Player Matchup

Fenrir
Fenrir
Gold I
CALELLLL
Fenrir
Gold I
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 128L
1,445 MMR
Solo
Anubis
Anubis
Gold IV
Satân
Anubis
Gold IV
Level 154
God Stats
1W - 1L
1,285 SR
Queue Stats
92W - 96L
1,394 MMR
Party 1
Fafnir
Fafnir
Gold III
StrongBlowfish
Fafnir
Gold III
Level 137
God Stats
3W - 1L
1,763 SR
Queue Stats
147W - 140L
1,470 MMR
Party 1
Discordia
Discordia
Bronze III
Tirillium
Discordia
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,447 MMR
Solo
Bellona
Bellona
Silver III
Veeloy
Bellona
Silver III
Level 189
God Stats
98W - 84L
1,342 SR
Queue Stats
745W - 752L
1,432 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,478 SR
1,438 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,628 SR
1,438 MMR
Sun Wukong
Sun Wukong
Gold V
BRXBeastModeX
Sun Wukong
Gold V
Level 108
God Stats
15W - 10L
1,575 SR
Queue Stats
34W - 26L
1,569 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
Darklabelltd
Cernunnos
Gold IV
Level 154
God Stats
1W - 2L
1,689 SR
Queue Stats
264W - 257L
1,431 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
LGY Ragnar
Kuzenbo
Silver I
Level 120
God Stats
4W - 9L
1,354 SR
Queue Stats
190W - 209L
1,432 MMR
Solo
Thor
Thor
Gold III
LeoDako
Thor
Gold III
Level 125
God Stats
3W - 3L
1,768 SR
Queue Stats
102W - 102L
1,443 MMR
Solo
Sol
Sol
Silver III
SlyHappyPanda
Sol
Silver III
Level 108
God Stats
0W - 1L
1,754 SR
Queue Stats
40W - 38L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CALELLLL
Fenrir
20
8 / 1 / 3
13,020
620
15,550
22,890
14,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Satân
Anubis
18
3 / 1 / 7
12,345
588
17,419
22,477
14,735
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 0 / 10
12,049
574
5,104
18,851
33,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Tirillium
Discordia
18
6 / 1 / 4
12,267
584
12,934
10,936
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Veeloy
Bellona
18
0 / 3 / 4
12,445
593
16,466
23,898
30,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
OlorunHe BoMauiLoki

VS

Bans
IshtarAo KuangThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BRXBeastModeX
Sun Wukong
17
1 / 3 / 2
10,166
484
17,352
28,416
29,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Darklabelltd
Cernunnos
17
1 / 6 / 1
9,517
453
9,670
20,386
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
LGY Ragnar
Kuzenbo
15
1 / 3 / 1
9,295
443
9,511
20,627
33,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
LeoDako
Thor
11
3 / 2 / 1
8,107
386
3,543
7,999
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
7,952
379
4,803
8,400
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
6
6
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BRXBeastModeX
Sun Wukong
1
3
2
0.67
W
Fenrir
CALELLLL
Fenrir
8
1
3
9.5
L
Cernunnos
Darklabelltd
Cernunnos
1
6
1
0.25
L
Kuzenbo
LGY Ragnar
Kuzenbo
1
3
1
0.5
L
Thor
LeoDako
Thor
3
2
1
1.75
W
Anubis
Satân
Anubis
3
1
7
6.5
L
0
3
1
0.17
W
0
0
10
5
W
Discordia
Tirillium
Discordia
6
1
4
8
W
Bellona
Veeloy
Bellona
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,473
Damage
44,879
99,052
Taken
85,828
98,377
Mitigated
76,157
49,452
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BRXBeastModeX
Sun Wukong
17,352
2,288
0
9,322
28,416
29,756
0
7,235
19,499
5,009
92,984
W
Fenrir
CALELLLL
Fenrir
15,550
4,198
0
9,086
22,890
14,705
4,904
3,130
19,760
0
112,173
L
Cernunnos
Darklabelltd
Cernunnos
9,670
3,962
0
6,070
20,386
6,906
0
8,856
11,530
0
80,794
L
Kuzenbo
LGY Ragnar
Kuzenbo
9,511
2,982
0
2,844
20,627
33,992
0
11,827
8,528
35,719
0
L
Thor
LeoDako
Thor
3,543
903
0
1,130
7,999
2,834
0
1,848
6,151
0
39,649
W
Anubis
Satân
Anubis
17,419
1,856
0
16,166
22,477
14,735
3,065
6,101
16,376
137,768
0
L
4,803
615
0
2,940
8,400
2,669
0
5,819
2,581
54,734
0
W
5,104
1,794
4,317
8,635
18,851
33,480
788
4,999
13,852
30,938
0
W
Discordia
Tirillium
Discordia
12,934
991
0
2,838
10,936
5,431
2,433
3,797
7,139
115,503
0
W
Bellona
Veeloy
Bellona
16,466
5,888
0
8,410
23,898
30,026
3,875
2,672
21,226
0
111,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,126
Gold Earned
45,037
725
Minions Killed
503
0
Camps Cleared
0
2,074,291
Distance Traveled
1,742,212
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,166
484
163
8
0
370,892
0
W
Fenrir
13,020
620
126
6
0
474,174
3
L
Cernunnos
9,517
453
122
6
0
374,213
1
L
Kuzenbo
9,295
443
46
2
0
448,670
4
L
Thor
8,107
386
66
3
0
285,105
3
W
Anubis
12,345
588
206
10
0
366,109
2
L
Sol
7,952
379
106
5
0
263,332
4
W
Fafnir
12,049
574
29
1
0
413,856
6
W
Discordia
12,267
584
171
8
0
410,628
0
W
Bellona
12,445
593
193
9
0
409,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role