Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Avri
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,635 Elo+
Solo
Persephone
Persephone
CherryPie14
Persephone
Level 115
God Stats
13W - 8L
1,298 SR
Queue Stats
692W - 683L
1,648 Elo+
Solo
Sol
Sol
KuzmanBG
Sol
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 64L
1,585 Elo+
Party 3
Arachne
Arachne
Laube-_-
Arachne
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 162L
1,499 Elo+
Solo
Chaac
Chaac
MaggieTheTank
Chaac
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,585 Elo+
Party 3
Team Averages
Level 109
1,460 SR
1,590 Elo+

VS

Team Averages
Level 76
1,535 SR
1,539 Elo+
Zhong Kui
Zhong Kui
InferNELU
Zhong Kui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,436 Elo+
Party 1
Bacchus
Bacchus
Lukus611
Bacchus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 99L
1,448 Elo+
Party 2
Rama
Rama
Napälm
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,552 Elo+
Party 1
Fenrir
Fenrir
Tahmixx
Fenrir
Level 60
God Stats
4W - 3L
1,475 SR
Queue Stats
165W - 141L
1,614 Elo+
Solo
Ne Zha
Ne Zha
x-Jorden-
Ne Zha
Level 149
God Stats
6W - 2L
1,698 SR
Queue Stats
253W - 254L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Avri
Ah Muzen Cab
20
8 / 3 / 17
12,401
775
19,772
17,241
8,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
CherryPie14
Persephone
20
7 / 3 / 17
12,481
780
21,886
17,864
7,366
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 1 / 21
11,512
720
19,264
17,634
7,040
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
Laube-_-
Arachne
19
4 / 2 / 20
11,363
710
9,008
17,712
19,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 6 / 16
10,198
637
12,176
23,751
34,341
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
InferNELU
Zhong Kui
15
1 / 7 / 7
9,583
599
16,590
19,382
15,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Lukus611
Bacchus
17
2 / 6 / 6
10,711
669
10,773
20,691
31,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Napälm
Rama
18
5 / 3 / 5
10,394
650
13,917
11,745
6,010
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Tahmixx
Fenrir
16
2 / 8 / 6
9,901
619
6,608
22,199
24,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
x-Jorden-
Ne Zha
20
3 / 2 / 8
10,629
664
30,215
16,684
11,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
26
Kills
13
15
Deaths
26
91
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Avri
Ah Muzen Cab
8
3
17
5.5
W
Persephone
CherryPie14
Persephone
7
3
17
5.17
L
Zhong Kui
InferNELU
Zhong Kui
1
7
7
0.64
W
4
1
21
14.5
W
Arachne
Laube-_-
Arachne
4
2
20
7
L
Bacchus
Lukus611
Bacchus
2
6
6
0.83
W
3
6
16
1.83
L
Rama
Napälm
Rama
5
3
5
2.5
L
Fenrir
Tahmixx
Fenrir
2
8
6
0.63
L
Ne Zha
x-Jorden-
Ne Zha
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,106
Damage
78,103
94,202
Taken
90,701
76,440
Mitigated
88,515
45,998
Healing
30,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Avri
Ah Muzen Cab
19,772
9,498
2,451
7,425
17,241
8,185
3,645
5,361
11,880
0
37,466
W
Persephone
CherryPie14
Persephone
21,886
1,814
5,066
6,520
17,864
7,366
1,204
3,588
14,273
43,081
2,947
L
Zhong Kui
InferNELU
Zhong Kui
16,590
426
875
6,477
19,382
15,004
0
8,591
10,791
36,612
605
W
19,264
4,585
1,534
6,971
17,634
7,040
2,630
3,508
14,126
45,837
0
W
Arachne
Laube-_-
Arachne
9,008
5,831
2,875
6,889
17,712
19,508
699
7,707
10,005
0
15,061
L
Bacchus
Lukus611
Bacchus
10,773
173
1,451
4,648
20,691
31,928
0
8,941
11,750
17,695
0
W
12,176
1,116
855
5,412
23,751
34,341
104
7,087
16,664
183
22,898
L
Rama
Napälm
Rama
13,917
8,173
1,142
2,703
11,745
6,010
0
5,816
5,929
0
25,081
L
Fenrir
Tahmixx
Fenrir
6,608
1,268
1,714
3,261
22,199
24,261
0
9,325
12,874
0
14,507
L
Ne Zha
x-Jorden-
Ne Zha
30,215
1,589
301
7,580
16,684
11,312
0
7,290
9,394
0
67,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,955
Gold Earned
51,218
169
Minions Killed
224
0
Camps Cleared
0
1,506,657
Distance Traveled
1,491,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,401
775
33
2
0
299,755
0
W
Persephone
12,481
780
67
4
0
284,470
0
L
Zhong Kui
9,583
599
72
5
0
283,926
0
W
Sol
11,512
720
40
3
0
315,724
0
W
Arachne
11,363
710
10
1
0
341,845
0
L
Bacchus
10,711
669
17
1
0
310,638
0
W
Chaac
10,198
637
19
1
0
264,863
0
L
Rama
10,394
650
43
3
0
262,497
0
L
Fenrir
9,901
619
37
2
0
294,595
0
L
Ne Zha
10,629
664
55
3
0
339,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role