Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Rainefallz
Baba Yaga
Level 104
God Stats
64W - 46L
1,520 SR
Queue Stats
222W - 215L
1,430 Elo+
Party 2
Neith
Neith
RedactedEra
Neith
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,540 Elo+
Party 3
Cliodhna
Cliodhna
TheSquirrel93
Cliodhna
Level 100
God Stats
8W - 8L
1,042 SR
Queue Stats
68W - 89L
1,293 Elo+
Party 2
Ne Zha
Ne Zha
foundprodigy
Ne Zha
Level 128
God Stats
2W - 0L
1,721 SR
Queue Stats
24W - 16L
1,540 Elo+
Party 3
Team Averages
Level 89
1,457 SR
1,460 Elo+

VS

Team Averages
Level 70
1,491 SR
1,491 Elo+
Kukulkan
Kukulkan
Barsman
Kukulkan
Level 49
God Stats
5W - 6L
1,382 SR
Queue Stats
73W - 69L
1,494 Elo+
Party 1
Terra
Terra
CrimsonBunni
Terra
Level 89
God Stats
0W - 2L
1,297 SR
Queue Stats
103W - 99L
1,493 Elo+
Party 1
Nike
Nike
DabYeetYeet81
Nike
Level 64
God Stats
3W - 1L
1,794 SR
Queue Stats
55W - 55L
1,461 Elo+
Party 1
Arachne
Arachne
SirCzalek
Arachne
Level 61
God Stats
2W - 1L
1,702 SR
Queue Stats
48W - 52L
1,483 Elo+
Party 1
Freya
Freya
xCozmicParasite
Freya
Level 86
God Stats
7W - 8L
1,279 SR
Queue Stats
282W - 249L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 2
6,144
473
833
10,395
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Rainefallz
Baba Yaga
12
3 / 0 / 4
7,489
576
9,811
5,106
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 1 / 2
6,294
484
6,403
7,640
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
TheSquirrel93
Cliodhna
12
4 / 0 / 2
8,000
615
8,628
10,018
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
13
7 / 1 / 3
8,087
622
8,564
11,405
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barsman
Kukulkan
9
0 / 4 / 1
5,679
437
5,314
7,776
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 3
6,041
465
4,927
9,413
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,947
381
3,556
10,119
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
SirCzalek
Arachne
11
1 / 5 / 0
6,534
503
3,778
13,891
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 0
6,548
504
7,573
10,399
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
5
5
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
2
0.67
L
Kukulkan
Barsman
Kukulkan
0
4
1
0.13
L
0
1
3
1.5
L
0
4
0
0
W
Baba Yaga
Rainefallz
Baba Yaga
3
0
4
5
W
1
1
2
2
L
Arachne
SirCzalek
Arachne
1
5
0
0.2
W
Cliodhna
TheSquirrel93
Cliodhna
4
0
2
5
W
Ne Zha
7
1
3
8.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
25,148
44,564
Taken
51,598
26,186
Mitigated
24,290
11,883
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
833
0
268
2,317
10,395
7,918
0
6,433
3,874
17,201
0
L
Kukulkan
Barsman
Kukulkan
5,314
767
0
1,342
7,776
2,480
0
4,772
3,004
31,596
0
L
4,927
384
750
2,374
9,413
7,290
0
1,438
7,975
18,388
0
L
3,556
79
0
988
10,119
5,636
0
1,647
8,472
619
23,209
W
Baba Yaga
Rainefallz
Baba Yaga
9,811
363
0
1,203
5,106
2,263
0
2,462
2,520
46,722
0
W
6,403
2,607
0
3,154
7,640
2,949
0
5,895
1,745
0
43,817
L
Arachne
SirCzalek
Arachne
3,778
2,666
0
2,687
13,891
5,008
0
2,310
11,581
0
54,111
W
Cliodhna
TheSquirrel93
Cliodhna
8,628
716
0
1,937
10,018
6,399
256
2,006
7,980
0
56,510
W
Ne Zha
8,564
3,437
0
3,004
11,405
6,657
0
2,173
9,166
531
61,517
L
7,573
2,605
0
3,308
10,399
3,876
0
1,008
9,391
46,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
29,749
358
Minions Killed
272
0
Camps Cleared
0
1,202,203
Distance Traveled
1,234,927
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,144
473
29
2
0
220,313
2
L
Kukulkan
5,679
437
62
5
0
222,135
4
L
Terra
6,041
465
20
2
0
257,167
0
L
Nike
4,947
381
34
3
0
245,626
0
W
Baba Yaga
7,489
576
81
6
0
232,749
2
W
Neith
6,294
484
62
5
0
219,069
0
L
Arachne
6,534
503
84
6
0
269,407
0
W
Cliodhna
8,000
615
105
8
0
236,463
3
W
Ne Zha
8,087
622
81
6
0
293,609
4
L
Freya
6,548
504
72
6
0
240,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role