Player Matchup

Osiris
Osiris
ANGEL_ESSJ777
Osiris
Level 96
God Stats
1W - 2L
1,715 SR
Queue Stats
250W - 229L
1,480 Elo+
Solo
Pele
Pele
Aldo Brian
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FreddyDuran
Tsukuyomi
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 108L
1,038 Elo+
Solo
Freya
Freya
RAFAT
Freya
Level 135
God Stats
0W - 1L
1,325 SR
Queue Stats
15W - 21L
1,802 Elo+
Solo
Terra
Terra
nxKaoticVibes
Terra
Level 44
God Stats
1W - 1L
1,691 SR
Queue Stats
78W - 74L
1,414 Elo+
Solo
Team Averages
Level 88
1,546 SR
1,447 Elo+

VS

Team Averages
Level 96
1,445 SR
1,355 Elo+
Serqet
Serqet
 
Serqet
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Avisthehood
Artemis
Level 94
God Stats
8W - 9L
1,224 SR
Queue Stats
901W - 939L
1,442 Elo+
Solo
Horus
Horus
Itatchi91
Horus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,158 Elo+
Solo
Nu Wa
Nu Wa
thydishwasher
Nu Wa
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 35L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,450
890
1,062
6,777
3,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 1
4,476
895
1,669
3,219
958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
FreddyDuran
Tsukuyomi
12
2 / 3 / 2
5,364
1,073
3,449
4,963
1,744
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
RAFAT
Freya
14
2 / 0 / 2
5,800
1,160
3,504
5,670
1,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
1,224
245
0
113
25

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 0 / 5
5,428
1,086
2,303
3,680
3,275
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
 
Lancelot
9
1 / 3 / 2
5,059
1,012
2,865
5,111
2,388
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Avisthehood
Artemis
11
3 / 0 / 3
5,948
1,190
5,134
3,078
1,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Itatchi91
Horus
10
1 / 0 / 5
5,580
1,116
1,255
2,433
1,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 7
5,573
1,115
6,336
3,248
1,228
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
8
8
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
5
4.5
W
Lancelot
 
Lancelot
1
3
2
0.67
L
0
3
1
0.17
L
0
2
1
0.25
W
Artemis
Avisthehood
Artemis
3
0
3
4.5
L
Tsukuyomi
FreddyDuran
Tsukuyomi
2
3
2
1
W
Horus
Itatchi91
Horus
1
0
5
3.5
L
Freya
RAFAT
Freya
2
0
2
3
L
0
0
0
0
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,684
Damage
17,893
20,742
Taken
17,550
7,656
Mitigated
9,772
6,856
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,303
455
741
758
3,680
3,275
186
281
3,399
0
4,074
W
Lancelot
 
Lancelot
2,865
153
416
450
5,111
2,388
0
1,014
4,097
0
6,173
L
1,062
443
257
1,164
6,777
3,013
0
1,940
4,837
0
1,896
L
1,669
247
0
280
3,219
958
0
657
2,522
0
3,580
W
Artemis
Avisthehood
Artemis
5,134
3,047
238
1,551
3,078
1,171
368
532
2,546
0
12,271
L
Tsukuyomi
FreddyDuran
Tsukuyomi
3,449
957
98
407
4,963
1,744
0
794
3,966
0
10,857
W
Horus
Itatchi91
Horus
1,255
508
925
1,220
2,433
1,710
304
714
1,719
0
2,127
L
Freya
RAFAT
Freya
3,504
1,013
297
4,353
5,670
1,916
0
2,423
3,247
14,892
0
L
0
0
0
0
113
25
0
113
0
0
0
W
6,336
2,512
601
525
3,248
1,228
52
963
2,285
12,342
1,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,314
Gold Earned
27,588
37
Minions Killed
47
0
Camps Cleared
0
309,949
Distance Traveled
457,803
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,428
1,086
5
1
0
108,267
0
W
Lancelot
5,059
1,012
5
1
0
102,517
0
L
Osiris
4,450
890
2
0
0
70,760
2
L
Pele
4,476
895
2
0
0
47,062
0
W
Artemis
5,948
1,190
20
4
0
90,410
0
L
Tsukuyomi
5,364
1,073
6
1
0
90,032
0
W
Horus
5,580
1,116
1
0
0
77,730
0
L
Freya
5,800
1,160
27
5
0
102,095
0
L
Terra
1,224
245
0
0
0
0
0
W
Nu Wa
5,573
1,115
16
3
0
78,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role