Player Matchup

He Bo
He Bo
Alduin0064
He Bo
Level 80
God Stats
13W - 13L
1,530 SR
Queue Stats
119W - 100L
1,492 Elo+
Solo
Xing Tian
Xing Tian
QuocamoIe
Xing Tian
Level 161
God Stats
1W - 0L
1,474 SR
Queue Stats
201W - 68L
1,910 Elo+
Party 1
Jing Wei
Jing Wei
crazyferret43
Jing Wei
Level 29
God Stats
3W - 1L
1,812 SR
Queue Stats
32W - 1L
2,102 Elo+
Party 1
Hun Batz
Hun Batz
mostrosotote
Hun Batz
Level 127
God Stats
1W - 2L
1,280 SR
Queue Stats
121W - 122L
1,327 Elo+
Solo
Sylvanus
Sylvanus
Κelly
Sylvanus
Level 28
God Stats
3W - 0L
1,905 SR
Queue Stats
35W - 2L
2,034 Elo+
Party 1
Team Averages
Level 85
1,600 SR
1,773 Elo+

VS

Team Averages
Level 96
1,482 SR
1,615 Elo+
Bastet
Bastet
CuckimusPrime
Bastet
Level 126
God Stats
3W - 7L
1,611 SR
Queue Stats
139W - 122L
1,786 Elo+
Party 2
Cabrakan
Cabrakan
DefenderOfWomen
Cabrakan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,764 Elo+
Party 2
King Arthur
King Arthur
The1andonlyCT23
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,687 Elo+
Party 2
Chiron
Chiron
Zayrcham
Chiron
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,314 Elo+
Solo
Vulcan
Vulcan
autism58215
Vulcan
Level 73
God Stats
0W - 2L
1,301 SR
Queue Stats
191W - 170L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
2 / 1 / 0
8,538
534
8,391
10,316
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
QuocamoIe
Xing Tian
15
5 / 1 / 4
9,595
600
12,022
16,890
15,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
crazyferret43
Jing Wei
15
7 / 5 / 3
9,399
587
24,176
22,867
8,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
mostrosotote
Hun Batz
15
0 / 1 / 3
8,640
540
2,919
13,928
6,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Κelly
Sylvanus
11
2 / 0 / 2
7,772
486
7,115
16,037
14,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,811
551
9,272
14,277
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
11
0 / 3 / 3
6,892
431
5,881
17,438
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
The1andonlyCT23
King Arthur
13
0 / 5 / 1
7,877
492
10,512
21,760
16,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Zayrcham
Chiron
13
1 / 4 / 2
7,723
483
7,418
12,103
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
13
2 / 2 / 0
8,207
513
14,137
9,461
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
8
8
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
2
1
0
2
L
5
2
3
3.25
L
Cabrakan
0
3
3
0.5
W
Xing Tian
QuocamoIe
Xing Tian
5
1
4
7
L
King Arthur
The1andonlyCT23
King Arthur
0
5
1
0.1
L
Chiron
Zayrcham
Chiron
1
4
2
0.5
L
Vulcan
2
2
0
1
W
Jing Wei
crazyferret43
Jing Wei
7
5
3
1.7
W
Hun Batz
mostrosotote
Hun Batz
0
1
3
1.5
W
Sylvanus
Κelly
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,623
Damage
47,220
80,038
Taken
75,039
49,431
Mitigated
50,440
34,865
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
8,391
397
194
2,608
10,316
4,533
0
5,973
4,343
72,570
0
L
9,272
2,574
0
2,673
14,277
5,874
0
1,615
12,466
0
59,107
L
Cabrakan
5,881
1,272
0
5,262
17,438
18,276
0
7,130
9,906
14,904
0
W
Xing Tian
QuocamoIe
Xing Tian
12,022
1,735
0
4,636
16,890
15,706
0
842
16,048
59,664
594
L
King Arthur
The1andonlyCT23
King Arthur
10,512
640
0
3,971
21,760
16,586
0
6,837
13,147
0
68,570
L
Chiron
Zayrcham
Chiron
7,418
3,001
215
3,173
12,103
5,008
740
2,217
9,617
0
52,017
L
Vulcan
14,137
7,056
0
3,097
9,461
4,696
439
6,596
2,865
72,067
0
W
Jing Wei
crazyferret43
Jing Wei
24,176
19,742
0
10,614
22,867
8,746
1,018
2,464
20,403
0
87,520
W
Hun Batz
mostrosotote
Hun Batz
2,919
492
0
6,610
13,928
6,263
280
2,114
11,814
0
67,950
W
Sylvanus
Κelly
Sylvanus
7,115
1,758
3,861
6,342
16,037
14,183
0
8,625
7,412
21,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,944
Gold Earned
39,510
457
Minions Killed
381
0
Camps Cleared
0
1,602,619
Distance Traveled
1,667,412
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,538
534
125
8
0
316,121
5
L
Bastet
8,811
551
71
4
0
407,964
1
L
Cabrakan
6,892
431
12
1
0
319,575
6
W
Xing Tian
9,595
600
96
6
0
330,601
0
L
King Arthur
7,877
492
106
7
0
320,287
4
L
Chiron
7,723
483
78
5
0
305,984
1
L
Vulcan
8,207
513
114
7
0
313,602
4
W
Jing Wei
9,399
587
103
6
0
293,650
1
W
Hun Batz
8,640
540
113
7
0
349,661
4
W
Sylvanus
7,772
486
20
1
0
312,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role