Player Matchup

Ishtar
Ishtar
AKstubbs49
Ishtar
Level 101
God Stats
0W - 3L
1,528 SR
Queue Stats
5W - 7L
1,566 Elo+
Party 1
Jormungandr
Jormungandr
FrostFalcon
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,473 Elo+
Party 1
Sol
Sol
RongerTheWise
Sol
Level 101
God Stats
0W - 1L
1,765 SR
Queue Stats
6W - 10L
1,456 Elo+
Party 1
Team Averages
Level 87
1,598 SR
1,498 Elo+

VS

Team Averages
Level 119
1,397 SR
1,565 Elo+
Jing Wei
Jing Wei
BroRoganSex
Jing Wei
Level 107
God Stats
12W - 9L
1,521 SR
Queue Stats
110W - 65L
1,616 Elo+
Party 2
Apollo
Apollo
MrFinesse_23
Apollo
Level 157
God Stats
1W - 0L
1,168 SR
Queue Stats
204W - 196L
1,445 Elo+
Solo
Ymir
Ymir
RogueTheFirst
Ymir
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 69L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AKstubbs49
Ishtar
15
5 / 5 / 1
10,862
724
15,424
14,435
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
FrostFalcon
Jormungandr
16
1 / 5 / 6
10,202
680
8,816
17,365
22,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 5 / 5
10,242
683
16,835
12,831
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BroRoganSex
Jing Wei
18
7 / 2 / 6
11,970
798
17,276
19,528
10,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
16
4 / 3 / 7
10,848
723
10,403
15,025
9,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 11
11,944
796
9,164
18,739
31,023
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
15
15
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AKstubbs49
Ishtar
5
5
1
1.1
W
Jing Wei
BroRoganSex
Jing Wei
7
2
6
5
L
Jormungandr
FrostFalcon
Jormungandr
1
5
6
0.8
W
Apollo
4
3
7
2.5
W
4
2
11
4.75
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,075
Damage
36,843
44,631
Taken
53,292
36,655
Mitigated
51,052
9,940
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AKstubbs49
Ishtar
15,424
10,981
0
5,199
14,435
7,224
236
2,307
12,128
0
48,391
W
Jing Wei
BroRoganSex
Jing Wei
17,276
16,312
0
9,059
19,528
10,402
1,506
9,541
9,987
0
72,301
L
Jormungandr
FrostFalcon
Jormungandr
8,816
2,421
0
988
17,365
22,691
181
3,487
13,878
34,841
0
W
Apollo
10,403
6,235
0
4,660
15,025
9,627
1,760
6,926
8,099
0
42,560
W
9,164
1,361
0
2,755
18,739
31,023
617
8,443
10,296
27,744
0
L
16,835
6,981
0
3,753
12,831
6,740
1,039
3,448
9,383
50,207
4,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
34,762
197
Minions Killed
184
0
Camps Cleared
0
697,007
Distance Traveled
828,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,862
724
65
4
0
240,839
0
W
Jing Wei
11,970
798
81
5
0
299,245
0
L
Jormungandr
10,202
680
43
3
0
228,148
0
W
Apollo
10,848
723
73
5
0
265,084
0
W
Ymir
11,944
796
30
2
0
263,715
0
L
Sol
10,242
683
89
6
0
228,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role