Elo+
Solo
Cliodhna
Cliodhna
xdchitinbx
Cliodhna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 8 / 4
8,684
620
9,006
23,727
25,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 1 / 2
9,513
680
11,603
12,012
6,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
Czsn
Set
12
1 / 8 / 1
8,442
603
3,071
15,346
11,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
17
1 / 4 / 5
9,350
668
11,486
12,409
5,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
slowpoke729
Zhong Kui
16
4 / 11 / 0
10,341
739
13,094
24,821
13,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 24
11,426
816
26,769
14,853
9,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
10 / 2 / 15
11,509
822
10,301
20,198
18,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos
Kuzenblow
Chronos
18
6 / 0 / 23
11,063
790
12,079
13,123
13,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

17
6 / 3 / 19
10,709
765
15,696
17,562
20,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
xdchitinbx
Cliodhna
16
4 / 3 / 20
10,675
763
13,627
11,549
6,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
133
8
Kills
32
32
Deaths
9
12
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
8
4
0.25
L
2
1
2
3
L
Set
Czsn
Set
1
8
1
0.19
W
6
1
24
18
W
10
2
15
8.75
W
Chronos
Kuzenblow
Chronos
6
0
23
17.5
L
Rama
1
4
5
0.88
L
Zhong Kui
slowpoke729
Zhong Kui
4
11
0
0.36
W
6
3
19
5.17
W
Cliodhna
xdchitinbx
Cliodhna
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,260
Damage
78,472
88,315
Taken
77,285
63,547
Mitigated
67,897
29,326
Healing
44,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,006
1,053
302
3,392
23,727
25,223
0
16,645
7,082
0
17,369
L
11,603
612
9,693
8,023
12,012
6,788
0
9,415
2,597
32,347
0
L
Set
Czsn
Set
3,071
1,294
120
169
15,346
11,953
0
10,203
5,059
0
5,458
W
26,769
3,543
3,233
4,186
14,853
9,616
1,909
3,563
11,290
54,856
0
W
10,301
471
4,137
3,847
20,198
18,367
474
6,141
14,057
18,536
1,245
W
Chronos
Kuzenblow
Chronos
12,079
3,959
2,394
4,533
13,123
13,010
2,477
4,269
8,854
24,097
0
L
Rama
11,486
6,089
96
1,442
12,409
5,708
0
9,230
3,179
0
25,723
L
Zhong Kui
slowpoke729
Zhong Kui
13,094
1,321
1,379
4,710
24,821
13,875
0
18,527
6,221
26,276
0
W
15,696
1,147
11,067
8,188
17,562
20,318
236
7,294
10,268
30,280
0
W
Cliodhna
xdchitinbx
Cliodhna
13,627
1,228
1,753
1,258
11,549
6,586
2,746
3,430
8,119
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,330
Gold Earned
55,382
109
Minions Killed
140
0
Camps Cleared
0
1,042,530
Distance Traveled
1,384,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,684
620
8
1
0
215,762
0
L
Hel
9,513
680
50
4
0
234,913
0
L
Set
8,442
603
5
0
0
153,350
0
W
Agni
11,426
816
60
4
0
264,662
0
W
Ares
11,509
822
18
1
0
258,300
0
W
Chronos
11,063
790
24
2
0
278,379
0
L
Rama
9,350
668
29
2
0
244,339
0
L
Zhong Kui
10,341
739
17
1
0
194,166
0
W
Hel
10,709
765
26
2
0
288,364
0
W
Cliodhna
10,675
763
12
1
0
294,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role