Player Matchup

Hou Yi
Hou Yi
Fletch667
Hou Yi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,704 Elo+
Party 1
Janus
Janus
HunterG600
Janus
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 26L
1,541 Elo+
Solo
Aphrodite
Aphrodite
Luniell
Aphrodite
Level 113
God Stats
1W - 1L
1,735 SR
Queue Stats
70W - 78L
1,505 Elo+
Solo
Amaterasu
Amaterasu
Svenerater
Amaterasu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 49L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
Tipo 64
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,498 Elo+
Party 1
Team Averages
Level 115
1,590 SR
1,562 Elo+

VS

Team Averages
Level 116
1,501 SR
1,497 Elo+
Aphrodite
Aphrodite
CrystalBethy
Aphrodite
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,440 Elo+
Party 2
Artemis
Artemis
Mowihs
Artemis
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
270W - 266L
1,531 Elo+
Solo
Discordia
Discordia
REDBOOL KsA11
Discordia
Level 87
God Stats
2W - 1L
1,291 SR
Queue Stats
268W - 259L
1,498 Elo+
Solo
Nemesis
Nemesis
ToTheForest
Nemesis
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
87W - 79L
1,494 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zagar4e
Cu Chulainn
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
388W - 352L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fletch667
Hou Yi
20
7 / 5 / 8
12,682
667
29,346
25,064
15,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
19
2 / 5 / 5
12,251
645
33,248
22,390
12,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Luniell
Aphrodite
18
0 / 2 / 14
11,195
589
9,222
27,856
22,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Svenerater
Amaterasu
19
5 / 3 / 10
13,005
684
14,449
42,072
53,079
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Tipo 64
Kukulkan
19
3 / 3 / 7
11,824
622
20,504
16,064
9,705
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrystalBethy
Aphrodite
19
2 / 2 / 7
11,859
624
12,700
27,385
24,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Mowihs
Artemis
20
9 / 5 / 6
13,350
703
26,924
22,889
14,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
REDBOOL KsA11
Discordia
19
3 / 4 / 8
11,277
594
39,801
19,812
12,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
ToTheForest
Nemesis
20
2 / 2 / 14
11,773
620
23,453
23,856
32,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
zagar4e
Cu Chulainn
19
1 / 4 / 13
12,932
681
18,706
33,605
41,237
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
65
17
Kills
17
18
Deaths
17
44
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CrystalBethy
Aphrodite
2
2
7
2.75
L
Hou Yi
Fletch667
Hou Yi
7
5
8
2.2
L
Janus
2
5
5
0.9
L
Aphrodite
Luniell
Aphrodite
0
2
14
3.5
W
Artemis
Mowihs
Artemis
9
5
6
2.4
W
Discordia
REDBOOL KsA11
Discordia
3
4
8
1.75
L
Amaterasu
Svenerater
Amaterasu
5
3
10
3.33
L
Kukulkan
Tipo 64
Kukulkan
3
3
7
2.17
W
Nemesis
ToTheForest
Nemesis
2
2
14
4.5
W
Cu Chulainn
zagar4e
Cu Chulainn
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,769
Damage
121,584
133,446
Taken
127,547
112,709
Mitigated
124,280
74,119
Healing
70,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CrystalBethy
Aphrodite
12,700
1,332
19,182
17,185
27,385
24,503
1,637
14,489
12,896
33,842
0
L
Hou Yi
Fletch667
Hou Yi
29,346
17,649
2,715
5,022
25,064
15,650
2,158
10,651
14,009
0
43,086
L
Janus
33,248
2,964
2,037
2,150
22,390
12,136
464
9,650
12,276
64,523
2,034
L
Aphrodite
Luniell
Aphrodite
9,222
1,083
19,003
15,269
27,856
22,139
670
13,017
14,452
23,606
0
W
Artemis
Mowihs
Artemis
26,924
7,637
3,354
4,759
22,889
14,096
1,905
9,379
13,510
0
52,718
W
Discordia
REDBOOL KsA11
Discordia
39,801
1,399
1,742
4,755
19,812
12,229
1,504
10,673
9,139
60,732
1,438
L
Amaterasu
Svenerater
Amaterasu
14,449
4,079
7,725
17,014
42,072
53,079
82
13,283
27,618
1,612
17,119
L
Kukulkan
Tipo 64
Kukulkan
20,504
1,038
425
2,759
16,064
9,705
328
6,167
9,648
46,723
0
W
Nemesis
ToTheForest
Nemesis
23,453
3,288
1,800
6,620
23,856
32,215
1,689
11,524
12,332
2,523
30,845
W
Cu Chulainn
zagar4e
Cu Chulainn
18,706
2,832
3,965
6,779
33,605
41,237
996
17,510
16,095
0
34,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,957
Gold Earned
61,191
201
Minions Killed
189
0
Camps Cleared
0
1,795,065
Distance Traveled
1,769,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,859
624
52
3
0
355,576
0
L
Hou Yi
12,682
667
28
1
0
333,514
0
L
Janus
12,251
645
72
4
0
320,671
0
L
Aphrodite
11,195
589
44
2
0
402,887
0
W
Artemis
13,350
703
40
2
0
310,517
0
W
Discordia
11,277
594
45
2
0
353,982
0
L
Amaterasu
13,005
684
8
0
0
396,767
0
L
Kukulkan
11,824
622
49
3
0
341,226
0
W
Nemesis
11,773
620
19
1
0
394,307
0
W
Cu Chulainn
12,932
681
33
2
0
355,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role