Player Matchup

Cthulhu
Cthulhu
Bl1xxx
Cthulhu
Level 7
God Stats
0W - 10L
1,355 SR
Queue Stats
2W - 17L
1,055 Elo+
Party 1
Ah Puch
Ah Puch
DJREX290
Ah Puch
Level 17
God Stats
7W - 10L
1,355 SR
Queue Stats
96W - 148L
845 Elo+
Party 1
Anhur
Anhur
DannielTsu
Anhur
Level 31
God Stats
1W - 1L
1,542 SR
Queue Stats
42W - 26L
1,670 Elo+
Solo
Thanatos
Thanatos
VLONESLEDGE
Thanatos
Level 20
God Stats
4W - 25L
1,026 SR
Queue Stats
16W - 55L
1,006 Elo+
Party 1
Bellona
Bellona
XkzgX
Bellona
Level 39
God Stats
18W - 30L
1,086 SR
Queue Stats
97W - 133L
985 Elo+
Party 1
Team Averages
Level 23
1,273 SR
1,112 Elo+

VS

Team Averages
Level 56
1,600 SR
1,432 Elo+
Nike
Nike
JimJamtheZimZam
Nike
Level 38
God Stats
2W - 5L
1,520 SR
Queue Stats
193W - 204L
1,308 Elo+
Solo
Tiamat
Tiamat
OGitsChance
Tiamat
Level 137
God Stats
4W - 2L
1,653 SR
Queue Stats
172W - 135L
1,503 Elo+
Party 2
Fenrir
Fenrir
Schweigert2015
Fenrir
Level 27
God Stats
6W - 4L
1,538 SR
Queue Stats
21W - 19L
1,541 Elo+
Party 2
Medusa
Medusa
Tinytv15
Medusa
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 46L
1,304 Elo+
Solo
Atlas
Atlas
superbobo444
Atlas
Level 42
God Stats
9W - 5L
1,790 SR
Queue Stats
148W - 110L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bl1xxx
Cthulhu
6
0 / 2 / 0
4,285
390
551
5,516
2,124
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
DJREX290
Ah Puch
8
1 / 5 / 0
5,049
459
4,622
7,992
2,373
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
9
0 / 5 / 0
5,187
472
3,507
9,673
3,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
VLONESLEDGE
Thanatos
9
0 / 2 / 0
5,094
463
655
7,518
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XkzgX
Bellona
6
1 / 4 / 0
4,356
396
3,712
6,485
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,639
604
4,896
4,767
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
12
3 / 0 / 3
6,910
628
5,709
4,493
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
8 / 1 / 2
6,810
619
5,090
8,490
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Tinytv15
Medusa
10
2 / 0 / 6
6,008
546
4,606
5,045
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 0 / 4
5,623
511
2,191
6,143
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
18
18
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bl1xxx
Cthulhu
0
2
0
0
L
Ah Puch
DJREX290
Ah Puch
1
5
0
0.2
L
Anhur
0
5
0
0
W
2
1
2
3
W
Tiamat
3
0
3
4.5
W
8
1
2
9
W
Medusa
Tinytv15
Medusa
2
0
6
5
L
Thanatos
VLONESLEDGE
Thanatos
0
2
0
0
L
Bellona
XkzgX
Bellona
1
4
0
0.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,047
Damage
22,492
37,184
Taken
28,938
15,961
Mitigated
14,031
8,028
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bl1xxx
Cthulhu
551
84
0
60
5,516
2,124
96
626
4,890
10,632
0
L
Ah Puch
DJREX290
Ah Puch
4,622
345
0
1,912
7,992
2,373
0
645
7,347
27,210
1,175
L
Anhur
3,507
2,169
0
1,764
9,673
3,068
0
3,984
5,689
0
37,214
W
4,896
225
0
380
4,767
3,350
0
137
4,565
1,316
38,749
W
Tiamat
5,709
308
0
1,594
4,493
2,425
0
75
4,325
43,331
0
W
5,090
870
0
1,103
8,490
2,709
69
1,419
7,071
0
29,523
W
Medusa
Tinytv15
Medusa
4,606
1,638
0
1,719
5,045
1,547
0
1,032
3,942
0
36,886
L
Thanatos
VLONESLEDGE
Thanatos
655
164
0
3,845
7,518
2,683
0
250
7,268
0
32,170
L
Bellona
XkzgX
Bellona
3,712
1,002
0
447
6,485
5,713
0
2,830
3,655
1,434
12,403
W
2,191
939
0
1,202
6,143
4,000
0
2,616
3,340
14,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,971
Gold Earned
31,990
206
Minions Killed
279
0
Camps Cleared
0
956,873
Distance Traveled
1,071,988
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,285
390
18
2
0
194,832
0
L
Ah Puch
5,049
459
41
4
0
201,534
0
L
Anhur
5,187
472
57
5
0
176,722
0
W
Nike
6,639
604
56
5
0
176,017
0
W
Tiamat
6,910
628
80
7
0
213,751
2
W
Fenrir
6,810
619
48
4
0
266,951
0
W
Medusa
6,008
546
64
6
0
203,227
1
L
Thanatos
5,094
463
67
6
0
218,496
0
L
Bellona
4,356
396
23
2
0
165,289
0
W
Atlas
5,623
511
31
3
0
212,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role