Player Matchup

Ne Zha
Ne Zha
Archidamus
Ne Zha
Level 128
God Stats
3W - 1L
1,720 SR
Queue Stats
49W - 28L
1,669 Elo+
Party 1
Baron Samedi
Baron Samedi
Belrice
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 28L
1,669 Elo+
Party 1
Sun Wukong
Sun Wukong
Cannlbal
Sun Wukong
Level 102
God Stats
1W - 2L
1,285 SR
Queue Stats
33W - 42L
1,573 Elo+
Solo
Chaac
Chaac
Voltarien
Chaac
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 28L
1,634 Elo+
Party 1
Ah Puch
Ah Puch
dragonfurykrs
Ah Puch
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,555 Elo+
Solo
Team Averages
Level 117
1,501 SR
1,620 Elo+

VS

Team Averages
Level 157
1,540 SR
1,516 Elo+
Scylla
Scylla
 
Scylla
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cainnein
Cthulhu
Level 180
God Stats
0W - 5L
1,283 SR
Queue Stats
275W - 179L
1,574 Elo+
Party 2
Shiva
Shiva
F1foux
Shiva
Level 172
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 259L
1,456 Elo+
Solo
Jormungandr
Jormungandr
GeorgeOwar
Jormungandr
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 127L
1,439 Elo+
Solo
Cernunnos
Cernunnos
MrLandro
Cernunnos
Level 158
God Stats
11W - 2L
1,917 SR
Queue Stats
777W - 597L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Archidamus
Ne Zha
12
3 / 0 / 5
6,337
1,056
7,845
4,454
2,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Belrice
Baron Samedi
11
2 / 0 / 8
6,394
1,066
6,393
4,253
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Cannlbal
Sun Wukong
11
3 / 0 / 5
6,361
1,060
4,246
6,480
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Voltarien
Chaac
12
2 / 0 / 8
6,627
1,105
6,825
8,020
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
10
1 / 1 / 5
5,838
973
5,749
4,001
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 3 / 1
5,322
887
1,742
5,305
2,000
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Cainnein
Cthulhu
9
0 / 3 / 1
5,493
916
3,876
7,893
7,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
F1foux
Shiva
10
0 / 3 / 1
5,167
861
3,076
6,519
5,777
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
GeorgeOwar
Jormungandr
9
0 / 1 / 1
5,017
836
2,339
6,314
5,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
MrLandro
Cernunnos
10
1 / 1 / 0
5,686
948
5,058
5,819
2,777
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
11
Kills
1
1
Deaths
11
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
1
0.17
W
Ne Zha
Archidamus
Ne Zha
3
0
5
5.5
W
Baron Samedi
Belrice
Baron Samedi
2
0
8
6
L
Cthulhu
Cainnein
Cthulhu
0
3
1
0.17
W
Sun Wukong
Cannlbal
Sun Wukong
3
0
5
5.5
L
Shiva
F1foux
Shiva
0
3
1
0.17
L
Jormungandr
GeorgeOwar
Jormungandr
0
1
1
0.5
L
Cernunnos
MrLandro
Cernunnos
1
1
0
1
W
Chaac
Voltarien
Chaac
2
0
8
6
W
Ah Puch
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,058
Damage
16,091
27,208
Taken
31,850
15,664
Mitigated
23,341
18,651
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,742
145
357
325
5,305
2,000
0
880
4,425
6,958
689
W
Ne Zha
Archidamus
Ne Zha
7,845
281
683
1,634
4,454
2,113
508
1,506
2,948
0
15,732
W
Baron Samedi
Belrice
Baron Samedi
6,393
278
4,017
2,418
4,253
2,531
720
1,593
2,660
12,363
0
L
Cthulhu
Cainnein
Cthulhu
3,876
151
651
1,194
7,893
7,089
0
2,572
5,321
9,404
0
W
Sun Wukong
Cannlbal
Sun Wukong
4,246
303
602
1,598
6,480
4,679
339
1,374
5,106
0
7,615
L
Shiva
F1foux
Shiva
3,076
341
682
462
6,519
5,777
0
2,884
3,635
0
6,182
L
Jormungandr
GeorgeOwar
Jormungandr
2,339
619
25
1,257
6,314
5,698
0
3,572
2,742
7,937
0
L
Cernunnos
MrLandro
Cernunnos
5,058
1,743
1,167
1,620
5,819
2,777
0
2,234
3,585
0
9,496
W
Chaac
Voltarien
Chaac
6,825
677
747
5,011
8,020
4,559
302
1,510
6,510
0
15,721
W
Ah Puch
5,749
0
373
1,568
4,001
1,782
925
1,449
2,552
10,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
26,685
76
Minions Killed
73
0
Camps Cleared
0
587,733
Distance Traveled
518,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,322
887
22
4
0
94,307
0
W
Ne Zha
6,337
1,056
7
1
0
144,027
0
W
Baron Samedi
6,394
1,066
17
3
0
99,724
0
L
Cthulhu
5,493
916
14
2
0
112,292
0
W
Sun Wukong
6,361
1,060
8
1
0
96,764
0
L
Shiva
5,167
861
8
1
0
104,826
0
L
Jormungandr
5,017
836
9
2
0
86,185
0
L
Cernunnos
5,686
948
20
3
0
120,759
0
W
Chaac
6,627
1,105
32
5
0
125,610
0
W
Ah Puch
5,838
973
12
2
0
121,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role