Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
AlysFanAccount
Morgan Le Fay
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 MMR
Party 2
Achilles
Achilles
Gold V
Face
Achilles
Gold V
Level 195
God Stats
4W - 0L
1,500 SR
Queue Stats
121W - 27L
1,618 MMR
Party 2
Atlas
Atlas
Bronze III
Natatoskr
Atlas
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,500 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,621 SR
1,533 MMR
Hera
Hera
Gold V
Crona-MEI
Hera
Gold V
Level 129
God Stats
2W - 2L
1,808 SR
Queue Stats
125W - 102L
1,508 MMR
Party 1
Cerberus
Cerberus
Gold II
Get_off_My_Lawn0
Cerberus
Gold II
Level 98
God Stats
8W - 8L
1,555 SR
Queue Stats
35W - 31L
1,642 MMR
Party 1
Medusa
Medusa
Silver I
godly_t-rex
Medusa
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlysFanAccount
Morgan Le Fay
17
9 / 1 / 13
11,645
896
22,049
11,605
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Face
Achilles
16
9 / 1 / 9
10,824
833
9,927
19,604
21,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Natatoskr
Atlas
17
4 / 0 / 18
11,725
902
13,270
18,258
13,025
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothKumbhakarnaFenrirAo KuangSol

VS

Bans
Ne ZhaCabrakanYu HuangGuan YuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 10 / 0
9,214
709
8,328
13,594
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 2
7,943
611
4,065
21,992
16,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Medusa
13
0 / 7 / 1
7,860
605
4,608
13,356
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
22
Kills
1
2
Deaths
22
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlysFanAccount
Morgan Le Fay
9
1
13
15.5
L
Hera
1
10
0
0.1
W
Achilles
Face
Achilles
9
1
9
13.5
L
0
5
2
0.2
W
Atlas
Natatoskr
Atlas
4
0
18
13
L
Medusa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,246
Damage
17,001
49,467
Taken
48,942
40,957
Mitigated
27,651
18,240
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlysFanAccount
Morgan Le Fay
22,049
1,795
372
2,893
11,605
6,188
509
4,031
7,574
57,530
0
L
Hera
8,328
1,534
0
1,154
13,594
5,163
0
7,502
5,172
41,250
0
W
Achilles
Face
Achilles
9,927
2,355
0
5,559
19,604
21,744
761
4,691
13,725
0
34,267
L
4,065
148
0
4,259
21,992
16,940
0
14,858
5,008
9,939
0
W
Atlas
Natatoskr
Atlas
13,270
4,075
2,209
7,207
18,258
13,025
497
3,938
14,320
46,026
0
L
Medusa
4,608
1,286
0
1,056
13,356
5,548
0
9,461
3,170
0
27,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
25,017
168
Minions Killed
143
0
Camps Cleared
0
862,248
Distance Traveled
684,116
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,645
896
87
7
0
274,743
0
L
Hera
9,214
709
84
6
0
207,757
0
W
Achilles
10,824
833
32
2
0
298,890
0
L
Cerberus
7,943
611
21
2
0
237,592
0
W
Atlas
11,725
902
49
4
0
288,615
7
L
Medusa
7,860
605
38
3
0
238,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role