Player Matchup

Nu Wa
Nu Wa
Kalusinho
Nu Wa
Level 49
God Stats
8W - 6L
1,472 SR
Queue Stats
100W - 91L
1,259 Elo+
Solo
Danzaburou
Danzaburou
KonuketaruKashi
Danzaburou
Level 66
God Stats
63W - 48L
1,506 SR
Queue Stats
257W - 296L
1,227 Elo+
Party 1
Mulan
Mulan
Toxic_Zombae
Mulan
Level 65
God Stats
2W - 3L
1,292 SR
Queue Stats
259W - 297L
1,227 Elo+
Party 1
Team Averages
Level 60
1,424 SR
1,237 Elo+

VS

Team Averages
Level 80
1,487 SR
1,361 Elo+
Merlin
Merlin
TexasRade
Merlin
Level 59
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 23L
1,271 Elo+
Solo
Ra
Ra
omgrobbyy
Ra
Level 54
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Sol
Sol
peacemakerA94
Sol
Level 127
God Stats
5W - 4L
1,245 SR
Queue Stats
63W - 88L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kalusinho
Nu Wa
15
4 / 0 / 6
9,504
792
8,799
8,487
3,533
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KonuketaruKashi
Danzaburou
15
6 / 5 / 4
10,014
835
13,925
12,241
5,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 6
8,525
710
2,375
11,795
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TexasRade
Merlin
13
1 / 4 / 4
8,377
698
5,659
10,497
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 4 / 3
9,253
771
9,930
9,059
4,022
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 2
7,839
653
7,932
9,464
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
7
7
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Kalusinho
Nu Wa
4
0
6
7
W
Danzaburou
KonuketaruKashi
Danzaburou
6
5
4
1.6
L
Merlin
TexasRade
Merlin
1
4
4
0.75
W
2
2
6
2.5
L
4
4
3
1.38
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,099
Damage
23,521
32,523
Taken
29,020
19,195
Mitigated
11,829
4,711
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Kalusinho
Nu Wa
8,799
3,581
94
852
8,487
3,533
1,079
6,255
2,232
50,042
0
W
Danzaburou
KonuketaruKashi
Danzaburou
13,925
6,040
0
2,470
12,241
5,852
2,027
7,971
4,270
0
41,203
L
Merlin
TexasRade
Merlin
5,659
672
47
573
10,497
4,053
114
3,549
6,836
27,118
0
W
2,375
445
435
860
11,795
9,810
319
9,342
2,453
0
8,198
L
9,930
773
1,278
1,439
9,059
4,022
0
2,086
6,836
37,232
0
L
7,932
2,733
0
841
9,464
3,754
0
3,204
6,176
28,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
25,469
146
Minions Killed
174
0
Camps Cleared
0
598,905
Distance Traveled
509,509
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,504
792
66
6
0
209,618
2
W
Danzaburou
10,014
835
58
5
0
176,085
0
L
Merlin
8,377
698
51
4
0
169,247
0
W
Mulan
8,525
710
22
2
0
213,202
0
L
Ra
9,253
771
66
6
0
175,809
0
L
Sol
7,839
653
57
5
0
164,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role